//

//	menu_exp.h

//	アイテムメニュー説明文リソース

//	英語版

//

//	2000/10/17	K.Takabe

//	$Id: menu_exp_e.h,v 1.27 2002/09/24 07:56:44 usr03005 Exp $



resource 武器説明 {

	素手:

		''

	Ｍ９:

#ifdef d:XBOX

		'M9｜'\

		'Tranquilizer with suppressor.'\

		'Press X button to aim, and'\

		'release to fire. Equipped with'\

		'laser pointer.'

#endif

#ifdef d:PSX2

		'M9｜'\

		'Tranquilizer with suppressor.'\

		'Press □ button to aim, and'\

		'release to fire. Equipped with'\

		'laser pointer.'

#endif

	ＵＳＰ:

#ifdef d:XBOX

		'USP｜'\

		'9mm auto. Press X button'\

		'to aim, release to fire.'\

		'15 rounds per magazine.' \

		'Can attach suppressor.'

#endif

#ifdef d:PSX2

		'USP｜'\

		'9mm auto. Press □ button'\

		'to aim, release to fire.'\

		'15 rounds per magazine.' \

		'Can attach suppressor.'

#endif

	ソコム:

#ifdef d:XBOX

		'SOCOM'\

		'.45 handgun. Press X button'\

		'to aim, release to fire.'\

		'12 rounds per magazine. '\

		'Can attach suppressor.'

#endif

#ifdef d:PSX2

		'SOCOM'\

		'.45 handgun. Press □ button'\

		'to aim, release to fire.'\

		'12 rounds per magazine. '\

		'Can attach suppressor.'

#endif

	ＰＳＧ１:

#ifdef d:XBOX

		'PSG1'\

		'Sniper rifle. Aim in First '\

		'Person View, fire w/ X button.'\

		'Zoom in with B button,'\

		'zoom out with A button.'

#endif

#ifdef d:PSX2

		'PSG1'\

		'Sniper rifle. Aim in First '\

		'Person View, fire w/ □ button.'\

		'Zoom in with ○ button,'\

		'zoom out with × button.'

#endif

	ＲＧＢ６:

#ifdef d:XBOX

		'RGB6'\

		'6-round grenade launcher.'\

		'Press X button to aim, and'\

		'release to fire. Grenade will'\

		'explode upon impact.'

#endif

#ifdef d:PSX2

		'RGB6'\

		'6-round grenade launcher.'\

		'Press □ button to aim, and'\

		'release to fire. Grenade will'\

		'explode upon impact.'

#endif

	ニキータ:

#ifdef d:XBOX

		'NIKITA'\

		'Press X button to aim in First'\

		'Person View, release to fire.'\

		'Missile can be controlled'\

		'with L . '

#endif

#ifdef d:PSX2

		'NIKITA'\

		'Press □ button to aim in First'\

		'Person View, release to fire.'\

		'Missile can be controlled with'\

		'left analog stick. '

#endif

	スティンガー:

#ifdef d:XBOX

		'Stinger'\

		'Portable surface-to-air'\

		'missile.  Aim in First Person'\

		'View, fire w/ X button. Align'\

		'sight on target to lock on.'

#endif

#ifdef d:PSX2

		'Stinger'\

		'Portable surface-to-air'\

		'missile.  Aim in First Person'\

		'View, fire w/ □ button. Align'\

		'sight on target to lock on.'

#endif

	クレイモア:

#ifdef d:XBOX

		'Claymore'\

		'Anti-personnel landmine w/'\

		'front sensor. Press X button'\

		'to set. Can be retrieved if'\

		'crawled over. '

#endif

#ifdef d:PSX2

		'Claymore'\

		'Anti-personnel landmine w/'\

		'front sensor. Press □ button'\

		'to set. Can be retrieved if'\

		'crawled over. '

#endif

	Ｃ４:

#ifdef d:XBOX

		'C4'\

		'Plastic explosive w/ remote'\

		'detonator. Press X button '\

		'to set. Press B button to'\

		'detonate.'

