//------------------------------------------------------------------------------

// <auto-generated>

//     This code was generated by a tool.

//     Runtime Version:2.0.50727.3053

//

//     Changes to this file may cause incorrect behavior and will be lost if

//     the code is regenerated.

// </auto-generated>

//------------------------------------------------------------------------------



namespace SplineEditor.Properties {

    using System;

    

    

    /// <summary>

    ///   A strongly-typed resource class, for looking up localized strings, etc.

    /// </summary>

    // This class was auto-generated by the StronglyTypedResourceBuilder

    // class via a tool like ResGen or Visual Studio.

    // To add or remove a member, edit your .ResX file then rerun ResGen

    // with the /str option, or rebuild your VS project.

    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]

    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]

    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]

    internal class Resources {

        

        private static global::System.Resources.ResourceManager resourceMan;

        

        private static global::System.Globalization.CultureInfo resourceCulture;

        

        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]

        internal Resources() {

        }

        

        /// <summary>

        ///   Returns the cached ResourceManager instance used by this class.

        /// </summary>

        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]

        internal static global::System.Resources.ResourceManager ResourceManager {

            get {

                if (object.ReferenceEquals(resourceMan, null)) {

                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SplineEditor.Properties.Resources", typeof(Resources).Assembly);

                    resourceMan = temp;

                }

                return resourceMan;

            }

        }

        

        /// <summary>

        ///   Overrides the current thread's CurrentUICulture property for all

        ///   resource lookups using this strongly typed resource class.

        /// </summary>

        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]

        internal static global::System.Globalization.CultureInfo Culture {

            get {

                return resourceCulture;

            }

            set {

                resourceCulture = value;

            }

        }

        

        internal static byte[] Add {

            get {

                object obj = ResourceManager.GetObject("Add", resourceCulture);

                return ((byte[])(obj));

            }

        }

        

        internal static byte[] Delete {

            get {

                object obj = ResourceManager.GetObject("Delete", resourceCulture);

                return ((byte[])(obj));

            }

        }

        

        internal static System.Drawing.Bitmap FrameAll {

            get {

                object obj = ResourceManager.GetObject("FrameAll", resourceCulture);

                return ((System.Drawing.Bitmap)(obj));

            }

        }

        

        internal static byte[] Grab {

            get {

                object obj = ResourceManager.GetObject("Grab", resourceCulture);

                return ((byte[])(obj));

            }

        }

        

        internal static byte[] Move {

            get {

                object obj = ResourceManager.GetObject("Move", resourceCulture);

                return ((byte[])(obj));

            }

        }

        

        internal static System.Drawing.Bitmap TangentClamped {

            get {

                object obj = ResourceManager.GetObject("TangentClamped", resourceCulture);

                return ((System.Drawing.Bitmap)(obj));

            }

        }

        

        internal static System.Drawing.Bitmap TangentFixed {

            get {

                object obj = ResourceManager.GetObject("TangentFixed", resourceCulture);

                return ((System.Drawing.Bitmap)(obj));

            }

        }

        

        internal static System.Drawing.Bitmap TangentFlat {

            get {

                object obj = ResourceManager.GetObject("TangentFlat", resourceCulture);

                return ((System.Drawing.Bitmap)(obj));

            }

        }

        

        internal static System.Drawing.Bitmap TangentLinear {

            get {

                object obj = ResourceManager.GetObject("TangentLinear", resourceCulture);

                return ((System.Drawing.Bitmap)(obj));

            }

        }

        

        internal static System.Drawing.Bitmap TangentPlateau {

            get {

                object obj = ResourceManager.GetObject("TangentPlateau", resourceCulture);

                return ((System.Drawing.Bitmap)(obj));

            }

        }

        

        internal static System.Drawing.Bitmap TangentsBreak {

            get {

                object obj = ResourceManager.GetObject("TangentsBreak", resourceCulture);

                return ((System.Drawing.Bitmap)(obj));

            }

        }

        

        internal static System.Drawing.Bitmap TangentStep {

            get {

                object obj = ResourceManager.GetObject("TangentStep", resourceCulture);

                return ((System.Drawing.Bitmap)(obj));

            }

        }

        

        internal static System.Drawing.Bitmap TangentsUnify {

            get {

                object obj = ResourceManager.GetObject("TangentsUnify", resourceCulture);

                return ((System.Drawing.Bitmap)(obj));

            }

        }

        

        internal static System.Drawing.Bitmap TimeSnap {

            get {

                object obj = ResourceManager.GetObject("TimeSnap", resourceCulture);

                return ((System.Drawing.Bitmap)(obj));

            }

        }

        

        internal static System.Drawing.Bitmap ValueSnap {

            get {

                object obj = ResourceManager.GetObject("ValueSnap", resourceCulture);

                return ((System.Drawing.Bitmap)(obj));

            }

        }

    }

}

