#pragma once



//Start:CMPVETurbulence_modifierPV_declaration:63A00899:B3AB91B5 *** Machine generated code - do not edit ***

class CMPVETurbulence_modifierPV : public IModifierPVEvaluator

{

public:

   CMPVETurbulence_modifierPV(CEvaluatorAllocator &allocator);

   virtual ~CMPVETurbulence_modifierPV();



   virtual void         Initialize(CEvaluatorUpdateData &updateData) const;

   virtual uint32 ApplyModifier(CEvaluatorUpdateData const &updateData, void * pTempData, real32 const deltaTime, CVector3 &position, CVector3 &velocity) const;

   virtual uint32       GetType() const;

   static IEvaluator *  Factory(CInputStream &inStream, CEvaluatorAllocator &allocator, IEvaluatorFactory const &factory);

   virtual void         ApplyProperties(CGameObjectApplyPropertiesData &applyProperties, CEvaluatorAllocator &allocator);

   virtual void         PostLoadUpdate();

   virtual uint32       CopyToLinearStream(CLinearCopyStream &stream, IEvaluatorTypeToVTable const &evalToVTable) const;



   static const uint32                             kType_0xF2204526;



   enum EProperties

   {

      kP_Strength                                      = 0x2FCF838E,

      kP_Frequency                                     = 0xA48E3AB0,

      kP_Time                                          = 0xCFA6377B,



      kP_Terminator                                    = 0xFFFFFFFF

   };



   // Regular component properties

   boost::shared_ptr<IFloatEvaluator>              mStrength;

   boost::shared_ptr<IFloatEvaluator>              mFrequency;

   boost::shared_ptr<IFloatEvaluator>              mTime;

//End:CMPVETurbulence_modifierPV_declaration:63A00899 *** Machine generated code - do not edit *** $End$:CMPVETurbulence_modifierPV_declaration:63A00899

};



