/*

	STAGE キャラクタテーブル用ひな型ファイル

	シナリオのディレクトリに置いて下さい。

	$Id: _base.c,v 1.2 1999/11/05 07:12:46 usr01475 Exp $

*/



#include <stdio.h>

#include "libgv.h"

#include "../game/game.h"



/* gcl chara */

extern NEWCHARA NewStingerSightFlag;

extern NEWCHARA NewEMA_CommandGetState;

extern NEWCHARA GetNPCSnakeStatus;

extern NEWCHARA NewEntryWallScar;

extern NEWCHARA NewCom_AddRenameList;

extern NEWCHARA PL_COM_ExchangeCache;

extern NEWCHARA NewRadar;

extern NEWCHARA NewShavedSnakeTexReplaceActorScn;

extern NEWCHARA NewPluginForceRunMove;

extern NEWCHARA NewStreamStopAll;

extern NEWCHARA NewPolygonDemoStart;

extern NEWCHARA NewSetMap;

extern NEWCHARA NewRand;

extern NEWCHARA SK_SpecialGameOver;

extern NEWCHARA NewNamePrintManager;

extern NEWCHARA NewEntryNewSpark;

extern NEWCHARA EE_COM_GetLife;

extern NEWCHARA NewPluginStance;

extern NEWCHARA ENEMEM_GclRenewMemory;

extern NEWCHARA NewAllocDummyMemory;

extern NEWCHARA NewStingerFlag;

extern NEWCHARA NewDoor;

extern NEWCHARA NewMapAbout;

extern NEWCHARA NewSetGameOverVox;

extern NEWCHARA NewShowMap;

extern NEWCHARA NewSaveVariable;

extern NEWCHARA UTL_EFT_InitBound;

extern NEWCHARA NewHar_CommandGetWhoAtackPlayer;

extern NEWCHARA NewWallScarBase;

extern NEWCHARA NewCartridgeM4_demo_gunALL;

extern NEWCHARA NewBloodWall;

extern NEWCHARA NewCinemaScreen;

extern NEWCHARA NewBloodCamera;

extern NEWCHARA NewMenuShipwormSet;

extern NEWCHARA NewDelay;

extern NEWCHARA NewDebugRouteViewer;

extern NEWCHARA NewPutObject;

extern NEWCHARA NewSystemCallback;

extern NEWCHARA NewDynamicLightPosManager;

extern NEWCHARA NewSetNikitaTimer;

extern NEWCHARA NewPadCancel;

extern NEWCHARA NewAttachment_Server;

extern NEWCHARA NewFogSet;

extern NEWCHARA PL_COM_GolCapOn;

extern NEWCHARA NewZman;

extern NEWCHARA PL_COM_GolCapOff;

extern NEWCHARA NewEnbControl;

extern NEWCHARA NewSetExchangeSeCode;

extern NEWCHARA NewTengMonitorControl;

extern NEWCHARA GM_GameOverChoice;

extern NEWCHARA NewWigTexReplaceActorScn;

extern NEWCHARA NewCylinderImage;

extern NEWCHARA NewLayout2D_Player;

extern NEWCHARA NewFadeInOut_Scn;

extern NEWCHARA NewGclVariableMove;

extern NEWCHARA NewCodecDaemon;

extern NEWCHARA GM_SdSetGcl;

extern NEWCHARA NewBloodSpread;

extern NEWCHARA NewSKLightEff;

extern NEWCHARA NewFogSet_Demo_0000Launch;

extern NEWCHARA NewFarFocusEffect_0001Launch;

extern NEWCHARA NewNearFocusEffect_0002Launch;

extern NEWCHARA DM_ChangeAmbient_0006Launch;

extern NEWCHARA DM_ChangeParallel_0007Launch;

extern NEWCHARA NewFadeInOutForce_Demo_0008Launch;

extern NEWCHARA NewBlur_Demo_0011Launch;

