/*==========================================================================;

 *

 *  Copyright (C) Microsoft Corporation.  All Rights Reserved.

 *

 *  File:       ddraw.h

 *  Content:    DirectDraw include file

 *

 ***************************************************************************/



#ifndef __DDRAW_INCLUDED__

#define __DDRAW_INCLUDED__



//Disable the nameless union warning when building internally

#undef ENABLE_NAMELESS_UNION_PRAGMA

#ifdef DIRECTX_REDIST

#define ENABLE_NAMELESS_UNION_PRAGMA

#endif



#ifdef ENABLE_NAMELESS_UNION_PRAGMA

#pragma warning(disable:4201)

#endif



/*

 * If you wish an application built against the newest version of DirectDraw

 * to run against an older DirectDraw run time then define DIRECTDRAW_VERSION

 * to be the earlies version of DirectDraw you wish to run against. For,

 * example if you wish an application to run against a DX 3 runtime define

 * DIRECTDRAW_VERSION to be 0x0300.

 */

#ifndef   DIRECTDRAW_VERSION

#define   DIRECTDRAW_VERSION 0x0700

#endif /* DIRECTDRAW_VERSION */



#if defined( _WIN32 )  && !defined( _NO_COM )

#define COM_NO_WINDOWS_H

#include <objbase.h>

#else

#define IUnknown            void

#if !defined( NT_BUILD_ENVIRONMENT ) && !defined(WINNT)

        #define CO_E_NOTINITIALIZED 0x800401F0L

#endif

#endif



#define _FACDD  0x876

#define MAKE_DDHRESULT( code )  MAKE_HRESULT( 1, _FACDD, code )



#ifdef __cplusplus

extern "C" {

#endif



//

// For compilers that don't support nameless unions, do a

//

// #define NONAMELESSUNION

//

// before #include <ddraw.h>

//

#ifndef DUMMYUNIONNAMEN

#if defined(__cplusplus) || !defined(NONAMELESSUNION)

#define DUMMYUNIONNAMEN(n)

#else

#define DUMMYUNIONNAMEN(n)      u##n

#endif

#endif



#ifndef MAKEFOURCC

    #define MAKEFOURCC(ch0, ch1, ch2, ch3)                              \

                ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) |   \

                ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))

#endif //defined(MAKEFOURCC)



/*

 * FOURCC codes for DX compressed-texture pixel formats

 */

#define FOURCC_DXT1  (MAKEFOURCC('D','X','T','1'))

#define FOURCC_DXT2  (MAKEFOURCC('D','X','T','2'))

#define FOURCC_DXT3  (MAKEFOURCC('D','X','T','3'))

#define FOURCC_DXT4  (MAKEFOURCC('D','X','T','4'))

#define FOURCC_DXT5  (MAKEFOURCC('D','X','T','5'))



/*

 * GUIDS used by DirectDraw objects

 */

#if defined( _WIN32 ) && !defined( _NO_COM )



DEFINE_GUID( CLSID_DirectDraw,                  0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 );

DEFINE_GUID( CLSID_DirectDraw7,                 0x3c305196,0x50db,0x11d3,0x9c,0xfe,0x00,0xc0,0x4f,0xd9,0x30,0xc5 );

DEFINE_GUID( CLSID_DirectDrawClipper,           0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 );

DEFINE_GUID( IID_IDirectDraw,                   0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );

DEFINE_GUID( IID_IDirectDraw2,                  0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );

DEFINE_GUID( IID_IDirectDraw4,                  0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5 );

DEFINE_GUID( IID_IDirectDraw7,                  0x15e65ec0,0x3b9c,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b );

DEFINE_GUID( IID_IDirectDrawSurface,            0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );

DEFINE_GUID( IID_IDirectDrawSurface2,           0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );

DEFINE_GUID( IID_IDirectDrawSurface3,           0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB );

DEFINE_GUID( IID_IDirectDrawSurface4,           0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B );

DEFINE_GUID( IID_IDirectDrawSurface7,           0x06675a80,0x3b9b,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b );

DEFINE_GUID( IID_IDirectDrawPalette,            0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );

DEFINE_GUID( IID_IDirectDrawClipper,            0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );

DEFINE_GUID( IID_IDirectDrawColorControl,       0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8 );

DEFINE_GUID( IID_IDirectDrawGammaControl,       0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E );



#endif



/*============================================================================

 *

 * DirectDraw Structures

 *

 * Various structures used to invoke DirectDraw.

 *

 *==========================================================================*/



struct IDirectDraw;

struct IDirectDrawSurface;

struct IDirectDrawPalette;

struct IDirectDrawClipper;



typedef struct IDirectDraw              FAR *LPDIRECTDRAW;

typedef struct IDirectDraw2             FAR *LPDIRECTDRAW2;

typedef struct IDirectDraw4             FAR *LPDIRECTDRAW4;

typedef struct IDirectDraw7             FAR *LPDIRECTDRAW7;

typedef struct IDirectDrawSurface       FAR *LPDIRECTDRAWSURFACE;

typedef struct IDirectDrawSurface2      FAR *LPDIRECTDRAWSURFACE2;

typedef struct IDirectDrawSurface3      FAR *LPDIRECTDRAWSURFACE3;

typedef struct IDirectDrawSurface4      FAR *LPDIRECTDRAWSURFACE4;

typedef struct IDirectDrawSurface7      FAR *LPDIRECTDRAWSURFACE7;

typedef struct IDirectDrawPalette               FAR *LPDIRECTDRAWPALETTE;

typedef struct IDirectDrawClipper               FAR *LPDIRECTDRAWCLIPPER;

typedef struct IDirectDrawColorControl          FAR *LPDIRECTDRAWCOLORCONTROL;

typedef struct IDirectDrawGammaControl          FAR *LPDIRECTDRAWGAMMACONTROL;



typedef struct _DDFXROP                 FAR *LPDDFXROP;

typedef struct _DDSURFACEDESC           FAR *LPDDSURFACEDESC;

typedef struct _DDSURFACEDESC2          FAR *LPDDSURFACEDESC2;

typedef struct _DDCOLORCONTROL          FAR *LPDDCOLORCONTROL;



/*

 * API's

 */

#if (defined (WIN32) || defined( _WIN32 ) ) && !defined( _NO_COM )

//#if defined( _WIN32 ) && !defined( _NO_ENUM )

    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID);

    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID);

    extern HRESULT WINAPI DirectDrawEnumerateW( LPDDENUMCALLBACKW lpCallback, LPVOID lpContext );

    extern HRESULT WINAPI DirectDrawEnumerateA( LPDDENUMCALLBACKA lpCallback, LPVOID lpContext );

    /*

     * Protect against old SDKs

     */

    #if !defined(HMONITOR_DECLARED) && (WINVER < 0x0500)

        #define HMONITOR_DECLARED

        DECLARE_HANDLE(HMONITOR);

    #endif

    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXA)(GUID FAR *, LPSTR, LPSTR, LPVOID, HMONITOR);

    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID, HMONITOR);

    extern HRESULT WINAPI DirectDrawEnumerateExW( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);

    extern HRESULT WINAPI DirectDrawEnumerateExA( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);

    typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);

    typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXW)( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);



    #ifdef UNICODE

        typedef LPDDENUMCALLBACKW           LPDDENUMCALLBACK;

        #define DirectDrawEnumerate         DirectDrawEnumerateW

        typedef LPDDENUMCALLBACKEXW         LPDDENUMCALLBACKEX;

        typedef LPDIRECTDRAWENUMERATEEXW        LPDIRECTDRAWENUMERATEEX;

        #define DirectDrawEnumerateEx       DirectDrawEnumerateExW

    #else

        typedef LPDDENUMCALLBACKA           LPDDENUMCALLBACK;

        #define DirectDrawEnumerate         DirectDrawEnumerateA

        typedef LPDDENUMCALLBACKEXA         LPDDENUMCALLBACKEX;

        typedef LPDIRECTDRAWENUMERATEEXA        LPDIRECTDRAWENUMERATEEX;

        #define DirectDrawEnumerateEx       DirectDrawEnumerateExA

    #endif

    extern HRESULT WINAPI DirectDrawCreate( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );

    extern HRESULT WINAPI DirectDrawCreateEx( GUID FAR * lpGuid, LPVOID  *lplpDD, REFIID  iid,IUnknown FAR *pUnkOuter );

    extern HRESULT WINAPI DirectDrawCreateClipper( DWORD dwFlags, LPDIRECTDRAWCLIPPER FAR *lplpDDClipper, IUnknown FAR *pUnkOuter );

#endif

/*

 * Flags for DirectDrawEnumerateEx

 * DirectDrawEnumerateEx supercedes DirectDrawEnumerate. You must use GetProcAddress to

 * obtain a function pointer (of type LPDIRECTDRAWENUMERATEEX) to DirectDrawEnumerateEx.

 * By default, only the primary display device is enumerated.

 * DirectDrawEnumerate is equivalent to DirectDrawEnumerate(,,DDENUM_NONDISPLAYDEVICES)

 */



/*

 * This flag causes enumeration of any GDI display devices which are part of

 * the Windows Desktop

 */

#define DDENUM_ATTACHEDSECONDARYDEVICES     0x00000001L



/*

 * This flag causes enumeration of any GDI display devices which are not

 * part of the Windows Desktop

 */

#define DDENUM_DETACHEDSECONDARYDEVICES     0x00000002L



/*

 * This flag causes enumeration of non-display devices

 */

#define DDENUM_NONDISPLAYDEVICES            0x00000004L





#define REGSTR_KEY_DDHW_DESCRIPTION     "Description"

#define REGSTR_KEY_DDHW_DRIVERNAME      "DriverName"

#define REGSTR_PATH_DDHW                "Hardware\\DirectDrawDrivers"



#define DDCREATE_HARDWAREONLY           0x00000001l

#define DDCREATE_EMULATIONONLY          0x00000002l



#if defined(WINNT) || !defined(WIN32)

#ifndef _HRESULT_DEFINED

#define _HRESULT_DEFINED

typedef __success(return >= 0) long HRESULT;

#endif // !_HRESULT_DEFINED

#endif



//#ifndef WINNT

typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID);

typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK2)(LPDDSURFACEDESC2, LPVOID);

typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID);

typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK2)(LPDIRECTDRAWSURFACE4, LPDDSURFACEDESC2, LPVOID);

typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK7)(LPDIRECTDRAWSURFACE7, LPDDSURFACEDESC2, LPVOID);

//#endif



/*

 * Generic pixel format with 8-bit RGB and alpha components

 */

typedef struct _DDARGB

{

    BYTE blue;

    BYTE green;

    BYTE red;

    BYTE alpha;

} DDARGB;



typedef DDARGB FAR *LPDDARGB;



/*

 * This version of the structure remains for backwards source compatibility.

 * The DDARGB structure is the one that should be used for all DirectDraw APIs.

 */

typedef struct _DDRGBA

{

    BYTE red;

    BYTE green;

    BYTE blue;

    BYTE alpha;

} DDRGBA;



typedef DDRGBA FAR *LPDDRGBA;





/*

 * DDCOLORKEY

 */

typedef struct _DDCOLORKEY

{

    DWORD       dwColorSpaceLowValue;   // low boundary of color space that is to

                                        // be treated as Color Key, inclusive

    DWORD       dwColorSpaceHighValue;  // high boundary of color space that is

                                        // to be treated as Color Key, inclusive

} DDCOLORKEY;



typedef DDCOLORKEY FAR* LPDDCOLORKEY;



/*

 * DDBLTFX

 * Used to pass override information to the DIRECTDRAWSURFACE callback Blt.