#endif

#ifdef d:PSX2

		'C4'\

		'Plastic explosive w/ remote'\

		'detonator. Press □ button '\

		'to set. Press ○ button to'\

		'detonate.'

#endif

	チャフ:

#ifdef d:XBOX

		'Chaff Grenade'\

		'Grenade that neutralizes'\

		'electronic devices '\

		'temporarily. Press X button'\

		'to aim, release to throw.'

#endif

#ifdef d:PSX2

		'Chaff Grenade'\

		'Grenade that neutralizes'\

		'electronic devices '\

		'temporarily. Press □ button'\

		'to aim, release to throw.'

#endif

	スタン:

#ifdef d:XBOX

		'Stun Grenade'\

		'Grenade that stuns enemy'\

		'soldiers temporarily. Press'\

		'X button to aim, release to'\

		'throw.'

#endif

#ifdef d:PSX2

		'Stun Grenade'\

		'Grenade that stuns enemy'\

		'soldiers temporarily. Press'\

		'□ button to aim, release to'\

		'throw.'

#endif

	マイク:

#ifdef d:XBOX

		'Microphone'\

		'Microphone that can pick up'\

		'small sounds.  Hold in First'\

		'Person View, move w/ L. '\

		''

#endif

#ifdef d:PSX2

		'Microphone'\

		'Microphone that can pick up'\

		'small sounds.  Hold in First'\

		'Person View, move w/ left '\

		'analog stick.'

#endif

	ブレード:

#ifdef d:XBOX

		'High Frequency Blade'\

		'Move R to slash, '\

		'press to lunge. Block'\

		'w/ #L button. Switch between'\

		'blade and back w/ X button.'

#endif

#ifdef d:PSX2

		'High Frequency Blade'\

		'Move right analog stick to'\

		'slash, press to lunge. Block'\

		'w/ L1 button. Switch between'\

		'blade and back w/ □ button.'

#endif

	凍結スプレー:

#ifdef d:XBOX

		'Coolant Spray'

		'For bomb disposal. Hold in'\

		'First Person View, spray w/ X'\

		'button. How strong button is'\

		'pressed varies spray amount.'

#endif

#ifdef d:PSX2

		'Coolant Spray'

		'For bomb disposal. Hold in'\

		'First Person View, spray w/ □'\

		'button. How strong button is'\

		'pressed varies spray amount.'

#endif

	ＡＫＳ:

#ifdef d:XBOX

		'AKS-74u'\

		'Assault rifle. 30 rounds per'\

		'magazine. Press X button'\

		'lightly to aim, strongly for'\

		'full automatic fire.'

#endif

#ifdef d:PSX2

		'AKS-74u'\

		'Assault rifle. 30 rounds per'\

		'magazine. Press □ button'\

		'lightly to aim, strongly for'\

		'full automatic fire.'

#endif

	マガジン:

#ifdef d:XBOX

		'Magazine'\

		'Empty magazine. Press X'\

		'button to hold, release to'\

		'throw. How strong button'\

		'is pressed varies distance.'

#endif

#ifdef d:PSX2

		'Magazine'\

		'Empty magazine. Press □'\

		'button to hold, release to'\

		'throw. How strong button'\

		'is pressed varies distance.'

#endif

	グレネード:

#ifdef d:XBOX

		'Frag Grenade'\

		'Grenade. Press X button'\

		'to hold, release to throw.'\

		'How strong button is '\

		'pressed varies distance.'

#endif

#ifdef d:PSX2

		'Frag Grenade'\

		'Grenade. Press □ button'\

		'to hold, release to throw.'\

		'How strong button is '\

		'pressed varies distance.'