extern NEWCHARA NewCrossFadeEffectCustom_0013Launch;

extern NEWCHARA NewPutAttachments_1006Launch;

extern NEWCHARA NewEyeControl2_1013Launch;

extern NEWCHARA NewFortBulletDemo_1018Launch;

extern NEWCHARA NewLinerGunInitEffect_1019Launch;

extern NEWCHARA NewDemoArmControl_101bLaunch;

extern NEWCHARA NewDependArms_101cLaunch;

extern NEWCHARA NewBreathDemo_101eLaunch;

extern NEWCHARA PL_RaidenEquipmentManager_1020Launch;

extern NEWCHARA NewFortSling2_1024Launch;

extern NEWCHARA NewRopeModel3_called_3000Launch;

extern NEWCHARA NewEvmHairModel_Demo_3007Launch;

extern NEWCHARA NewEvmHairModel_Demo2_3009Launch;

extern NEWCHARA NewPlasmaPoly_Demo_6002Launch;

extern NEWCHARA NewMesgBomb3_6013Launch;

extern NEWCHARA NewFortBarrierDemo_6014Launch;

extern NEWCHARA NewHexagonalPattern_601fLaunch;

extern NEWCHARA DM_SendEffectMessage_8000Launch;

extern NEWCHARA NewPadVibration2_9000Launch;

extern NEWCHARA NewEvmLateControl_c100Launch;

extern NEWCHARA DM_ExecProc_fff01Launch;

extern NEWCHARA NewDemoFrameCountCall_fff03Launch;

extern NEWCHARA NewControlBoy_fff04Launch;

extern NEWCHARA NewDemoEffectInitialize_fff05Launch;

extern NEWCHARA DM_ControlChange_ffff0Launch;