 */

typedef struct _DDBLTFX

{

    DWORD       dwSize;                         // size of structure

    DWORD       dwDDFX;                         // FX operations

    DWORD       dwROP;                          // Win32 raster operations

    DWORD       dwDDROP;                        // Raster operations new for DirectDraw

    DWORD       dwRotationAngle;                // Rotation angle for blt

    DWORD       dwZBufferOpCode;                // ZBuffer compares

    DWORD       dwZBufferLow;                   // Low limit of Z buffer

    DWORD       dwZBufferHigh;                  // High limit of Z buffer

    DWORD       dwZBufferBaseDest;              // Destination base value

    DWORD       dwZDestConstBitDepth;           // Bit depth used to specify Z constant for destination

    union

    {

        DWORD   dwZDestConst;                   // Constant to use as Z buffer for dest

        LPDIRECTDRAWSURFACE lpDDSZBufferDest;   // Surface to use as Z buffer for dest

    } DUMMYUNIONNAMEN(1);

    DWORD       dwZSrcConstBitDepth;            // Bit depth used to specify Z constant for source

    union

    {

        DWORD   dwZSrcConst;                    // Constant to use as Z buffer for src

        LPDIRECTDRAWSURFACE lpDDSZBufferSrc;    // Surface to use as Z buffer for src

    } DUMMYUNIONNAMEN(2);

    DWORD       dwAlphaEdgeBlendBitDepth;       // Bit depth used to specify constant for alpha edge blend

    DWORD       dwAlphaEdgeBlend;               // Alpha for edge blending

    DWORD       dwReserved;

    DWORD       dwAlphaDestConstBitDepth;       // Bit depth used to specify alpha constant for destination

    union

    {

        DWORD   dwAlphaDestConst;               // Constant to use as Alpha Channel

        LPDIRECTDRAWSURFACE lpDDSAlphaDest;     // Surface to use as Alpha Channel

    } DUMMYUNIONNAMEN(3);

    DWORD       dwAlphaSrcConstBitDepth;        // Bit depth used to specify alpha constant for source

    union

    {

        DWORD   dwAlphaSrcConst;                // Constant to use as Alpha Channel

        LPDIRECTDRAWSURFACE lpDDSAlphaSrc;      // Surface to use as Alpha Channel

    } DUMMYUNIONNAMEN(4);

    union

    {

        DWORD   dwFillColor;                    // color in RGB or Palettized

        DWORD   dwFillDepth;                    // depth value for z-buffer

        DWORD   dwFillPixel;                    // pixel value for RGBA or RGBZ

        LPDIRECTDRAWSURFACE lpDDSPattern;       // Surface to use as pattern

    } DUMMYUNIONNAMEN(5);

    DDCOLORKEY  ddckDestColorkey;               // DestColorkey override

    DDCOLORKEY  ddckSrcColorkey;                // SrcColorkey override

} DDBLTFX;



typedef DDBLTFX FAR* LPDDBLTFX;







/*

 * DDSCAPS

 */

typedef struct _DDSCAPS

{

    DWORD       dwCaps;         // capabilities of surface wanted

} DDSCAPS;



typedef DDSCAPS FAR* LPDDSCAPS;





/*

 * DDOSCAPS

 */

typedef struct _DDOSCAPS

{

    DWORD       dwCaps;         // capabilities of surface wanted

} DDOSCAPS;



typedef DDOSCAPS FAR* LPDDOSCAPS;



/*

 * This structure is used internally by DirectDraw.

 */

typedef struct _DDSCAPSEX

{

    DWORD       dwCaps2;

    DWORD       dwCaps3;

    union

    {

        DWORD       dwCaps4;

        DWORD       dwVolumeDepth;

    } DUMMYUNIONNAMEN(1);

} DDSCAPSEX, FAR * LPDDSCAPSEX;



/*

 * DDSCAPS2

 */

typedef struct _DDSCAPS2

{

    DWORD       dwCaps;         // capabilities of surface wanted

    DWORD       dwCaps2;

    DWORD       dwCaps3;

    union

    {

        DWORD       dwCaps4;

        DWORD       dwVolumeDepth;

    } DUMMYUNIONNAMEN(1);

} DDSCAPS2;



typedef DDSCAPS2 FAR* LPDDSCAPS2;



/*

 * DDCAPS

 */

#define DD_ROP_SPACE            (256/32)        // space required to store ROP array

/*

 * NOTE: Our choosen structure number scheme is to append a single digit to

 * the end of the structure giving the version that structure is associated

 * with.

 */



/*

 * This structure represents the DDCAPS structure released in DirectDraw 1.0.  It is used internally

 * by DirectDraw to interpret caps passed into ddraw by drivers written prior to the release of DirectDraw 2.0.

 * New applications should use the DDCAPS structure defined below.

 */

typedef struct _DDCAPS_DX1

{

    DWORD       dwSize;                 // size of the DDDRIVERCAPS structure

    DWORD       dwCaps;                 // driver specific capabilities

    DWORD       dwCaps2;                // more driver specific capabilites

    DWORD       dwCKeyCaps;             // color key capabilities of the surface

    DWORD       dwFXCaps;               // driver specific stretching and effects capabilites

    DWORD       dwFXAlphaCaps;          // alpha driver specific capabilities

    DWORD       dwPalCaps;              // palette capabilities

    DWORD       dwSVCaps;               // stereo vision capabilities

    DWORD       dwAlphaBltConstBitDepths;       // DDBD_2,4,8

    DWORD       dwAlphaBltPixelBitDepths;       // DDBD_1,2,4,8

    DWORD       dwAlphaBltSurfaceBitDepths;     // DDBD_1,2,4,8

    DWORD       dwAlphaOverlayConstBitDepths;   // DDBD_2,4,8

    DWORD       dwAlphaOverlayPixelBitDepths;   // DDBD_1,2,4,8

    DWORD       dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8

    DWORD       dwZBufferBitDepths;             // DDBD_8,16,24,32

    DWORD       dwVidMemTotal;          // total amount of video memory

    DWORD       dwVidMemFree;           // amount of free video memory

    DWORD       dwMaxVisibleOverlays;   // maximum number of visible overlays

    DWORD       dwCurrVisibleOverlays;  // current number of visible overlays

    DWORD       dwNumFourCCCodes;       // number of four cc codes

    DWORD       dwAlignBoundarySrc;     // source rectangle alignment

    DWORD       dwAlignSizeSrc;         // source rectangle byte size

    DWORD       dwAlignBoundaryDest;    // dest rectangle alignment

    DWORD       dwAlignSizeDest;        // dest rectangle byte size

    DWORD       dwAlignStrideAlign;     // stride alignment

    DWORD       dwRops[DD_ROP_SPACE];   // ROPS supported

    DDSCAPS     ddsCaps;                // DDSCAPS structure has all the general capabilities

    DWORD       dwMinOverlayStretch;    // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

    DWORD       dwMaxOverlayStretch;    // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

    DWORD       dwMinLiveVideoStretch;  // OBSOLETE! This field remains for compatability reasons only

    DWORD       dwMaxLiveVideoStretch;  // OBSOLETE! This field remains for compatability reasons only

    DWORD       dwMinHwCodecStretch;    // OBSOLETE! This field remains for compatability reasons only

    DWORD       dwMaxHwCodecStretch;    // OBSOLETE! This field remains for compatability reasons only

    DWORD       dwReserved1;            // reserved

    DWORD       dwReserved2;            // reserved

    DWORD       dwReserved3;            // reserved

} DDCAPS_DX1;



typedef DDCAPS_DX1 FAR* LPDDCAPS_DX1;



/*

 * This structure is the DDCAPS structure as it was in version 2 and 3 of Direct X.

 * It is present for back compatability.

 */

typedef struct _DDCAPS_DX3

{

    DWORD       dwSize;                 // size of the DDDRIVERCAPS structure

    DWORD       dwCaps;                 // driver specific capabilities

    DWORD       dwCaps2;                // more driver specific capabilites

    DWORD       dwCKeyCaps;             // color key capabilities of the surface

    DWORD       dwFXCaps;               // driver specific stretching and effects capabilites

    DWORD       dwFXAlphaCaps;          // alpha driver specific capabilities

    DWORD       dwPalCaps;              // palette capabilities

    DWORD       dwSVCaps;               // stereo vision capabilities

    DWORD       dwAlphaBltConstBitDepths;       // DDBD_2,4,8

    DWORD       dwAlphaBltPixelBitDepths;       // DDBD_1,2,4,8

    DWORD       dwAlphaBltSurfaceBitDepths;     // DDBD_1,2,4,8

    DWORD       dwAlphaOverlayConstBitDepths;   // DDBD_2,4,8

    DWORD       dwAlphaOverlayPixelBitDepths;   // DDBD_1,2,4,8

    DWORD       dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8

    DWORD       dwZBufferBitDepths;             // DDBD_8,16,24,32

    DWORD       dwVidMemTotal;          // total amount of video memory

    DWORD       dwVidMemFree;           // amount of free video memory

    DWORD       dwMaxVisibleOverlays;   // maximum number of visible overlays

    DWORD       dwCurrVisibleOverlays;  // current number of visible overlays

    DWORD       dwNumFourCCCodes;       // number of four cc codes

    DWORD       dwAlignBoundarySrc;     // source rectangle alignment

    DWORD       dwAlignSizeSrc;         // source rectangle byte size

    DWORD       dwAlignBoundaryDest;    // dest rectangle alignment

    DWORD       dwAlignSizeDest;        // dest rectangle byte size

    DWORD       dwAlignStrideAlign;     // stride alignment

    DWORD       dwRops[DD_ROP_SPACE];   // ROPS supported

    DDSCAPS     ddsCaps;                // DDSCAPS structure has all the general capabilities

    DWORD       dwMinOverlayStretch;    // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

    DWORD       dwMaxOverlayStretch;    // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

    DWORD       dwMinLiveVideoStretch;  // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

    DWORD       dwMaxLiveVideoStretch;  // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

    DWORD       dwMinHwCodecStretch;    // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

    DWORD       dwMaxHwCodecStretch;    // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

    DWORD       dwReserved1;            // reserved

    DWORD       dwReserved2;            // reserved

    DWORD       dwReserved3;            // reserved

    DWORD       dwSVBCaps;              // driver specific capabilities for System->Vmem blts

    DWORD       dwSVBCKeyCaps;          // driver color key capabilities for System->Vmem blts

    DWORD       dwSVBFXCaps;            // driver FX capabilities for System->Vmem blts

    DWORD       dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts

    DWORD       dwVSBCaps;              // driver specific capabilities for Vmem->System blts

    DWORD       dwVSBCKeyCaps;          // driver color key capabilities for Vmem->System blts

    DWORD       dwVSBFXCaps;            // driver FX capabilities for Vmem->System blts

    DWORD       dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts

    DWORD       dwSSBCaps;              // driver specific capabilities for System->System blts

    DWORD       dwSSBCKeyCaps;          // driver color key capabilities for System->System blts

    DWORD       dwSSBFXCaps;            // driver FX capabilities for System->System blts

    DWORD       dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts

    DWORD       dwReserved4;            // reserved

    DWORD       dwReserved5;            // reserved

    DWORD       dwReserved6;            // reserved

} DDCAPS_DX3;

typedef DDCAPS_DX3 FAR* LPDDCAPS_DX3;



/*

 * This structure is the DDCAPS structure as it was in version 5 of Direct X.

 * It is present for back compatability.