#endif

	Ｍ４:

#ifdef d:XBOX

		'M4'\

		'Assault rifle. 30 rounds per'\

		'magazine. Press X button '\

		'lightly to aim, strongly for'\

		'full automatic fire.'

#endif

#ifdef d:PSX2

		'M4'\

		'Assault rifle. 30 rounds per'\

		'magazine. Press □ button '\

		'lightly to aim, strongly for'\

		'full automatic fire.'

#endif

	ＰＳＧ１－Ｔ:

#ifdef d:XBOX

		'PSG1-T'\

		'Tranquilizer rifle. Aim in First'\

		'Person View, fire w/ X button.'\

		'Zoom in with B button,'\

		'zoom out with A button.'

#endif

#ifdef d:PSX2

		'PSG1-T'\

		'Tranquilizer rifle. Aim in 1st'\

		'Person View, fire w/ □ button.'\

		'Zoom in with ○ button,'\

		'zoom out with × button.'

#endif

	特殊マイク:

#ifdef d:XBOX

		'Microphone'\

		'Microphone that can pick up'\

		'small sounds. Hold in First'\

		'Person View, move w/ L . '\

		''

#endif

#ifdef d:PSX2

		'Microphone'\

		'Microphone that can pick up'\

		'small sounds. Hold in First'\

		'Person View, move w/ left '\

		'analog stick.'

#endif

    雑誌:

#ifdef d:XBOX

		'Book'\

		'Publication w/ adult-oriented'\

		'material. Full of girly photos'\

		'and interesting columns.'\

		'Press X button to set. '

#endif

#ifdef d:PSX2

		'Book'\

		'Publication w/ adult-oriented'\

		'material. Full of girly photos'\

		'and interesting columns.'\

		'Press □ button to set. '

#endif



	サプレッサー付きＵＳＰ:	//22

#ifdef d:XBOX

		'USP'\

		'9mm auto. Press X button'\

		'to aim, release to fire.'\

		'15 rounds per magazine. '\

		'Suppressor attached.'

#endif

#ifdef d:PSX2

		'USP'\

		'9mm auto. Press □ button'\

		'to aim, release to fire.'\

		'15 rounds per magazine. '\

		'Suppressor attached.'

#endif



	サプレッサー付きＡＫＳ:	//23

#ifdef d:XBOX

		'AKS-74u'\

		'Assault rifle. 30 rounds per'\

		'magazine. Press X button '\

		'lightly to aim, strongly for'\

		'full automatic fire.'

#endif

#ifdef d:PSX2

		'AKS-74u'\

		'Assault rifle. 30 rounds per'\

		'magazine. Press □ button '\

		'lightly to aim, strongly for'\

		'full automatic fire.'

#endif

         

	サプレッサー付きソコム:	//24

#ifdef d:XBOX

		'SOCOM'\

		'.45 handgun. Press X button'\

		'to aim, release to fire.'\

		'12 rounds per magazine. '\

		'Suppressor attached.'

#endif

#ifdef d:PSX2

		'SOCOM'\

		'.45 handgun. Press □ button'\

		'to aim, release to fire.'\

		'12 rounds per magazine. '\

		'Suppressor attached.'

#endif

         

	あんたがエイムズマイク:	//25

#ifdef d:XBOX

	#ifdef d:STAGE_ALT || d:STAGE_VR

		'Microphone'\

		'Microphone that can pick'\

		'up small sounds.'\

		'Press #△ button to call'\

		'for Jennifer.'\

	#else

		'Microphone'\

		'Microphone that can pick'\

		'up small sounds.'\

		'Press #△ button to call'\

		'for Ames.'\

	#endif

#endif

#ifdef d:PSX2

	#ifdef d:STAGE_ALT || d:STAGE_VR

		'Microphone'\

		'Microphone that can pick'\

		'up small sounds.'\

		'Press △ button to call'\

		'for Jennifer.'\

	#else

		'Microphone'\

		'Microphone that can pick'\

		'up small sounds.'\

		'Press △ button to call'\

		'for Ames.'\

	#endif

#endif



} ;



resource アイテム説明 {

	素手:

		''

	レーション:

#ifdef d:XBOX

		'Ration'\

		'"Meal ready to eat" to restore'\

		'life. Press A button to use.'\

		'Life automatically recovers '\

		'when down to 0 if equipped.'