/* 91 functions */

/* gcl chara end */



CHARA _StageCharacterEntries[] = {

/* gcl chara */

	/* command スティンガーサイト性能 */

		{ 0x0000D1C5, NewStingerSightFlag },

	/* command ゲットエマ状態 */

		{ 0x0005B611, NewEMA_CommandGetState },

	/* command ＮＰＣスネークの状態 */

		{ 0x00075D93, GetNPCSnakeStatus },

	/* command 弾痕ノーマル */

		{ 0x000ACF09, NewEntryWallScar },

	/* command デモモデルリネーム追加 */

		{ 0x000F57BA, NewCom_AddRenameList },

	/* command ファイル交換処理 */

		{ 0x0017A315, PL_COM_ExchangeCache },

	/* chara レーダー */

		{ 0x001AF92A, NewRadar },

	/* chara 髭剃りスネークテクスチャ入れ替え */

		{ 0x002DF578, NewShavedSnakeTexReplaceActorScn },

	/* command プラグイン強制移動 */

		{ 0x002F3844, NewPluginForceRunMove },

	/* command StreamStopAll */

		{ 0x0032FB70, NewStreamStopAll },

	/* chara demo */

		{ 0x0033A20F, NewPolygonDemoStart },

	/* chara マップ */

		{ 0x0035A2CF, NewSetMap },

	/* command rand */

		{ 0x003A9224, NewRand },

	/* command ゲームオーバー背景設定 */

		{ 0x003AF581, SK_SpecialGameOver },

	/* chara ドッグタグ名前表示マネージャ */

		{ 0x003C56AA, NewNamePrintManager },

	/* command 跳弾ノーマル */

		{ 0x0041CF4E, NewEntryNewSpark },

	/* command 水中エマライフゲット */

		{ 0x004481ED, EE_COM_GetLife },

	/* command プラグイン姿勢制御 */

		{ 0x00469B3A, NewPluginStance },

	/* command 敵兵メモリー更新 */

		{ 0x0046FCD2, ENEMEM_GclRenewMemory },

	/* command メモリオフセット初期化 */

		{ 0x004CEFC1, NewAllocDummyMemory },

	/* command スティンガー性能 */

		{ 0x0051DC64, NewStingerFlag },

	/* chara ドア */

		{ 0x0055B942, NewDoor },

	/* command マップ設定 */

		{ 0x0056EF97, NewMapAbout },

	/* command ゲームオーバー音声設定 */

		{ 0x005A4652, NewSetGameOverVox },

	/* command マップ表示 */

		{ 0x005AE655, NewShowMap },

	/* command varsave */

		{ 0x005B316E, NewSaveVariable },

	/* command エフェクトバウンド初期化 */

		{ 0x006263F9, UTL_EFT_InitBound },

	/* command ハリアー戦で誰がプレイヤーを攻撃したか */

		{ 0x00646DE9, NewHar_CommandGetWhoAtackPlayer },

	/* chara 弾痕 */

		{ 0x0064AFEF, NewWallScarBase },

	/* chara M4_DEMO_GUN弾 */

		{ 0x0068392D, NewCartridgeM4_demo_gunALL },

	/* chara 壁血 */

		{ 0x00683BCC, NewBloodWall },

	/* chara シネマスクリーン */

		{ 0x00690610, NewCinemaScreen },

	/* chara カメラ血 */

		{ 0x006B8FE4, NewBloodCamera },

	/* chara メニューフナムシ */

		{ 0x006E7F78, NewMenuShipwormSet },

	/* chara delay */

		{ 0x00743C9F, NewDelay },

	/* chara ルート表示 */

		{ 0x0077C494, NewDebugRouteViewer },

	/* chara プットオブジェ */

		{ 0x007A8EC1, NewPutObject },

	/* command システムコールバック */

		{ 0x0080B977, NewSystemCallback },

	/* chara ライト位置管理 */

		{ 0x0083D857, NewDynamicLightPosManager },

	/* command ニキータタイマー設定 */

		{ 0x00848E57, NewSetNikitaTimer },

	/* chara デモキャンセルチェック */

		{ 0x008E298D, NewPadCancel },

	/* chara 装備品サーバー */

		{ 0x0096E361, NewAttachment_Server },

	/* chara フォグ */

		{ 0x00A53AA7, NewFogSet },

	/* command ゴルキャップあり */

		{ 0x00A60221, PL_COM_GolCapOn },

	/* chara Ｚフォーカス管理 */

		{ 0x00A63D3B, NewZman },

	/* command ゴルキャップなし */

		{ 0x00A6A1EE, PL_COM_GolCapOff },

	/* chara 全薬莢コントロール */

		{ 0x00B030E4, NewEnbControl },

	/* command 壁床効果音設定 */

		{ 0x00B44BBB, NewSetExchangeSeCode },

	/* chara 天狗兵ステージモニター */

		{ 0x00B93D5E, NewTengMonitorControl },

	/* command ゲームオーバー呼びわけ */

		{ 0x00BCB4A2, GM_GameOverChoice },

	/* chara カツラテクスチャ差し替え管理 */