 */

typedef struct _DDCAPS_DX5

{

/*  0*/ DWORD   dwSize;                 // size of the DDDRIVERCAPS structure

/*  4*/ DWORD   dwCaps;                 // driver specific capabilities

/*  8*/ DWORD   dwCaps2;                // more driver specific capabilites

/*  c*/ DWORD   dwCKeyCaps;             // color key capabilities of the surface

/* 10*/ DWORD   dwFXCaps;               // driver specific stretching and effects capabilites

/* 14*/ DWORD   dwFXAlphaCaps;          // alpha driver specific capabilities

/* 18*/ DWORD   dwPalCaps;              // palette capabilities

/* 1c*/ DWORD   dwSVCaps;               // stereo vision capabilities

/* 20*/ DWORD   dwAlphaBltConstBitDepths;       // DDBD_2,4,8

/* 24*/ DWORD   dwAlphaBltPixelBitDepths;       // DDBD_1,2,4,8

/* 28*/ DWORD   dwAlphaBltSurfaceBitDepths;     // DDBD_1,2,4,8

/* 2c*/ DWORD   dwAlphaOverlayConstBitDepths;   // DDBD_2,4,8

/* 30*/ DWORD   dwAlphaOverlayPixelBitDepths;   // DDBD_1,2,4,8

/* 34*/ DWORD   dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8

/* 38*/ DWORD   dwZBufferBitDepths;             // DDBD_8,16,24,32

/* 3c*/ DWORD   dwVidMemTotal;          // total amount of video memory

/* 40*/ DWORD   dwVidMemFree;           // amount of free video memory

/* 44*/ DWORD   dwMaxVisibleOverlays;   // maximum number of visible overlays

/* 48*/ DWORD   dwCurrVisibleOverlays;  // current number of visible overlays

/* 4c*/ DWORD   dwNumFourCCCodes;       // number of four cc codes

/* 50*/ DWORD   dwAlignBoundarySrc;     // source rectangle alignment

/* 54*/ DWORD   dwAlignSizeSrc;         // source rectangle byte size

/* 58*/ DWORD   dwAlignBoundaryDest;    // dest rectangle alignment

/* 5c*/ DWORD   dwAlignSizeDest;        // dest rectangle byte size

/* 60*/ DWORD   dwAlignStrideAlign;     // stride alignment

/* 64*/ DWORD   dwRops[DD_ROP_SPACE];   // ROPS supported

/* 84*/ DDSCAPS ddsCaps;                // DDSCAPS structure has all the general capabilities

/* 88*/ DWORD   dwMinOverlayStretch;    // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 8c*/ DWORD   dwMaxOverlayStretch;    // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 90*/ DWORD   dwMinLiveVideoStretch;  // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 94*/ DWORD   dwMaxLiveVideoStretch;  // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 98*/ DWORD   dwMinHwCodecStretch;    // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 9c*/ DWORD   dwMaxHwCodecStretch;    // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* a0*/ DWORD   dwReserved1;            // reserved

/* a4*/ DWORD   dwReserved2;            // reserved

/* a8*/ DWORD   dwReserved3;            // reserved

/* ac*/ DWORD   dwSVBCaps;              // driver specific capabilities for System->Vmem blts

/* b0*/ DWORD   dwSVBCKeyCaps;          // driver color key capabilities for System->Vmem blts

/* b4*/ DWORD   dwSVBFXCaps;            // driver FX capabilities for System->Vmem blts

/* b8*/ DWORD   dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts

/* d8*/ DWORD   dwVSBCaps;              // driver specific capabilities for Vmem->System blts

/* dc*/ DWORD   dwVSBCKeyCaps;          // driver color key capabilities for Vmem->System blts

/* e0*/ DWORD   dwVSBFXCaps;            // driver FX capabilities for Vmem->System blts

/* e4*/ DWORD   dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts

/*104*/ DWORD   dwSSBCaps;              // driver specific capabilities for System->System blts

/*108*/ DWORD   dwSSBCKeyCaps;          // driver color key capabilities for System->System blts

/*10c*/ DWORD   dwSSBFXCaps;            // driver FX capabilities for System->System blts

/*110*/ DWORD   dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts

// Members added for DX5:

/*130*/ DWORD   dwMaxVideoPorts;        // maximum number of usable video ports

/*134*/ DWORD   dwCurrVideoPorts;       // current number of video ports used

/*138*/ DWORD   dwSVBCaps2;             // more driver specific capabilities for System->Vmem blts

/*13c*/ DWORD   dwNLVBCaps;               // driver specific capabilities for non-local->local vidmem blts

/*140*/ DWORD   dwNLVBCaps2;              // more driver specific capabilities non-local->local vidmem blts

/*144*/ DWORD   dwNLVBCKeyCaps;           // driver color key capabilities for non-local->local vidmem blts

/*148*/ DWORD   dwNLVBFXCaps;             // driver FX capabilities for non-local->local blts

/*14c*/ DWORD   dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts

} DDCAPS_DX5;

typedef DDCAPS_DX5 FAR* LPDDCAPS_DX5;



typedef struct _DDCAPS_DX6

{

/*  0*/ DWORD   dwSize;                 // size of the DDDRIVERCAPS structure

/*  4*/ DWORD   dwCaps;                 // driver specific capabilities

/*  8*/ DWORD   dwCaps2;                // more driver specific capabilites

/*  c*/ DWORD   dwCKeyCaps;             // color key capabilities of the surface

/* 10*/ DWORD   dwFXCaps;               // driver specific stretching and effects capabilites

/* 14*/ DWORD   dwFXAlphaCaps;          // alpha caps

/* 18*/ DWORD   dwPalCaps;              // palette capabilities

/* 1c*/ DWORD   dwSVCaps;               // stereo vision capabilities

/* 20*/ DWORD   dwAlphaBltConstBitDepths;       // DDBD_2,4,8

/* 24*/ DWORD   dwAlphaBltPixelBitDepths;       // DDBD_1,2,4,8

/* 28*/ DWORD   dwAlphaBltSurfaceBitDepths;     // DDBD_1,2,4,8

/* 2c*/ DWORD   dwAlphaOverlayConstBitDepths;   // DDBD_2,4,8

/* 30*/ DWORD   dwAlphaOverlayPixelBitDepths;   // DDBD_1,2,4,8

/* 34*/ DWORD   dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8

/* 38*/ DWORD   dwZBufferBitDepths;             // DDBD_8,16,24,32

/* 3c*/ DWORD   dwVidMemTotal;          // total amount of video memory

/* 40*/ DWORD   dwVidMemFree;           // amount of free video memory

/* 44*/ DWORD   dwMaxVisibleOverlays;   // maximum number of visible overlays

/* 48*/ DWORD   dwCurrVisibleOverlays;  // current number of visible overlays

/* 4c*/ DWORD   dwNumFourCCCodes;       // number of four cc codes

/* 50*/ DWORD   dwAlignBoundarySrc;     // source rectangle alignment

/* 54*/ DWORD   dwAlignSizeSrc;         // source rectangle byte size

/* 58*/ DWORD   dwAlignBoundaryDest;    // dest rectangle alignment

/* 5c*/ DWORD   dwAlignSizeDest;        // dest rectangle byte size

/* 60*/ DWORD   dwAlignStrideAlign;     // stride alignment

/* 64*/ DWORD   dwRops[DD_ROP_SPACE];   // ROPS supported

/* 84*/ DDSCAPS ddsOldCaps;             // Was DDSCAPS  ddsCaps. ddsCaps is of type DDSCAPS2 for DX6

/* 88*/ DWORD   dwMinOverlayStretch;    // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 8c*/ DWORD   dwMaxOverlayStretch;    // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 90*/ DWORD   dwMinLiveVideoStretch;  // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 94*/ DWORD   dwMaxLiveVideoStretch;  // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 98*/ DWORD   dwMinHwCodecStretch;    // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 9c*/ DWORD   dwMaxHwCodecStretch;    // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* a0*/ DWORD   dwReserved1;            // reserved

/* a4*/ DWORD   dwReserved2;            // reserved

/* a8*/ DWORD   dwReserved3;            // reserved

/* ac*/ DWORD   dwSVBCaps;              // driver specific capabilities for System->Vmem blts

/* b0*/ DWORD   dwSVBCKeyCaps;          // driver color key capabilities for System->Vmem blts

/* b4*/ DWORD   dwSVBFXCaps;            // driver FX capabilities for System->Vmem blts

/* b8*/ DWORD   dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts

/* d8*/ DWORD   dwVSBCaps;              // driver specific capabilities for Vmem->System blts

/* dc*/ DWORD   dwVSBCKeyCaps;          // driver color key capabilities for Vmem->System blts

/* e0*/ DWORD   dwVSBFXCaps;            // driver FX capabilities for Vmem->System blts

/* e4*/ DWORD   dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts

/*104*/ DWORD   dwSSBCaps;              // driver specific capabilities for System->System blts

/*108*/ DWORD   dwSSBCKeyCaps;          // driver color key capabilities for System->System blts

/*10c*/ DWORD   dwSSBFXCaps;            // driver FX capabilities for System->System blts

/*110*/ DWORD   dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts

/*130*/ DWORD   dwMaxVideoPorts;        // maximum number of usable video ports

/*134*/ DWORD   dwCurrVideoPorts;       // current number of video ports used

/*138*/ DWORD   dwSVBCaps2;             // more driver specific capabilities for System->Vmem blts

/*13c*/ DWORD   dwNLVBCaps;               // driver specific capabilities for non-local->local vidmem blts

/*140*/ DWORD   dwNLVBCaps2;              // more driver specific capabilities non-local->local vidmem blts

/*144*/ DWORD   dwNLVBCKeyCaps;           // driver color key capabilities for non-local->local vidmem blts

/*148*/ DWORD   dwNLVBFXCaps;             // driver FX capabilities for non-local->local blts

/*14c*/ DWORD   dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts

// Members added for DX6 release

/*16c*/ DDSCAPS2 ddsCaps;               // Surface Caps

} DDCAPS_DX6;

typedef DDCAPS_DX6 FAR* LPDDCAPS_DX6;



typedef struct _DDCAPS_DX7

{

/*  0*/ DWORD   dwSize;                 // size of the DDDRIVERCAPS structure

/*  4*/ DWORD   dwCaps;                 // driver specific capabilities

/*  8*/ DWORD   dwCaps2;                // more driver specific capabilites

/*  c*/ DWORD   dwCKeyCaps;             // color key capabilities of the surface

/* 10*/ DWORD   dwFXCaps;               // driver specific stretching and effects capabilites

/* 14*/ DWORD   dwFXAlphaCaps;          // alpha driver specific capabilities

/* 18*/ DWORD   dwPalCaps;              // palette capabilities

/* 1c*/ DWORD   dwSVCaps;               // stereo vision capabilities

/* 20*/ DWORD   dwAlphaBltConstBitDepths;       // DDBD_2,4,8

/* 24*/ DWORD   dwAlphaBltPixelBitDepths;       // DDBD_1,2,4,8

/* 28*/ DWORD   dwAlphaBltSurfaceBitDepths;     // DDBD_1,2,4,8

/* 2c*/ DWORD   dwAlphaOverlayConstBitDepths;   // DDBD_2,4,8

/* 30*/ DWORD   dwAlphaOverlayPixelBitDepths;   // DDBD_1,2,4,8

/* 34*/ DWORD   dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8

/* 38*/ DWORD   dwZBufferBitDepths;             // DDBD_8,16,24,32

/* 3c*/ DWORD   dwVidMemTotal;          // total amount of video memory

/* 40*/ DWORD   dwVidMemFree;           // amount of free video memory

/* 44*/ DWORD   dwMaxVisibleOverlays;   // maximum number of visible overlays

/* 48*/ DWORD   dwCurrVisibleOverlays;  // current number of visible overlays

/* 4c*/ DWORD   dwNumFourCCCodes;       // number of four cc codes

/* 50*/ DWORD   dwAlignBoundarySrc;     // source rectangle alignment

/* 54*/ DWORD   dwAlignSizeSrc;         // source rectangle byte size

/* 58*/ DWORD   dwAlignBoundaryDest;    // dest rectangle alignment

/* 5c*/ DWORD   dwAlignSizeDest;        // dest rectangle byte size

/* 60*/ DWORD   dwAlignStrideAlign;     // stride alignment

/* 64*/ DWORD   dwRops[DD_ROP_SPACE];   // ROPS supported

/* 84*/ DDSCAPS ddsOldCaps;             // Was DDSCAPS  ddsCaps. ddsCaps is of type DDSCAPS2 for DX6

/* 88*/ DWORD   dwMinOverlayStretch;    // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 8c*/ DWORD   dwMaxOverlayStretch;    // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 90*/ DWORD   dwMinLiveVideoStretch;  // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 94*/ DWORD   dwMaxLiveVideoStretch;  // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 98*/ DWORD   dwMinHwCodecStretch;    // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* 9c*/ DWORD   dwMaxHwCodecStretch;    // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3