#endif

#ifdef d:PSX2

		'Ration'\

		'"Meal ready to eat" to restore'\

		'life. Press ○ button to use.'\

		'Life automatically recovers '\

		'when down to 0 if equipped.'

#endif

	ダミー双眼鏡:

#ifdef d:XBOX

		'Binoculars'\

		'Military binoculars allowing'\

		'long-distance reconnaissance.'\

		'Zoom in with B button,'\

		'zoom out with A button.'

#endif

#ifdef d:PSX2

		'Binoculars'\

		'Military binoculars allowing'\

		'long-distance reconnaissance.'\

		'Zoom in with ○ button,'\

		'zoom out with × button.'

#endif

	風邪薬:

#ifdef d:XBOX

		'Medicine'\

		'Cold medicine.'\

		'Press A button to take while'\

		'having it selected in window.'\

		''

#endif

#ifdef d:PSX2

		'Medicine'\

		'Cold medicine.'\

		'Press ○ button to take while'\

		'having it selected in window.'\

		''

#endif

	止血剤:

#ifdef d:XBOX

		'Bandage'\

		'Absorbent pads to stop blood'\

		'loss when bleeding.'\

		'Press A button to use while'\

		'having it selected in window.'

#endif

#ifdef d:PSX2

		'Bandage'\

		'Absorbent pads to stop blood'\

		'loss when bleeding.'\

		'Press ○ button to use while'\

		'having it selected in window.'

#endif

	ジアゼパム:

#ifdef d:XBOX

		'Pentazemin'\

		'Benzodiazepine anti-'\

		'depressant. Serves as muscle'\

		'relaxant, treats autonomic'\

		'imbalance. Use w/ A button.'

#endif

#ifdef d:PSX2

		'Pentazemin'\

		'Benzodiazepine anti-'\

		'depressant. Serves as muscle'\

		'relaxant, treats autonomic'\

		'imbalance. Use w/ ○ button.'

#endif

	ゴル兵制服:

		'Field Uniform'\

		'Same uniform as Shell 1 Core'\

		'Gurlukovich soldiers.'\

		'Equip AK at the same time'\

		'to disguise as enemy soldier.'

	防弾チョッキ:

		'Body Armor'\

		'Bulletproof vest made of'\

		'special fibers. Damage'\

		'incurred when equipped'\

		'is reduced by half.'

	ステルス:	//8

		'Stealth'\

		'Activates when equipped.'\

		'Can optically deceive enemy'\

		'eye, helping you to hide.'\

		''

	地雷探知器:

		'Mine Detector'\

		'Chemically detects mines.'\

		'Activates when equipped.'\

		'Displays position of Claymore'\

		'mines on radar.'

	センサーＡ:

	#ifdef d:STAGE_ALT || d:STAGE_VR

		'Sensor A'\

		'Ion mobility spectrometer'\

		'explosive detector. Activates'\

		'when equipped. Displays'\

		'scented C4 on radar.'

	#else

		'Sensor A'\

		'Ion mobility spectrometer'\

		'explosive detector. Activates'\

		'when equipped. Displays'\

		'Fatman\'s scented C4 on radar.'

	#endif



	センサーＢ:

	#ifdef d:STAGE_ALT || d:STAGE_VR

		'Sensor B'\

		'Neutron scintillator'\

		'explosive detector.'\

		'Beeps when detecting'\

		'odorless C4.'

	#else

		'Sensor B'\

		'Neutron scintillator'\

		'explosive detector.'\

		'Beeps when detecting'\

		'Fatman\'s odorless C4.'