		{ 0x00BD4C61, NewWigTexReplaceActorScn },

	/* chara 円筒テクスチャ */

		{ 0x00C1451B, NewCylinderImage },

	/* chara 2Dレイアウトドライバ */

		{ 0x00CC87A2, NewLayout2D_Player },

	/* chara フェードインアウト */

		{ 0x00E22388, NewFadeInOut_Scn },

	/* command 解析封じ変数移動 */

		{ 0x00E76D74, NewGclVariableMove },

	/* chara 無線システム */

		{ 0x00E96D82, NewCodecDaemon },

	/* command セットサウンドコード */

		{ 0x00F2EEDC, GM_SdSetGcl },

	/* chara 追跡血 */

		{ 0x00F37560, NewBloodSpread },

	/* command 武器ライト */

		{ 0x00FB029A, NewSKLightEff },

	/* EXTERN NewFogSet_Demo */

		{ 0x01000000, NewFogSet_Demo_0000Launch },

	/* EXTERN NewFarFocusEffect */

		{ 0x01000001, NewFarFocusEffect_0001Launch },

	/* EXTERN NewNearFocusEffect */

		{ 0x01000002, NewNearFocusEffect_0002Launch },

	/* EXTERN DM_ChangeAmbient */

		{ 0x01000006, DM_ChangeAmbient_0006Launch },

	/* EXTERN DM_ChangeParallel */

		{ 0x01000007, DM_ChangeParallel_0007Launch },

	/* EXTERN NewFadeInOutForce_Demo */

		{ 0x01000008, NewFadeInOutForce_Demo_0008Launch },

	/* EXTERN NewBlur_Demo */

		{ 0x01000011, NewBlur_Demo_0011Launch },

	/* EXTERN NewCrossFadeEffectCustom */

		{ 0x01000013, NewCrossFadeEffectCustom_0013Launch },

	/* EXTERN NewPutAttachments */

		{ 0x01001006, NewPutAttachments_1006Launch },

	/* EXTERN NewEyeControl2 */

		{ 0x01001013, NewEyeControl2_1013Launch },

	/* EXTERN NewFortBulletDemo */

		{ 0x01001018, NewFortBulletDemo_1018Launch },

	/* EXTERN NewLinerGunInitEffect */

		{ 0x01001019, NewLinerGunInitEffect_1019Launch },

	/* EXTERN NewDemoArmControl */

		{ 0x0100101B, NewDemoArmControl_101bLaunch },

	/* EXTERN NewDependArms */

		{ 0x0100101C, NewDependArms_101cLaunch },

	/* EXTERN NewBreathDemo */

		{ 0x0100101E, NewBreathDemo_101eLaunch },

	/* EXTERN PL_RaidenEquipmentManager */

		{ 0x01001020, PL_RaidenEquipmentManager_1020Launch },

	/* EXTERN NewFortSling2 */

		{ 0x01001024, NewFortSling2_1024Launch },

	/* EXTERN NewRopeModel3_called */

		{ 0x01003000, NewRopeModel3_called_3000Launch },

	/* EXTERN NewEvmHairModel_Demo */

		{ 0x01003007, NewEvmHairModel_Demo_3007Launch },

	/* EXTERN NewEvmHairModel_Demo2 */

		{ 0x01003009, NewEvmHairModel_Demo2_3009Launch },

	/* EXTERN NewPlasmaPoly_Demo */

		{ 0x01006002, NewPlasmaPoly_Demo_6002Launch },

	/* EXTERN NewMesgBomb3 */

		{ 0x01006013, NewMesgBomb3_6013Launch },

	/* EXTERN NewFortBarrierDemo */

		{ 0x01006014, NewFortBarrierDemo_6014Launch },

	/* EXTERN NewHexagonalPattern */

		{ 0x0100601F, NewHexagonalPattern_601fLaunch },

	/* EXTERN DM_SendEffectMessage */

		{ 0x01008000, DM_SendEffectMessage_8000Launch },

	/* EXTERN NewPadVibration2 */

		{ 0x01009000, NewPadVibration2_9000Launch },

	/* EXTERN NewEvmLateControl */

		{ 0x0100C100, NewEvmLateControl_c100Launch },

	/* EXTERN DM_ExecProc */

		{ 0x010FFF01, DM_ExecProc_fff01Launch },

	/* EXTERN NewDemoFrameCountCall */

		{ 0x010FFF03, NewDemoFrameCountCall_fff03Launch },

	/* EXTERN NewControlBoy */

		{ 0x010FFF04, NewControlBoy_fff04Launch },

	/* EXTERN NewDemoEffectInitialize */

		{ 0x010FFF05, NewDemoEffectInitialize_fff05Launch },

	/* EXTERN DM_ControlChange */

		{ 0x010FFFF0, DM_ControlChange_ffff0Launch },

/* gcl chara end */

	{ 0, NULL }

};