/* a0*/ DWORD   dwReserved1;            // reserved

/* a4*/ DWORD   dwReserved2;            // reserved

/* a8*/ DWORD   dwReserved3;            // reserved

/* ac*/ DWORD   dwSVBCaps;              // driver specific capabilities for System->Vmem blts

/* b0*/ DWORD   dwSVBCKeyCaps;          // driver color key capabilities for System->Vmem blts

/* b4*/ DWORD   dwSVBFXCaps;            // driver FX capabilities for System->Vmem blts

/* b8*/ DWORD   dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts

/* d8*/ DWORD   dwVSBCaps;              // driver specific capabilities for Vmem->System blts

/* dc*/ DWORD   dwVSBCKeyCaps;          // driver color key capabilities for Vmem->System blts

/* e0*/ DWORD   dwVSBFXCaps;            // driver FX capabilities for Vmem->System blts

/* e4*/ DWORD   dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts

/*104*/ DWORD   dwSSBCaps;              // driver specific capabilities for System->System blts

/*108*/ DWORD   dwSSBCKeyCaps;          // driver color key capabilities for System->System blts

/*10c*/ DWORD   dwSSBFXCaps;            // driver FX capabilities for System->System blts

/*110*/ DWORD   dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts

/*130*/ DWORD   dwMaxVideoPorts;        // maximum number of usable video ports

/*134*/ DWORD   dwCurrVideoPorts;       // current number of video ports used

/*138*/ DWORD   dwSVBCaps2;             // more driver specific capabilities for System->Vmem blts

/*13c*/ DWORD   dwNLVBCaps;               // driver specific capabilities for non-local->local vidmem blts

/*140*/ DWORD   dwNLVBCaps2;              // more driver specific capabilities non-local->local vidmem blts

/*144*/ DWORD   dwNLVBCKeyCaps;           // driver color key capabilities for non-local->local vidmem blts

/*148*/ DWORD   dwNLVBFXCaps;             // driver FX capabilities for non-local->local blts

/*14c*/ DWORD   dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts

// Members added for DX6 release

/*16c*/ DDSCAPS2 ddsCaps;               // Surface Caps

} DDCAPS_DX7;

typedef DDCAPS_DX7 FAR* LPDDCAPS_DX7;





#if DIRECTDRAW_VERSION <= 0x300

    typedef DDCAPS_DX3 DDCAPS;

#elif DIRECTDRAW_VERSION <= 0x500

    typedef DDCAPS_DX5 DDCAPS;

#elif DIRECTDRAW_VERSION <= 0x600

    typedef DDCAPS_DX6 DDCAPS;

#else

    typedef DDCAPS_DX7 DDCAPS;

#endif



typedef DDCAPS FAR* LPDDCAPS;







/*

 * DDPIXELFORMAT

 */

typedef struct _DDPIXELFORMAT

{

    DWORD       dwSize;                 // size of structure

    DWORD       dwFlags;                // pixel format flags

    DWORD       dwFourCC;               // (FOURCC code)

    union

    {

        DWORD   dwRGBBitCount;          // how many bits per pixel

        DWORD   dwYUVBitCount;          // how many bits per pixel

        DWORD   dwZBufferBitDepth;      // how many total bits/pixel in z buffer (including any stencil bits)

        DWORD   dwAlphaBitDepth;        // how many bits for alpha channels

        DWORD   dwLuminanceBitCount;    // how many bits per pixel

        DWORD   dwBumpBitCount;         // how many bits per "buxel", total

        DWORD   dwPrivateFormatBitCount;// Bits per pixel of private driver formats. Only valid in texture

                                        // format list and if DDPF_D3DFORMAT is set

    } DUMMYUNIONNAMEN(1);

    union

    {

        DWORD   dwRBitMask;             // mask for red bit

        DWORD   dwYBitMask;             // mask for Y bits

        DWORD   dwStencilBitDepth;      // how many stencil bits (note: dwZBufferBitDepth-dwStencilBitDepth is total Z-only bits)

        DWORD   dwLuminanceBitMask;     // mask for luminance bits

        DWORD   dwBumpDuBitMask;        // mask for bump map U delta bits

        DWORD   dwOperations;           // DDPF_D3DFORMAT Operations

    } DUMMYUNIONNAMEN(2);

    union

    {

        DWORD   dwGBitMask;             // mask for green bits

        DWORD   dwUBitMask;             // mask for U bits

        DWORD   dwZBitMask;             // mask for Z bits

        DWORD   dwBumpDvBitMask;        // mask for bump map V delta bits

        struct

        {

            WORD    wFlipMSTypes;       // Multisample methods supported via flip for this D3DFORMAT

            WORD    wBltMSTypes;        // Multisample methods supported via blt for this D3DFORMAT

        } MultiSampleCaps;



    } DUMMYUNIONNAMEN(3);

    union

    {

        DWORD   dwBBitMask;             // mask for blue bits

        DWORD   dwVBitMask;             // mask for V bits

        DWORD   dwStencilBitMask;       // mask for stencil bits

        DWORD   dwBumpLuminanceBitMask; // mask for luminance in bump map

    } DUMMYUNIONNAMEN(4);

    union

    {

        DWORD   dwRGBAlphaBitMask;      // mask for alpha channel

        DWORD   dwYUVAlphaBitMask;      // mask for alpha channel

        DWORD   dwLuminanceAlphaBitMask;// mask for alpha channel

        DWORD   dwRGBZBitMask;          // mask for Z channel

        DWORD   dwYUVZBitMask;          // mask for Z channel

    } DUMMYUNIONNAMEN(5);

} DDPIXELFORMAT;



typedef DDPIXELFORMAT FAR* LPDDPIXELFORMAT;



/*

 * DDOVERLAYFX

 */

typedef struct _DDOVERLAYFX

{

    DWORD       dwSize;                         // size of structure

    DWORD       dwAlphaEdgeBlendBitDepth;       // Bit depth used to specify constant for alpha edge blend

    DWORD       dwAlphaEdgeBlend;               // Constant to use as alpha for edge blend

    DWORD       dwReserved;

    DWORD       dwAlphaDestConstBitDepth;       // Bit depth used to specify alpha constant for destination

    union

    {

        DWORD   dwAlphaDestConst;               // Constant to use as alpha channel for dest

        LPDIRECTDRAWSURFACE lpDDSAlphaDest;     // Surface to use as alpha channel for dest

    } DUMMYUNIONNAMEN(1);

    DWORD       dwAlphaSrcConstBitDepth;        // Bit depth used to specify alpha constant for source

    union

    {

        DWORD   dwAlphaSrcConst;                // Constant to use as alpha channel for src

        LPDIRECTDRAWSURFACE lpDDSAlphaSrc;      // Surface to use as alpha channel for src

    } DUMMYUNIONNAMEN(2);

    DDCOLORKEY  dckDestColorkey;                // DestColorkey override

    DDCOLORKEY  dckSrcColorkey;                 // DestColorkey override

    DWORD       dwDDFX;                         // Overlay FX

    DWORD       dwFlags;                        // flags

} DDOVERLAYFX;



typedef DDOVERLAYFX FAR *LPDDOVERLAYFX;





/*

 * DDBLTBATCH: BltBatch entry structure

 */

typedef struct _DDBLTBATCH

{

    LPRECT              lprDest;

    LPDIRECTDRAWSURFACE lpDDSSrc;

    LPRECT              lprSrc;

    DWORD               dwFlags;

    LPDDBLTFX           lpDDBltFx;

} DDBLTBATCH;



typedef DDBLTBATCH FAR * LPDDBLTBATCH;





/*

 * DDGAMMARAMP

 */

typedef struct _DDGAMMARAMP

{

    WORD                red[256];

    WORD                green[256];

    WORD                blue[256];

} DDGAMMARAMP;

typedef DDGAMMARAMP FAR * LPDDGAMMARAMP;



/*

 *  This is the structure within which DirectDraw returns data about the current graphics driver and chipset

 */



#define MAX_DDDEVICEID_STRING           512



typedef struct tagDDDEVICEIDENTIFIER

{

    /*

     * These elements are for presentation to the user only. They should not be used to identify particular

     * drivers, since this is unreliable and many different strings may be associated with the same

     * device, and the same driver from different vendors.

     */

    char    szDriver[MAX_DDDEVICEID_STRING];

    char    szDescription[MAX_DDDEVICEID_STRING];



    /*

     * This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons

     * on the whole 64 bits. Caution should be exercised if you use this element to identify problematic

     * drivers. It is recommended that guidDeviceIdentifier is used for this purpose.

     *

     * This version has the form:

     *  wProduct = HIWORD(liDriverVersion.HighPart)

     *  wVersion = LOWORD(liDriverVersion.HighPart)

     *  wSubVersion = HIWORD(liDriverVersion.LowPart)

     *  wBuild = LOWORD(liDriverVersion.LowPart)

     */

#ifdef _WIN32

    LARGE_INTEGER liDriverVersion;      /* Defined for applications and other 32 bit components */

#else

    DWORD   dwDriverVersionLowPart;     /* Defined for 16 bit driver components */

    DWORD   dwDriverVersionHighPart;

#endif





    /*

     * These elements can be used to identify particular chipsets. Use with extreme caution.

     *   dwVendorId     Identifies the manufacturer. May be zero if unknown.

     *   dwDeviceId     Identifies the type of chipset. May be zero if unknown.

     *   dwSubSysId     Identifies the subsystem, typically this means the particular board. May be zero if unknown.

     *   dwRevision     Identifies the revision level of the chipset. May be zero if unknown.

     */

    DWORD   dwVendorId;

    DWORD   dwDeviceId;

    DWORD   dwSubSysId;

    DWORD   dwRevision;



    /*

     * This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the

     * driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to

     * reprofile the graphics subsystem.

     * This element can also be used to identify particular problematic drivers.

     */

    GUID    guidDeviceIdentifier;

} DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER;



typedef struct tagDDDEVICEIDENTIFIER2

{

    /*

     * These elements are for presentation to the user only. They should not be used to identify particular

     * drivers, since this is unreliable and many different strings may be associated with the same

     * device, and the same driver from different vendors.

     */

    char    szDriver[MAX_DDDEVICEID_STRING];

    char    szDescription[MAX_DDDEVICEID_STRING];



    /*

     * This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons

     * on the whole 64 bits. Caution should be exercised if you use this element to identify problematic

     * drivers. It is recommended that guidDeviceIdentifier is used for this purpose.

     *

     * This version has the form:

     *  wProduct = HIWORD(liDriverVersion.HighPart)

     *  wVersion = LOWORD(liDriverVersion.HighPart)

     *  wSubVersion = HIWORD(liDriverVersion.LowPart)

     *  wBuild = LOWORD(liDriverVersion.LowPart)

     */

#ifdef _WIN32

    LARGE_INTEGER liDriverVersion;      /* Defined for applications and other 32 bit components */

#else

    DWORD   dwDriverVersionLowPart;     /* Defined for 16 bit driver components */

    DWORD   dwDriverVersionHighPart;

#endif





    /*

     * These elements can be used to identify particular chipsets. Use with extreme caution.

     *   dwVendorId     Identifies the manufacturer. May be zero if unknown.

     *   dwDeviceId     Identifies the type of chipset. May be zero if unknown.

     *   dwSubSysId     Identifies the subsystem, typically this means the particular board. May be zero if unknown.

     *   dwRevision     Identifies the revision level of the chipset. May be zero if unknown.

     */

    DWORD   dwVendorId;

    DWORD   dwDeviceId;

    DWORD   dwSubSysId;

    DWORD   dwRevision;



    /*

     * This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the

     * driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to

     * reprofile the graphics subsystem.

     * This element can also be used to identify particular problematic drivers.

     */

    GUID    guidDeviceIdentifier;



    /*

     * This element is used to determine the Windows Hardware Quality Lab (WHQL)

     * certification level for this driver/device pair.