	#endif



	暗視ゴーグル:

		'N.V.G.'\

		'Electronically amplifies weak'\

		'dim light for visualization.'\

		'Allows one to see in the dark.'\

		''

	サーマルゴーグル:

		'Thermal Goggles'\

		'Visualizes heat source'\

		'distribution. Allows one to'\

		'see in the dark. Claymores'\

		'can be seen when used.'

	双眼鏡:

#ifdef d:XBOX

		'Binoculars'\

		'Military binoculars allowing'\

		'long-distance reconnaissance.'\

		'Zoom in with B button,'\

		'zoom out with A button.'

#endif

#ifdef d:PSX2

		'Binoculars'\

		'Military binoculars allowing'\

		'long-distance reconnaissance.'\

		'Zoom in with ○ button,'\

		'zoom out with × button.'

#endif

	デジカメ:

#ifdef d:XBOX

		'Digital Camera'\

		'Press X button to take'\

		'photographs.'\

		'Zoom in with B button,'\

		'zoom out with A button.'

#endif

#ifdef d:PSX2

		'Digital Camera'\

		'Press □ button to take'\

		'photographs.'\

		'Zoom in with ○ button,'\

		'zoom out with × button.'

#endif

	ダンボール:

		'Cardboard Box 1'\

		'Cardboard box to transport'\

		'perishable foods. Equip to'\

		'wear. '

	煙草:

		'Cigarettes'\

		'Highly addictive and'\

		'hazardous to your health.'

	カード:

		'Card Key'\

		'Security card Level #1.'\

		'Opens security level #1 doors.'\

		''\

		''

	髭剃り:

		'Shaver'\

		'Electric razor.'\

		'Smooth and quick shaving'\

		'performance. '\

		'Nothing is left behind.'

	携帯電話:

		'Phone'\

		'Mobile phone w/ vibration'\

		'feature. Allows receiving'\

		'of E-mails.'\

		''

	タンカー編カメラ:

#ifdef d:XBOX

		'Camera'\

		'Press X button for photos.'\

		'Zoom in w/ B button, zoom'\

		'out w/ A button.'\

		''

#endif

#ifdef d:PSX2

		'Camera'\

		'Press □ button for photos.'\

		'Zoom in w/ ○ button, zoom'\

		'out w/ × button.'\

		''

#endif

/*

'Press □ button for photos.'\

		'Zoom in w/ ○ button, zoom out '\

		'w/ × button. Use L1 / R1 button '\

		'to move across previews.'

*/

	ダンボールＢ:

		'Cardboard Box 2'\

		'Cardboard box to transport'\

		'electric appliances. Equip to'\

		'wear.'

	ダンボールＣ:

		'Cardboard Box 3'\

		'Cardboard box to transport'\

		'daily supplies. Equip to'\

		'wear.'

	濡れダンボール:

		'Wet Cardboard Box'\

		'Cardboard box to transport'\

		'perishable foods. Wet and'\

		'weak. Equip to wear.'\

		''

	振動センサー:

		'AP Sensor'\

		'Sensor detecting lifeforms.'\

		'Vibrates on enemy approach.'\

		'All other vibrations will be'\

		'OFF when sensor is activated.'

    ダンボールＤ:

		'Cardboard Box 4'\

		'Cardboard box to transport'\

		'action figures. Equip to'\

		'wear.'\

		''

    ダンボールＥ:

		'Cardboard Box 5'\

		'Cardboard box to transport'\

		'game software. The eye'\

		'design is "eye-catching."'\

		'Equip to wear. '

	無駄毛処理器:

		''\

		''\

		''\

		''\

		''

	ソコムサプレッサ:

		'SOCOM Suppressor'\

		'Firing noise is reduced when'\

		'attached to SOCOM. Equip'\

		'together w/ SOCOM to attach.'\

		'Unremovable once attached.'

