/* SCE CONFIDENTIAL

 * PlayStation(R)Edge 1.2.0

 * Copyright (C) 2007 Sony Computer Entertainment Inc.

 * All Rights Reserved.

 */



#ifndef JOINTS_H

#define JOINTS_H



#include <vector>



class FCDSceneNode;



//--------------------------------------------------------------------------------------------------



namespace Edge

{

namespace Tools

{



void FindSkeletonJoints(const FCDSceneNode* pNode, std::vector<const FCDSceneNode*>& joints);



}   // namespace Tools

}   // namespace Edge



#endif // JOINTS_H