     */

    DWORD   dwWHQLLevel;



} DDDEVICEIDENTIFIER2, * LPDDDEVICEIDENTIFIER2;



/*

 * Flags for the IDirectDraw4::GetDeviceIdentifier method

 */



/*

 * This flag causes GetDeviceIdentifier to return information about the host (typically 2D) adapter in a system equipped

 * with a stacked secondary 3D adapter. Such an adapter appears to the application as if it were part of the

 * host adapter, but is typically physcially located on a separate card. The stacked secondary's information is

 * returned when GetDeviceIdentifier's dwFlags field is zero, since this most accurately reflects the qualities

 * of the DirectDraw object involved.

 */

#define DDGDI_GETHOSTIDENTIFIER         0x00000001L



/*

 * Macros for interpretting DDEVICEIDENTIFIER2.dwWHQLLevel

 */

#define GET_WHQL_YEAR( dwWHQLLevel ) \

    ( (dwWHQLLevel) / 0x10000 )

#define GET_WHQL_MONTH( dwWHQLLevel ) \

    ( ( (dwWHQLLevel) / 0x100 ) & 0x00ff )

#define GET_WHQL_DAY( dwWHQLLevel ) \

    ( (dwWHQLLevel) & 0xff )





/*

 * callbacks

 */

typedef DWORD   (FAR PASCAL *LPCLIPPERCALLBACK)(LPDIRECTDRAWCLIPPER lpDDClipper, HWND hWnd, DWORD code, LPVOID lpContext );

#ifdef STREAMING

typedef DWORD   (FAR PASCAL *LPSURFACESTREAMINGCALLBACK)(DWORD);

#endif





/*

 * INTERACES FOLLOW:

 *      IDirectDraw

 *      IDirectDrawClipper

 *      IDirectDrawPalette

 *      IDirectDrawSurface

 */



/*

 * IDirectDraw

 */

#if defined( _WIN32 ) && !defined( _NO_COM )

#undef INTERFACE

#define INTERFACE IDirectDraw

DECLARE_INTERFACE_( IDirectDraw, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDraw methods ***/

    STDMETHOD(Compact)(THIS) PURE;

    STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;

    STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;

    STDMETHOD(CreateSurface)(THIS_  LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE;

    STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE;

    STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;

    STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;

    STDMETHOD(FlipToGDISurface)(THIS) PURE;

    STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;

    STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;

    STDMETHOD(GetFourCCCodes)(THIS_  LPDWORD, LPDWORD ) PURE;

    STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;

    STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;

    STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;

    STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;

    STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;

    STDMETHOD(RestoreDisplayMode)(THIS) PURE;

    STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;

    STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD) PURE;

    STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;

};



#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDraw_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)

#define IDirectDraw_AddRef(p)                       (p)->lpVtbl->AddRef(p)

#define IDirectDraw_Release(p)                      (p)->lpVtbl->Release(p)

#define IDirectDraw_Compact(p)                      (p)->lpVtbl->Compact(p)

#define IDirectDraw_CreateClipper(p, a, b, c)       (p)->lpVtbl->CreateClipper(p, a, b, c)

#define IDirectDraw_CreatePalette(p, a, b, c, d)    (p)->lpVtbl->CreatePalette(p, a, b, c, d)

#define IDirectDraw_CreateSurface(p, a, b, c)       (p)->lpVtbl->CreateSurface(p, a, b, c)

#define IDirectDraw_DuplicateSurface(p, a, b)       (p)->lpVtbl->DuplicateSurface(p, a, b)

#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)

#define IDirectDraw_EnumSurfaces(p, a, b, c, d)     (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)

#define IDirectDraw_FlipToGDISurface(p)             (p)->lpVtbl->FlipToGDISurface(p)

#define IDirectDraw_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)

#define IDirectDraw_GetDisplayMode(p, a)            (p)->lpVtbl->GetDisplayMode(p, a)

#define IDirectDraw_GetFourCCCodes(p, a, b)         (p)->lpVtbl->GetFourCCCodes(p, a, b)

#define IDirectDraw_GetGDISurface(p, a)             (p)->lpVtbl->GetGDISurface(p, a)

#define IDirectDraw_GetMonitorFrequency(p, a)       (p)->lpVtbl->GetMonitorFrequency(p, a)

#define IDirectDraw_GetScanLine(p, a)               (p)->lpVtbl->GetScanLine(p, a)

#define IDirectDraw_GetVerticalBlankStatus(p, a)    (p)->lpVtbl->GetVerticalBlankStatus(p, a)

#define IDirectDraw_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)

#define IDirectDraw_RestoreDisplayMode(p)           (p)->lpVtbl->RestoreDisplayMode(p)

#define IDirectDraw_SetCooperativeLevel(p, a, b)    (p)->lpVtbl->SetCooperativeLevel(p, a, b)

#define IDirectDraw_SetDisplayMode(p, a, b, c)      (p)->lpVtbl->SetDisplayMode(p, a, b, c)

#define IDirectDraw_WaitForVerticalBlank(p, a, b)   (p)->lpVtbl->WaitForVerticalBlank(p, a, b)

#else

#define IDirectDraw_QueryInterface(p, a, b)         (p)->QueryInterface(a, b)

#define IDirectDraw_AddRef(p)                       (p)->AddRef()

#define IDirectDraw_Release(p)                      (p)->Release()

#define IDirectDraw_Compact(p)                      (p)->Compact()

#define IDirectDraw_CreateClipper(p, a, b, c)       (p)->CreateClipper(a, b, c)

#define IDirectDraw_CreatePalette(p, a, b, c, d)    (p)->CreatePalette(a, b, c, d)

#define IDirectDraw_CreateSurface(p, a, b, c)       (p)->CreateSurface(a, b, c)

#define IDirectDraw_DuplicateSurface(p, a, b)       (p)->DuplicateSurface(a, b)

#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)

#define IDirectDraw_EnumSurfaces(p, a, b, c, d)     (p)->EnumSurfaces(a, b, c, d)

#define IDirectDraw_FlipToGDISurface(p)             (p)->FlipToGDISurface()

#define IDirectDraw_GetCaps(p, a, b)                (p)->GetCaps(a, b)

#define IDirectDraw_GetDisplayMode(p, a)            (p)->GetDisplayMode(a)

#define IDirectDraw_GetFourCCCodes(p, a, b)         (p)->GetFourCCCodes(a, b)

#define IDirectDraw_GetGDISurface(p, a)             (p)->GetGDISurface(a)

#define IDirectDraw_GetMonitorFrequency(p, a)       (p)->GetMonitorFrequency(a)

#define IDirectDraw_GetScanLine(p, a)               (p)->GetScanLine(a)

#define IDirectDraw_GetVerticalBlankStatus(p, a)    (p)->GetVerticalBlankStatus(a)

#define IDirectDraw_Initialize(p, a)                (p)->Initialize(a)

#define IDirectDraw_RestoreDisplayMode(p)           (p)->RestoreDisplayMode()

#define IDirectDraw_SetCooperativeLevel(p, a, b)    (p)->SetCooperativeLevel(a, b)

#define IDirectDraw_SetDisplayMode(p, a, b, c)      (p)->SetDisplayMode(a, b, c)

#define IDirectDraw_WaitForVerticalBlank(p, a, b)   (p)->WaitForVerticalBlank(a, b)

#endif



#endif



#if defined( _WIN32 ) && !defined( _NO_COM )

#undef INTERFACE

#define INTERFACE IDirectDraw2

DECLARE_INTERFACE_( IDirectDraw2, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDraw methods ***/

    STDMETHOD(Compact)(THIS) PURE;

    STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;

    STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;

    STDMETHOD(CreateSurface)(THIS_  LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE;

    STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE;

    STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;

    STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;

    STDMETHOD(FlipToGDISurface)(THIS) PURE;

    STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;

    STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;

    STDMETHOD(GetFourCCCodes)(THIS_  LPDWORD, LPDWORD ) PURE;

    STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;

    STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;

    STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;

    STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;

    STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;

    STDMETHOD(RestoreDisplayMode)(THIS) PURE;

    STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;

    STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;

    STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;

    /*** Added in the v2 interface ***/

    STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE;

};

#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDraw2_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)

#define IDirectDraw2_AddRef(p)                       (p)->lpVtbl->AddRef(p)

#define IDirectDraw2_Release(p)                      (p)->lpVtbl->Release(p)

#define IDirectDraw2_Compact(p)                      (p)->lpVtbl->Compact(p)

#define IDirectDraw2_CreateClipper(p, a, b, c)       (p)->lpVtbl->CreateClipper(p, a, b, c)

#define IDirectDraw2_CreatePalette(p, a, b, c, d)    (p)->lpVtbl->CreatePalette(p, a, b, c, d)

#define IDirectDraw2_CreateSurface(p, a, b, c)       (p)->lpVtbl->CreateSurface(p, a, b, c)

#define IDirectDraw2_DuplicateSurface(p, a, b)       (p)->lpVtbl->DuplicateSurface(p, a, b)

#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)

#define IDirectDraw2_EnumSurfaces(p, a, b, c, d)     (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)

#define IDirectDraw2_FlipToGDISurface(p)             (p)->lpVtbl->FlipToGDISurface(p)

#define IDirectDraw2_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)

#define IDirectDraw2_GetDisplayMode(p, a)            (p)->lpVtbl->GetDisplayMode(p, a)

#define IDirectDraw2_GetFourCCCodes(p, a, b)         (p)->lpVtbl->GetFourCCCodes(p, a, b)

#define IDirectDraw2_GetGDISurface(p, a)             (p)->lpVtbl->GetGDISurface(p, a)

#define IDirectDraw2_GetMonitorFrequency(p, a)       (p)->lpVtbl->GetMonitorFrequency(p, a)

#define IDirectDraw2_GetScanLine(p, a)               (p)->lpVtbl->GetScanLine(p, a)

#define IDirectDraw2_GetVerticalBlankStatus(p, a)    (p)->lpVtbl->GetVerticalBlankStatus(p, a)

#define IDirectDraw2_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)

#define IDirectDraw2_RestoreDisplayMode(p)           (p)->lpVtbl->RestoreDisplayMode(p)

#define IDirectDraw2_SetCooperativeLevel(p, a, b)    (p)->lpVtbl->SetCooperativeLevel(p, a, b)

#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e)

#define IDirectDraw2_WaitForVerticalBlank(p, a, b)   (p)->lpVtbl->WaitForVerticalBlank(p, a, b)

#define IDirectDraw2_GetAvailableVidMem(p, a, b, c)  (p)->lpVtbl->GetAvailableVidMem(p, a, b, c)

#else

#define IDirectDraw2_QueryInterface(p, a, b)         (p)->QueryInterface(a, b)

#define IDirectDraw2_AddRef(p)                       (p)->AddRef()

#define IDirectDraw2_Release(p)                      (p)->Release()

#define IDirectDraw2_Compact(p)                      (p)->Compact()

#define IDirectDraw2_CreateClipper(p, a, b, c)       (p)->CreateClipper(a, b, c)

#define IDirectDraw2_CreatePalette(p, a, b, c, d)    (p)->CreatePalette(a, b, c, d)

#define IDirectDraw2_CreateSurface(p, a, b, c)       (p)->CreateSurface(a, b, c)

#define IDirectDraw2_DuplicateSurface(p, a, b)       (p)->DuplicateSurface(a, b)

#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)

#define IDirectDraw2_EnumSurfaces(p, a, b, c, d)     (p)->EnumSurfaces(a, b, c, d)

#define IDirectDraw2_FlipToGDISurface(p)             (p)->FlipToGDISurface()

#define IDirectDraw2_GetCaps(p, a, b)                (p)->GetCaps(a, b)

#define IDirectDraw2_GetDisplayMode(p, a)            (p)->GetDisplayMode(a)

#define IDirectDraw2_GetFourCCCodes(p, a, b)         (p)->GetFourCCCodes(a, b)

#define IDirectDraw2_GetGDISurface(p, a)             (p)->GetGDISurface(a)