	ＡＫサプレッサ:

		'AK Suppressor'\

		'Firing noise is reduced when'\

		'attached to AKS-74u. Equip'\

		'together w/ AK to attach.'\

		'Unremovable once attached.'

	ダミータンカーカメラ:

#ifdef d:XBOX

		'Camera'\

		'Press X button for photos.'\

		'Zoom in w/ B button, zoom'\

		'out w/ A button.'\

		''

#endif

#ifdef d:PSX2

		'Camera'\

		'Press □ button for photos.'\

		'Zoom in w/ ○ button, zoom'\

		'out w/ × button.'\

		''

#endif

/*

		'Press □ button for photos.'\

		'Zoom in w/ ○ button, zoom out '\

		'w/ × button. Use L1 / R1 button '\

		'to move across previews.'

*/

	無限バンダナ:

		'Bandana'\

		'Solid Snake\'s bandana.'\

		'∞ (infinity) symbol is'\

		'sewn in.'\

		''

	ドッグタグ:

		'Dog tags'\

		'Select SPECIAL on title'\

		'screen and enter Dog tag'\

		'Viewer mode to look at'\

		'obtained dog tags.'\

	ＭＯディスク:

		'MO Disc'\

		'Optical disc given by the '\

		'President. Contains computer'\

		'virus to destroy control '\

		'function of GW / Arsenal Gear.'

	ＵＳＰサプレッサ:	

		'USP Suppressor'\

		'Firing noise is reduced when'\

		'attached to USP. Equip'\

		'together w/ USP to attach.'\

		'Unremovable once attached.'

	無限カツラ:			//36

		'Infinity Wig'\

		'Long color hair wig.'\

		'Equip to wear. Hair'\

		'whorl is ∞-shaped.'\

		''

	カツラＡ:			//37

		'Wig A'\

		'Blue wig'\

		'Equip to wear.'\

		''\

		''

	カツラＢ:			//38

		'Wig B'\

		'Orange wig'\

		'Equip to wear.'\

		''\

		''

	カツラＣ:			//39

		'Wig C'\

		'Color wig'\

		'Equip to wear.'\

		''\

		''

	カツラＤ:			//40

		'Wig D'\

		'Color wig'\

		'Equip to wear.'\

		''\

		''



	//追加



	//スカルキャップ取られたあとのゴル兵服でありんす。

	スカルキャップなしゴル兵制服:	//41

		'Field Uniform'\

		'Same uniform as Shell 1'\

		'Core Gurlukovich soldiers.'\

		'Equip to wear. Balaclava'\

		'is no longer present.'

         

	プラント編用ジアゼパム:	//42	//プラント編用

#ifdef d:XBOX

		'Pentazemin'\

		'Benzodiazepine anti-'\

		'depressant. Stops trembling of'\

		'hand when sniping. Select in'\

		'window and use with A button.'

#endif

#ifdef d:PSX2

		'Pentazemin'\

		'Benzodiazepine anti-'\

		'depressant. Stops trembling of'\

		'hand when sniping. Select in'\

		'window and use with ○ button.'

#endif



	フナムシ:	//43

		'Sea Lice'\

		'Genetically engineered bugs'\

		'for oil spill accident. Eats'\

		'and decomposes oil. Rations'\

		'are their favorite as well.'

} ;



resource 無線メッセージ {

  応答無し:

    'NO RESPONSE'

}



resource 無線相手 {

	オタコン:	//0

	'Otacon'



	オタコンＳＡＶＥ:	//1

	'Otacon-Save'



	大佐:	//2

	'Colonel'



	ローズ:	//3

	'Rose'



	プリスキン:	//4

	'Pliskin'

	

	ピーター:	//5

	'Stillman'

	

	スネーク:	//6

	'Snake'

	

	エマ:	//7

	'Emma'



	ミスターＸ:	//8

	'Mr. X'

}





