﻿GL_VERSION: [0-9\.]+ NVIDIA [0-9\.]+
GL_SHADING_LANGUAGE_VERSION: [0-9\.]+ NVIDIA
GL Debug Callback:
  source:       0x[0-9a-fA-F]{8}$
  type:         0x[0-9a-fA-F]{8}$
  id:           0x[0-9a-fA-F]{8}$
  severity:     0x[0-9a-fA-F]{8}$
  message:      Buffer detailed info: Buffer object 1 \(bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW\) will use VIDEO memory as the source for buffer object operations\.
------------------------------------------------------
Touching the Touch Screen on NX will exit the program\.
------------------------------------------------------
GL Debug Callback:
  source:       0x[0-9a-fA-F]{8}$
  type:         0x[0-9a-fA-F]{8}$
  id:           0x[0-9a-fA-F]{8}$
  severity:     0x[0-9a-fA-F]{8}$
  message:      Program/shader state performance warning: Vertex shader in program 3 is being recompiled based on GL state\.