#define IDirectDraw2_GetMonitorFrequency(p, a)       (p)->GetMonitorFrequency(a)

#define IDirectDraw2_GetScanLine(p, a)               (p)->GetScanLine(a)

#define IDirectDraw2_GetVerticalBlankStatus(p, a)    (p)->GetVerticalBlankStatus(a)

#define IDirectDraw2_Initialize(p, a)                (p)->Initialize(a)

#define IDirectDraw2_RestoreDisplayMode(p)           (p)->RestoreDisplayMode()

#define IDirectDraw2_SetCooperativeLevel(p, a, b)    (p)->SetCooperativeLevel(a, b)

#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e)

#define IDirectDraw2_WaitForVerticalBlank(p, a, b)   (p)->WaitForVerticalBlank(a, b)

#define IDirectDraw2_GetAvailableVidMem(p, a, b, c)  (p)->GetAvailableVidMem(a, b, c)

#endif



#endif



#if defined( _WIN32 ) && !defined( _NO_COM )

#undef INTERFACE

#define INTERFACE IDirectDraw4

DECLARE_INTERFACE_( IDirectDraw4, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDraw methods ***/

    STDMETHOD(Compact)(THIS) PURE;

    STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;

    STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;

    STDMETHOD(CreateSurface)(THIS_  LPDDSURFACEDESC2, LPDIRECTDRAWSURFACE4 FAR *, IUnknown FAR *) PURE;

    STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE4, LPDIRECTDRAWSURFACE4 FAR * ) PURE;

    STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC2, LPVOID, LPDDENUMMODESCALLBACK2 ) PURE;

    STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC2, LPVOID,LPDDENUMSURFACESCALLBACK2 ) PURE;

    STDMETHOD(FlipToGDISurface)(THIS) PURE;

    STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;

    STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC2) PURE;

    STDMETHOD(GetFourCCCodes)(THIS_  LPDWORD, LPDWORD ) PURE;

    STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE4 FAR *) PURE;

    STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;

    STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;

    STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;

    STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;

    STDMETHOD(RestoreDisplayMode)(THIS) PURE;

    STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;

    STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;

    STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;

    /*** Added in the v2 interface ***/

    STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2, LPDWORD, LPDWORD) PURE;

    /*** Added in the V4 Interface ***/

    STDMETHOD(GetSurfaceFromDC) (THIS_ HDC, LPDIRECTDRAWSURFACE4 *) PURE;

    STDMETHOD(RestoreAllSurfaces)(THIS) PURE;

    STDMETHOD(TestCooperativeLevel)(THIS) PURE;

    STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER, DWORD ) PURE;

};

#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDraw4_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)

#define IDirectDraw4_AddRef(p)                       (p)->lpVtbl->AddRef(p)

#define IDirectDraw4_Release(p)                      (p)->lpVtbl->Release(p)

#define IDirectDraw4_Compact(p)                      (p)->lpVtbl->Compact(p)

#define IDirectDraw4_CreateClipper(p, a, b, c)       (p)->lpVtbl->CreateClipper(p, a, b, c)

#define IDirectDraw4_CreatePalette(p, a, b, c, d)    (p)->lpVtbl->CreatePalette(p, a, b, c, d)

#define IDirectDraw4_CreateSurface(p, a, b, c)       (p)->lpVtbl->CreateSurface(p, a, b, c)

#define IDirectDraw4_DuplicateSurface(p, a, b)       (p)->lpVtbl->DuplicateSurface(p, a, b)

#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)

#define IDirectDraw4_EnumSurfaces(p, a, b, c, d)     (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)

#define IDirectDraw4_FlipToGDISurface(p)             (p)->lpVtbl->FlipToGDISurface(p)

#define IDirectDraw4_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)

#define IDirectDraw4_GetDisplayMode(p, a)            (p)->lpVtbl->GetDisplayMode(p, a)

#define IDirectDraw4_GetFourCCCodes(p, a, b)         (p)->lpVtbl->GetFourCCCodes(p, a, b)

#define IDirectDraw4_GetGDISurface(p, a)             (p)->lpVtbl->GetGDISurface(p, a)

#define IDirectDraw4_GetMonitorFrequency(p, a)       (p)->lpVtbl->GetMonitorFrequency(p, a)

#define IDirectDraw4_GetScanLine(p, a)               (p)->lpVtbl->GetScanLine(p, a)

#define IDirectDraw4_GetVerticalBlankStatus(p, a)    (p)->lpVtbl->GetVerticalBlankStatus(p, a)

#define IDirectDraw4_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)

#define IDirectDraw4_RestoreDisplayMode(p)           (p)->lpVtbl->RestoreDisplayMode(p)

#define IDirectDraw4_SetCooperativeLevel(p, a, b)    (p)->lpVtbl->SetCooperativeLevel(p, a, b)

#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e)

#define IDirectDraw4_WaitForVerticalBlank(p, a, b)   (p)->lpVtbl->WaitForVerticalBlank(p, a, b)

#define IDirectDraw4_GetAvailableVidMem(p, a, b, c)  (p)->lpVtbl->GetAvailableVidMem(p, a, b, c)

#define IDirectDraw4_GetSurfaceFromDC(p, a, b)       (p)->lpVtbl->GetSurfaceFromDC(p, a, b)

#define IDirectDraw4_RestoreAllSurfaces(p)           (p)->lpVtbl->RestoreAllSurfaces(p)

#define IDirectDraw4_TestCooperativeLevel(p)         (p)->lpVtbl->TestCooperativeLevel(p)

#define IDirectDraw4_GetDeviceIdentifier(p,a,b)      (p)->lpVtbl->GetDeviceIdentifier(p,a,b)

#else

#define IDirectDraw4_QueryInterface(p, a, b)         (p)->QueryInterface(a, b)

#define IDirectDraw4_AddRef(p)                       (p)->AddRef()

#define IDirectDraw4_Release(p)                      (p)->Release()

#define IDirectDraw4_Compact(p)                      (p)->Compact()

#define IDirectDraw4_CreateClipper(p, a, b, c)       (p)->CreateClipper(a, b, c)

#define IDirectDraw4_CreatePalette(p, a, b, c, d)    (p)->CreatePalette(a, b, c, d)

#define IDirectDraw4_CreateSurface(p, a, b, c)       (p)->CreateSurface(a, b, c)

#define IDirectDraw4_DuplicateSurface(p, a, b)       (p)->DuplicateSurface(a, b)

#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)

#define IDirectDraw4_EnumSurfaces(p, a, b, c, d)     (p)->EnumSurfaces(a, b, c, d)

#define IDirectDraw4_FlipToGDISurface(p)             (p)->FlipToGDISurface()

#define IDirectDraw4_GetCaps(p, a, b)                (p)->GetCaps(a, b)

#define IDirectDraw4_GetDisplayMode(p, a)            (p)->GetDisplayMode(a)

#define IDirectDraw4_GetFourCCCodes(p, a, b)         (p)->GetFourCCCodes(a, b)

#define IDirectDraw4_GetGDISurface(p, a)             (p)->GetGDISurface(a)

#define IDirectDraw4_GetMonitorFrequency(p, a)       (p)->GetMonitorFrequency(a)

#define IDirectDraw4_GetScanLine(p, a)               (p)->GetScanLine(a)

#define IDirectDraw4_GetVerticalBlankStatus(p, a)    (p)->GetVerticalBlankStatus(a)

#define IDirectDraw4_Initialize(p, a)                (p)->Initialize(a)

#define IDirectDraw4_RestoreDisplayMode(p)           (p)->RestoreDisplayMode()

#define IDirectDraw4_SetCooperativeLevel(p, a, b)    (p)->SetCooperativeLevel(a, b)

#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e)

#define IDirectDraw4_WaitForVerticalBlank(p, a, b)   (p)->WaitForVerticalBlank(a, b)

#define IDirectDraw4_GetAvailableVidMem(p, a, b, c)  (p)->GetAvailableVidMem(a, b, c)

#define IDirectDraw4_GetSurfaceFromDC(p, a, b)       (p)->GetSurfaceFromDC(a, b)

#define IDirectDraw4_RestoreAllSurfaces(p)           (p)->RestoreAllSurfaces()

#define IDirectDraw4_TestCooperativeLevel(p)         (p)->TestCooperativeLevel()

#define IDirectDraw4_GetDeviceIdentifier(p,a,b)      (p)->GetDeviceIdentifier(a,b)

#endif



#endif



#if defined( _WIN32 ) && !defined( _NO_COM )

#undef INTERFACE

#define INTERFACE IDirectDraw7

DECLARE_INTERFACE_( IDirectDraw7, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDraw methods ***/

    STDMETHOD(Compact)(THIS) PURE;

    STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;

    STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;

    STDMETHOD(CreateSurface)(THIS_  LPDDSURFACEDESC2, LPDIRECTDRAWSURFACE7 FAR *, IUnknown FAR *) PURE;

    STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE7, LPDIRECTDRAWSURFACE7 FAR * ) PURE;

    STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC2, LPVOID, LPDDENUMMODESCALLBACK2 ) PURE;

    STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC2, LPVOID,LPDDENUMSURFACESCALLBACK7 ) PURE;

    STDMETHOD(FlipToGDISurface)(THIS) PURE;

    STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;

    STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC2) PURE;

    STDMETHOD(GetFourCCCodes)(THIS_  LPDWORD, LPDWORD ) PURE;

    STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE7 FAR *) PURE;

    STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;

    STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;

    STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;

    STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;

    STDMETHOD(RestoreDisplayMode)(THIS) PURE;

    STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;

    STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;

    STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;

    /*** Added in the v2 interface ***/

    STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2, LPDWORD, LPDWORD) PURE;

    /*** Added in the V4 Interface ***/

    STDMETHOD(GetSurfaceFromDC) (THIS_ HDC, LPDIRECTDRAWSURFACE7 *) PURE;

    STDMETHOD(RestoreAllSurfaces)(THIS) PURE;

    STDMETHOD(TestCooperativeLevel)(THIS) PURE;

    STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER2, DWORD ) PURE;

    STDMETHOD(StartModeTest)(THIS_ LPSIZE, DWORD, DWORD ) PURE;

    STDMETHOD(EvaluateMode)(THIS_ DWORD, DWORD * ) PURE;

};

#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDraw7_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)

#define IDirectDraw7_AddRef(p)                       (p)->lpVtbl->AddRef(p)

#define IDirectDraw7_Release(p)                      (p)->lpVtbl->Release(p)

#define IDirectDraw7_Compact(p)                      (p)->lpVtbl->Compact(p)

#define IDirectDraw7_CreateClipper(p, a, b, c)       (p)->lpVtbl->CreateClipper(p, a, b, c)

#define IDirectDraw7_CreatePalette(p, a, b, c, d)    (p)->lpVtbl->CreatePalette(p, a, b, c, d)

#define IDirectDraw7_CreateSurface(p, a, b, c)       (p)->lpVtbl->CreateSurface(p, a, b, c)

#define IDirectDraw7_DuplicateSurface(p, a, b)       (p)->lpVtbl->DuplicateSurface(p, a, b)

#define IDirectDraw7_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)

#define IDirectDraw7_EnumSurfaces(p, a, b, c, d)     (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)

#define IDirectDraw7_FlipToGDISurface(p)             (p)->lpVtbl->FlipToGDISurface(p)

#define IDirectDraw7_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)

#define IDirectDraw7_GetDisplayMode(p, a)            (p)->lpVtbl->GetDisplayMode(p, a)

#define IDirectDraw7_GetFourCCCodes(p, a, b)         (p)->lpVtbl->GetFourCCCodes(p, a, b)

#define IDirectDraw7_GetGDISurface(p, a)             (p)->lpVtbl->GetGDISurface(p, a)

#define IDirectDraw7_GetMonitorFrequency(p, a)       (p)->lpVtbl->GetMonitorFrequency(p, a)

