
- ̃eXgɂ -

ł

- SystemApplet (ȉ SA)
-- ʒɂ͐}`̉]
-- ʉEɂ̓Lv`obt@̕\
-- ʍ "SystemApplet" ƕ\AlCNg
-- AppALA1 ̋Nł
-- App ̏Ił
-- App Ƃ FG Jڂs
-- X[vs
- I[o[CAvbg (ȉ OA)
-- Ύ "OverlayApplet" ƕ\AlCNgĂe
- CuAvbg1 (ȉ LA1)
-- ʒɂ͐}`̉]
-- ʍ "LibraryApplet1" ƕ\AlCNg
-- LA2 Nł (Program Winding L/ Ή)
-- gIł
- CuAvbg2 (ȉ LA2)
-- ʒɂ͐}`̉]
-- ʍ "LibraryApplet2" ƕ\AlCNg
-- gIł
- AvP[V (ȉ App)
-- ʒɂ͐}`̉]
-- ʍ "Application" ƕ\AlCNg
-- LA1 Nł

(SAALA1ALA2AApp Ԃł͋NEI̍ۂɃp[^̂sA
Avbg̋NbZ[Wʒɕ\)

̓eXgsȂƂł܂B݂͎蓮ŎsKv܂B

-  -

O App  nsp CXg[ĂKv܂B
CXg[@ɂĂ DevMenuCommand Ȃǂ̃}jAQƉB

{ readme.txt ƓfBNgɂ InstallIntegrationTests.sh 
sĂ NAND  install 邱Ƃł܂B

- eXg -

--- OA ̋N ---

܂ OA N܂B
TargetManager ̃[hĂ悢łAOA  SystemProgram Ƃ NAND  install ŁADevMenu 
sĂ悢łB

--- SA ̋N ---

 SA N܂B
ʏɂ OA  SA ̊GdȂĕ\܂B

--- App ̃[hƑJ ---

WCRA܂ DebugPad  A {^ƁA
SA  nn::ae::CreateApplication(), nn::ae::StartApplication() ĂяoA
NAND ɃCXg[ĂApp ̋Ns܂B

Oq́uv̍ƂsȂƂŃA{[ĝłӉB

--- Home {^ɂ؂ւ ---

App [hԂŃWCRA܂ DebugPad  Home {^тɁA
App  SAASA  App ւƑJڂ邱Ƃł܂B
(X App  LA NĂꍇ LA  SA ̑JڂɂȂ܂)

--- App ̏I ---

SA  FG ̂ƂAWCRA܂ DebugPad  X {^ƁA
SA  nn::ae::RequestApplicationExit() Ăяo App I܂B
App  Message_Exit ʒm󂯂ĎvOI܂B

--- X[v ---

{̂̓d{^ZƁASA  nn::ae::StartSleepSequence() 
ĂяoX[vV[PXn܂܂B
̂ SA ɂ nn::ae::Message_RequestToPrepareSleep bZ[W󂯎A
nn::ae::AllowToEnterSleepAndWait() ɂX[vɓ邱Ƃ܂B
̂ƂtHAOEhɂ̃vZX͕`揈~܂B

VXeX[v̏IƎIɃX[vɓ܂B

X[v畜A SA  nn::ae::Message_FinishedSleepSequence bZ[W󂯎܂B
̂Ƃ FG ̃vZX͕`揈ĊJ܂B

--- LA1 ̋N ---

SAA܂ App  FG ̂ƂAWCRA܂ DebugPad  Y {^ nn::applet::CreateLibraryApplet()Ann::applet::StartLibraryApplet() ĂяoALA1 N܂B

̎A\L[̏Ȃ Y {^ƋN LA1 ͈ꕔ̂ݕ`悳̂ɂȂ܂B
(Partial Foreground)

LA1 NƏIAĂяo(SA ܂ App) ɖ߂ۂɂ̓WCRA܂ DebugPad  B {^܂B

--- LA2 ̋N ---

LA1 N FG ԂɂƂAWCRA܂ DebugPad  Y {^A邢͏\L[̉Ȃ Y {^ LA2 N܂B

LA1 ̋NƓlA
̎A\L[̏Ȃ Y {^ƋN LA2 ͈ꕔ̂ݕ`悳̂ɂȂ܂B
(Partial Foreground)

L̋̈Ⴂ͈ȉ̂悤ɂȂ܂B

- Y {^                : Program Winding Ȃ LA2 N (LA1 ͏IȂ)
- \L[̏ + Y {^ : Program Winding Ȃ Partial Foreground  LA2 N (LA1 ͏IȂ)
- \L[̉ + Y {^ : Program Winding  LA2 N (LA1 ͏I)

LA2 NƏIAĂяo(LA2) ɖ߂ۂ̓WCRA܂ DebugPad  B {^܂B

--- eAvbg FG Ԃɂ鑀@ꗗ ---

OA  : ł܂
SA  : A {^=App NAX {^=App IAY {^=LA1 NA\L[ + Y {^=LA1 N(Partial Foreground)AR {^=GPU ׂ𑝉AL {^=GPU ׂAR {^ + \L[=CPU ׂ𑝉AL {^ + \L[=CPU ׂARZ {^=BGM ON/OFF
App : Y {^=LA1 NAR {^=GPU ׂ𑝉AL {^=GPU ׂAR {^ + \L[=CPU ׂ𑝉AL {^ + \L[=CPU ׂARZ {^=BGM ON/OFF
LA1 : Y {^=LA2 N (Program Winding )A\L[ + Y {^=LA2 N (Program Winding APartial Foreground)A\L[ + Y {^=LA2 N (Program Winding L)AB {^=gIAR {^=GPU ׂ𑝉AL {^=GPU ׂAR {^ + \L[=CPU ׂ𑝉AL {^ + \L[=CPU ׂARZ {^=SE ON/OFF
      RZ {^ + A {^=InhOsI悤ɐݒARZ {^ + Y {^=InhOsLZI悤ɐݒA
      RZ {^ + X {^=InhOsȏI悤ɐݒARZ {^ + B {^=InhOsȂ悤ɐݒA
      RX {^ + R {^=InhOsꍇ̑ҋ@Ԃ 1 bARX {^ + L {^=InhOsꍇ̑ҋ@Ԃ 1 b
      RZ {^ + A {^=HOME {^֎~JnARZ {^ + Y {^=HOME {^֎~IA
LA2 : B {^=gIAR {^=GPU ׂ𑝉AL {^=GPU ׂAR {^ + \L[=CPU ׂ𑝉AL {^ + \L[=CPU ׂARZ {^=SE ON/OFF

* SAAApp NĂԂȂ HOME {^Ƃ SA  App  FG Jڂs܂B
** SA NĂԂȂ΁Ad{^Z邱ƂŃX[vɓ܂B
