    <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
      <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
      <Import Project="ImportNintendoSdk.props" Condition="exists('ImportNintendoSdk.props')" />
    </ImportGroup>
    <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">
      <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
      <Import Project="ImportNintendoSdk.props" Condition="exists('ImportNintendoSdk.props')" />
    </ImportGroup>
    <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
      <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
      <Import Project="ImportNintendoSdk.props" Condition="exists('ImportNintendoSdk.props')" />
    </ImportGroup>
    <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
      <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
      <Import Project="ImportNintendoSdk.props" Condition="exists('ImportNintendoSdk.props')" />
    </ImportGroup>
    <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Develop|x64'">
      <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
      <Import Project="ImportNintendoSdk.props" Condition="exists('ImportNintendoSdk.props')" />
    </ImportGroup>
    <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
      <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
      <Import Project="ImportNintendoSdk.props" Condition="exists('ImportNintendoSdk.props')" />
    </ImportGroup>
CONVSTR_ADD_PROP