#define IDirectDraw7_GetScanLine(p, a)               (p)->lpVtbl->GetScanLine(p, a)

#define IDirectDraw7_GetVerticalBlankStatus(p, a)    (p)->lpVtbl->GetVerticalBlankStatus(p, a)

#define IDirectDraw7_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)

#define IDirectDraw7_RestoreDisplayMode(p)           (p)->lpVtbl->RestoreDisplayMode(p)

#define IDirectDraw7_SetCooperativeLevel(p, a, b)    (p)->lpVtbl->SetCooperativeLevel(p, a, b)

#define IDirectDraw7_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e)

#define IDirectDraw7_WaitForVerticalBlank(p, a, b)   (p)->lpVtbl->WaitForVerticalBlank(p, a, b)

#define IDirectDraw7_GetAvailableVidMem(p, a, b, c)  (p)->lpVtbl->GetAvailableVidMem(p, a, b, c)

#define IDirectDraw7_GetSurfaceFromDC(p, a, b)       (p)->lpVtbl->GetSurfaceFromDC(p, a, b)

#define IDirectDraw7_RestoreAllSurfaces(p)           (p)->lpVtbl->RestoreAllSurfaces(p)

#define IDirectDraw7_TestCooperativeLevel(p)         (p)->lpVtbl->TestCooperativeLevel(p)

#define IDirectDraw7_GetDeviceIdentifier(p,a,b)      (p)->lpVtbl->GetDeviceIdentifier(p,a,b)

#define IDirectDraw7_StartModeTest(p,a,b,c)        (p)->lpVtbl->StartModeTest(p,a,b,c)

#define IDirectDraw7_EvaluateMode(p,a,b)           (p)->lpVtbl->EvaluateMode(p,a,b)

#else

#define IDirectDraw7_QueryInterface(p, a, b)         (p)->QueryInterface(a, b)

#define IDirectDraw7_AddRef(p)                       (p)->AddRef()

#define IDirectDraw7_Release(p)                      (p)->Release()

#define IDirectDraw7_Compact(p)                      (p)->Compact()

#define IDirectDraw7_CreateClipper(p, a, b, c)       (p)->CreateClipper(a, b, c)

#define IDirectDraw7_CreatePalette(p, a, b, c, d)    (p)->CreatePalette(a, b, c, d)

#define IDirectDraw7_CreateSurface(p, a, b, c)       (p)->CreateSurface(a, b, c)

#define IDirectDraw7_DuplicateSurface(p, a, b)       (p)->DuplicateSurface(a, b)

#define IDirectDraw7_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)

#define IDirectDraw7_EnumSurfaces(p, a, b, c, d)     (p)->EnumSurfaces(a, b, c, d)

#define IDirectDraw7_FlipToGDISurface(p)             (p)->FlipToGDISurface()

#define IDirectDraw7_GetCaps(p, a, b)                (p)->GetCaps(a, b)

#define IDirectDraw7_GetDisplayMode(p, a)            (p)->GetDisplayMode(a)

#define IDirectDraw7_GetFourCCCodes(p, a, b)         (p)->GetFourCCCodes(a, b)

#define IDirectDraw7_GetGDISurface(p, a)             (p)->GetGDISurface(a)

#define IDirectDraw7_GetMonitorFrequency(p, a)       (p)->GetMonitorFrequency(a)

#define IDirectDraw7_GetScanLine(p, a)               (p)->GetScanLine(a)

#define IDirectDraw7_GetVerticalBlankStatus(p, a)    (p)->GetVerticalBlankStatus(a)

#define IDirectDraw7_Initialize(p, a)                (p)->Initialize(a)

#define IDirectDraw7_RestoreDisplayMode(p)           (p)->RestoreDisplayMode()

#define IDirectDraw7_SetCooperativeLevel(p, a, b)    (p)->SetCooperativeLevel(a, b)

#define IDirectDraw7_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e)

#define IDirectDraw7_WaitForVerticalBlank(p, a, b)   (p)->WaitForVerticalBlank(a, b)

#define IDirectDraw7_GetAvailableVidMem(p, a, b, c)  (p)->GetAvailableVidMem(a, b, c)

#define IDirectDraw7_GetSurfaceFromDC(p, a, b)       (p)->GetSurfaceFromDC(a, b)

#define IDirectDraw7_RestoreAllSurfaces(p)           (p)->RestoreAllSurfaces()

#define IDirectDraw7_TestCooperativeLevel(p)         (p)->TestCooperativeLevel()

#define IDirectDraw7_GetDeviceIdentifier(p,a,b)      (p)->GetDeviceIdentifier(a,b)

#define IDirectDraw7_StartModeTest(p,a,b,c)        (p)->lpVtbl->StartModeTest(a,b,c)

#define IDirectDraw7_EvaluateMode(p,a,b)           (p)->lpVtbl->EvaluateMode(a,b)

#endif



#endif





/*

 * IDirectDrawPalette

 */

#if defined( _WIN32 ) && !defined( _NO_COM )

#undef INTERFACE

#define INTERFACE IDirectDrawPalette

DECLARE_INTERFACE_( IDirectDrawPalette, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDrawPalette methods ***/

    STDMETHOD(GetCaps)(THIS_ LPDWORD) PURE;

    STDMETHOD(GetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;

    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD, LPPALETTEENTRY) PURE;

    STDMETHOD(SetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;

};



#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDrawPalette_QueryInterface(p, a, b)      (p)->lpVtbl->QueryInterface(p, a, b)

#define IDirectDrawPalette_AddRef(p)                    (p)->lpVtbl->AddRef(p)

#define IDirectDrawPalette_Release(p)                   (p)->lpVtbl->Release(p)

#define IDirectDrawPalette_GetCaps(p, a)                (p)->lpVtbl->GetCaps(p, a)

#define IDirectDrawPalette_GetEntries(p, a, b, c, d)    (p)->lpVtbl->GetEntries(p, a, b, c, d)

#define IDirectDrawPalette_Initialize(p, a, b, c)       (p)->lpVtbl->Initialize(p, a, b, c)

#define IDirectDrawPalette_SetEntries(p, a, b, c, d)    (p)->lpVtbl->SetEntries(p, a, b, c, d)

#else

#define IDirectDrawPalette_QueryInterface(p, a, b)      (p)->QueryInterface(a, b)

#define IDirectDrawPalette_AddRef(p)                    (p)->AddRef()

#define IDirectDrawPalette_Release(p)                   (p)->Release()

#define IDirectDrawPalette_GetCaps(p, a)                (p)->GetCaps(a)

#define IDirectDrawPalette_GetEntries(p, a, b, c, d)    (p)->GetEntries(a, b, c, d)

#define IDirectDrawPalette_Initialize(p, a, b, c)       (p)->Initialize(a, b, c)

#define IDirectDrawPalette_SetEntries(p, a, b, c, d)    (p)->SetEntries(a, b, c, d)

#endif



#endif





/*

 * IDirectDrawClipper

 */

#if defined( _WIN32 ) && !defined( _NO_COM )

#undef INTERFACE

#define INTERFACE IDirectDrawClipper

DECLARE_INTERFACE_( IDirectDrawClipper, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDrawClipper methods ***/

    STDMETHOD(GetClipList)(THIS_ LPRECT, LPRGNDATA, LPDWORD) PURE;

    STDMETHOD(GetHWnd)(THIS_ HWND FAR *) PURE;

    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD) PURE;

    STDMETHOD(IsClipListChanged)(THIS_ BOOL FAR *) PURE;

    STDMETHOD(SetClipList)(THIS_ LPRGNDATA,DWORD) PURE;

    STDMETHOD(SetHWnd)(THIS_ DWORD, HWND ) PURE;

};



#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDrawClipper_QueryInterface(p, a, b)  (p)->lpVtbl->QueryInterface(p, a, b)

#define IDirectDrawClipper_AddRef(p)                (p)->lpVtbl->AddRef(p)

#define IDirectDrawClipper_Release(p)               (p)->lpVtbl->Release(p)

#define IDirectDrawClipper_GetClipList(p, a, b, c)  (p)->lpVtbl->GetClipList(p, a, b, c)

#define IDirectDrawClipper_GetHWnd(p, a)            (p)->lpVtbl->GetHWnd(p, a)

#define IDirectDrawClipper_Initialize(p, a, b)      (p)->lpVtbl->Initialize(p, a, b)

#define IDirectDrawClipper_IsClipListChanged(p, a)  (p)->lpVtbl->IsClipListChanged(p, a)

#define IDirectDrawClipper_SetClipList(p, a, b)     (p)->lpVtbl->SetClipList(p, a, b)

#define IDirectDrawClipper_SetHWnd(p, a, b)         (p)->lpVtbl->SetHWnd(p, a, b)

#else

#define IDirectDrawClipper_QueryInterface(p, a, b)  (p)->QueryInterface(a, b)

#define IDirectDrawClipper_AddRef(p)                (p)->AddRef()

#define IDirectDrawClipper_Release(p)               (p)->Release()

#define IDirectDrawClipper_GetClipList(p, a, b, c)  (p)->GetClipList(a, b, c)

#define IDirectDrawClipper_GetHWnd(p, a)            (p)->GetHWnd(a)

#define IDirectDrawClipper_Initialize(p, a, b)      (p)->Initialize(a, b)

#define IDirectDrawClipper_IsClipListChanged(p, a)  (p)->IsClipListChanged(a)

#define IDirectDrawClipper_SetClipList(p, a, b)     (p)->SetClipList(a, b)

#define IDirectDrawClipper_SetHWnd(p, a, b)         (p)->SetHWnd(a, b)

#endif



#endif



/*

 * IDirectDrawSurface and related interfaces

 */

#if defined( _WIN32 ) && !defined( _NO_COM )

#undef INTERFACE

#define INTERFACE IDirectDrawSurface

DECLARE_INTERFACE_( IDirectDrawSurface, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDrawSurface methods ***/

    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE) PURE;

    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;

    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE, LPRECT,DWORD, LPDDBLTFX) PURE;

    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;

    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE, LPRECT,DWORD) PURE;

    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE) PURE;

    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;

    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;

    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE;

    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE FAR *) PURE;

    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;

    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;

    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;

    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;

    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;

    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;

    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;

    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;

    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;

    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;

    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;

    STDMETHOD(IsLost)(THIS) PURE;

    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;

    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;

    STDMETHOD(Restore)(THIS) PURE;

    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;

    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;

    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;

    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;

    STDMETHOD(Unlock)(THIS_ LPVOID) PURE;

    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE,LPRECT,DWORD, LPDDOVERLAYFX) PURE;

    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;

    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE) PURE;

};



#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDrawSurface_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)

#define IDirectDrawSurface_AddRef(p)                    (p)->lpVtbl->AddRef(p)

#define IDirectDrawSurface_Release(p)                   (p)->lpVtbl->Release(p)

#define IDirectDrawSurface_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)

#define IDirectDrawSurface_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)

#define IDirectDrawSurface_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)

#define IDirectDrawSurface_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)

#define IDirectDrawSurface_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)

#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)

#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)

#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)

#define IDirectDrawSurface_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)

#define IDirectDrawSurface_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)

#define IDirectDrawSurface_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)

#define IDirectDrawSurface_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)

#define IDirectDrawSurface_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)

#define IDirectDrawSurface_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)

#define IDirectDrawSurface_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)

#define IDirectDrawSurface_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)

#define IDirectDrawSurface_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)

#define IDirectDrawSurface_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)

#define IDirectDrawSurface_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)

#define IDirectDrawSurface_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)

#define IDirectDrawSurface_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)

#define IDirectDrawSurface_IsLost(p)                    (p)->lpVtbl->IsLost(p)

#define IDirectDrawSurface_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)

#define IDirectDrawSurface_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)

#define IDirectDrawSurface_Restore(p)                   (p)->lpVtbl->Restore(p)

#define IDirectDrawSurface_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)

#define IDirectDrawSurface_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)

#define IDirectDrawSurface_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)

#define IDirectDrawSurface_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)

#define IDirectDrawSurface_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)

#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)

#define IDirectDrawSurface_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)

#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)

#else

#define IDirectDrawSurface_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)

#define IDirectDrawSurface_AddRef(p)                    (p)->AddRef()

#define IDirectDrawSurface_Release(p)                   (p)->Release()

#define IDirectDrawSurface_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)

#define IDirectDrawSurface_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)

#define IDirectDrawSurface_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)

#define IDirectDrawSurface_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)

#define IDirectDrawSurface_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)

#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)

#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)

#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)

#define IDirectDrawSurface_Flip(p,a,b)                  (p)->Flip(a,b)

#define IDirectDrawSurface_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)

#define IDirectDrawSurface_GetBltStatus(p,a)            (p)->GetBltStatus(a)

#define IDirectDrawSurface_GetCaps(p,b)                 (p)->GetCaps(b)

#define IDirectDrawSurface_GetClipper(p,a)              (p)->GetClipper(a)

#define IDirectDrawSurface_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)

#define IDirectDrawSurface_GetDC(p,a)                   (p)->GetDC(a)

#define IDirectDrawSurface_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)

#define IDirectDrawSurface_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)

#define IDirectDrawSurface_GetPalette(p,a)              (p)->GetPalette(a)

#define IDirectDrawSurface_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)

#define IDirectDrawSurface_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)

#define IDirectDrawSurface_Initialize(p,a,b)            (p)->Initialize(a,b)

#define IDirectDrawSurface_IsLost(p)                    (p)->IsLost()

#define IDirectDrawSurface_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)

#define IDirectDrawSurface_ReleaseDC(p,a)               (p)->ReleaseDC(a)

#define IDirectDrawSurface_Restore(p)                   (p)->Restore()

#define IDirectDrawSurface_SetClipper(p,a)              (p)->SetClipper(a)

#define IDirectDrawSurface_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)

#define IDirectDrawSurface_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)

#define IDirectDrawSurface_SetPalette(p,a)              (p)->SetPalette(a)

#define IDirectDrawSurface_Unlock(p,b)                  (p)->Unlock(b)

#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)

#define IDirectDrawSurface_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)

#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)

#endif



/*

 * IDirectDrawSurface2 and related interfaces

 */

#undef INTERFACE

#define INTERFACE IDirectDrawSurface2

DECLARE_INTERFACE_( IDirectDrawSurface2, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDrawSurface methods ***/

    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2) PURE;

    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;

    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE2, LPRECT,DWORD, LPDDBLTFX) PURE;

    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;

    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE2, LPRECT,DWORD) PURE;

    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE2) PURE;

    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;

    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;

    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2, DWORD) PURE;

    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE2 FAR *) PURE;

    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;

    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;

    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;

    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;

    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;

    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;

    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;

    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;

    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;

    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;

    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;

    STDMETHOD(IsLost)(THIS) PURE;

    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;

    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;

    STDMETHOD(Restore)(THIS) PURE;

    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;

    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;

    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;

    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;

    STDMETHOD(Unlock)(THIS_ LPVOID) PURE;

    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE2,LPRECT,DWORD, LPDDOVERLAYFX) PURE;

    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;

    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE2) PURE;

    /*** Added in the v2 interface ***/

    STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;

    STDMETHOD(PageLock)(THIS_ DWORD) PURE;

    STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;

};



#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDrawSurface2_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)

#define IDirectDrawSurface2_AddRef(p)                    (p)->lpVtbl->AddRef(p)

#define IDirectDrawSurface2_Release(p)                   (p)->lpVtbl->Release(p)

#define IDirectDrawSurface2_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)

#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)

#define IDirectDrawSurface2_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)

#define IDirectDrawSurface2_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)

#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)

#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)

#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)

#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)

#define IDirectDrawSurface2_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)

#define IDirectDrawSurface2_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)

#define IDirectDrawSurface2_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)

#define IDirectDrawSurface2_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)

#define IDirectDrawSurface2_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)

#define IDirectDrawSurface2_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)

#define IDirectDrawSurface2_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)

#define IDirectDrawSurface2_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)

#define IDirectDrawSurface2_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)

#define IDirectDrawSurface2_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)

#define IDirectDrawSurface2_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)

#define IDirectDrawSurface2_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)

#define IDirectDrawSurface2_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)

#define IDirectDrawSurface2_IsLost(p)                    (p)->lpVtbl->IsLost(p)

#define IDirectDrawSurface2_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)

#define IDirectDrawSurface2_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)

#define IDirectDrawSurface2_Restore(p)                   (p)->lpVtbl->Restore(p)

#define IDirectDrawSurface2_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)

#define IDirectDrawSurface2_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)

#define IDirectDrawSurface2_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)

#define IDirectDrawSurface2_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)

#define IDirectDrawSurface2_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)

#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)

#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)

#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)

#define IDirectDrawSurface2_GetDDInterface(p,a)          (p)->lpVtbl->GetDDInterface(p,a)

#define IDirectDrawSurface2_PageLock(p,a)                (p)->lpVtbl->PageLock(p,a)

#define IDirectDrawSurface2_PageUnlock(p,a)              (p)->lpVtbl->PageUnlock(p,a)

#else

#define IDirectDrawSurface2_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)

#define IDirectDrawSurface2_AddRef(p)                    (p)->AddRef()

#define IDirectDrawSurface2_Release(p)                   (p)->Release()

#define IDirectDrawSurface2_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)

#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)

#define IDirectDrawSurface2_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)

#define IDirectDrawSurface2_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)

#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)

#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)

#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)

#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)

#define IDirectDrawSurface2_Flip(p,a,b)                  (p)->Flip(a,b)

#define IDirectDrawSurface2_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)

#define IDirectDrawSurface2_GetBltStatus(p,a)            (p)->GetBltStatus(a)

#define IDirectDrawSurface2_GetCaps(p,b)                 (p)->GetCaps(b)

#define IDirectDrawSurface2_GetClipper(p,a)              (p)->GetClipper(a)

#define IDirectDrawSurface2_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)

#define IDirectDrawSurface2_GetDC(p,a)                   (p)->GetDC(a)

#define IDirectDrawSurface2_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)

#define IDirectDrawSurface2_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)

#define IDirectDrawSurface2_GetPalette(p,a)              (p)->GetPalette(a)

#define IDirectDrawSurface2_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)

#define IDirectDrawSurface2_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)

#define IDirectDrawSurface2_Initialize(p,a,b)            (p)->Initialize(a,b)

#define IDirectDrawSurface2_IsLost(p)                    (p)->IsLost()

#define IDirectDrawSurface2_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)

#define IDirectDrawSurface2_ReleaseDC(p,a)               (p)->ReleaseDC(a)

#define IDirectDrawSurface2_Restore(p)                   (p)->Restore()

#define IDirectDrawSurface2_SetClipper(p,a)              (p)->SetClipper(a)

#define IDirectDrawSurface2_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)

#define IDirectDrawSurface2_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)

#define IDirectDrawSurface2_SetPalette(p,a)              (p)->SetPalette(a)

#define IDirectDrawSurface2_Unlock(p,b)                  (p)->Unlock(b)

#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)

#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)

#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)

#define IDirectDrawSurface2_GetDDInterface(p,a)          (p)->GetDDInterface(a)

#define IDirectDrawSurface2_PageLock(p,a)                (p)->PageLock(a)

#define IDirectDrawSurface2_PageUnlock(p,a)              (p)->PageUnlock(a)

#endif



/*

 * IDirectDrawSurface3 and related interfaces

 */

#undef INTERFACE

#define INTERFACE IDirectDrawSurface3

DECLARE_INTERFACE_( IDirectDrawSurface3, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDrawSurface methods ***/

    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE3) PURE;

    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;

    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE3, LPRECT,DWORD, LPDDBLTFX) PURE;

    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;

    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE3, LPRECT,DWORD) PURE;

    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE3) PURE;

    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;

    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;

    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE3, DWORD) PURE;

    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE3 FAR *) PURE;

    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;

    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;

    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;

    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;

    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;

    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;

    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;

    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;

    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;

    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;

    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;

    STDMETHOD(IsLost)(THIS) PURE;

    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;

    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;

    STDMETHOD(Restore)(THIS) PURE;

    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;

    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;

    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;

    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;

    STDMETHOD(Unlock)(THIS_ LPVOID) PURE;

    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE3,LPRECT,DWORD, LPDDOVERLAYFX) PURE;

    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;

    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE3) PURE;

    /*** Added in the v2 interface ***/

    STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;

    STDMETHOD(PageLock)(THIS_ DWORD) PURE;

    STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;

    /*** Added in the V3 interface ***/

    STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC, DWORD) PURE;

};



#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDrawSurface3_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)

#define IDirectDrawSurface3_AddRef(p)                    (p)->lpVtbl->AddRef(p)

#define IDirectDrawSurface3_Release(p)                   (p)->lpVtbl->Release(p)

#define IDirectDrawSurface3_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)

#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)

#define IDirectDrawSurface3_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)

#define IDirectDrawSurface3_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)

#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)

#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)

#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)

#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)

#define IDirectDrawSurface3_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)

#define IDirectDrawSurface3_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)

#define IDirectDrawSurface3_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)

#define IDirectDrawSurface3_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)

#define IDirectDrawSurface3_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)

#define IDirectDrawSurface3_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)

#define IDirectDrawSurface3_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)

#define IDirectDrawSurface3_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)

#define IDirectDrawSurface3_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)

#define IDirectDrawSurface3_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)

#define IDirectDrawSurface3_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)

#define IDirectDrawSurface3_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)

#define IDirectDrawSurface3_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)

#define IDirectDrawSurface3_IsLost(p)                    (p)->lpVtbl->IsLost(p)

#define IDirectDrawSurface3_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)

#define IDirectDrawSurface3_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)

#define IDirectDrawSurface3_Restore(p)                   (p)->lpVtbl->Restore(p)

#define IDirectDrawSurface3_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)

#define IDirectDrawSurface3_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)

#define IDirectDrawSurface3_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)

#define IDirectDrawSurface3_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)

#define IDirectDrawSurface3_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)

#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)

#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)

#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)

#define IDirectDrawSurface3_GetDDInterface(p,a)          (p)->lpVtbl->GetDDInterface(p,a)

#define IDirectDrawSurface3_PageLock(p,a)                (p)->lpVtbl->PageLock(p,a)

#define IDirectDrawSurface3_PageUnlock(p,a)              (p)->lpVtbl->PageUnlock(p,a)

#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b)        (p)->lpVtbl->SetSurfaceDesc(p,a,b)

#else

#define IDirectDrawSurface3_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)

#define IDirectDrawSurface3_AddRef(p)                    (p)->AddRef()

#define IDirectDrawSurface3_Release(p)                   (p)->Release()

#define IDirectDrawSurface3_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)

#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)

#define IDirectDrawSurface3_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)

#define IDirectDrawSurface3_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)

#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)

#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)

#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)

#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)

#define IDirectDrawSurface3_Flip(p,a,b)                  (p)->Flip(a,b)

#define IDirectDrawSurface3_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)

#define IDirectDrawSurface3_GetBltStatus(p,a)            (p)->GetBltStatus(a)

#define IDirectDrawSurface3_GetCaps(p,b)                 (p)->GetCaps(b)

#define IDirectDrawSurface3_GetClipper(p,a)              (p)->GetClipper(a)

#define IDirectDrawSurface3_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)

#define IDirectDrawSurface3_GetDC(p,a)                   (p)->GetDC(a)

#define IDirectDrawSurface3_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)

#define IDirectDrawSurface3_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)

#define IDirectDrawSurface3_GetPalette(p,a)              (p)->GetPalette(a)

#define IDirectDrawSurface3_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)

#define IDirectDrawSurface3_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)

#define IDirectDrawSurface3_Initialize(p,a,b)            (p)->Initialize(a,b)

#define IDirectDrawSurface3_IsLost(p)                    (p)->IsLost()

#define IDirectDrawSurface3_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)

#define IDirectDrawSurface3_ReleaseDC(p,a)               (p)->ReleaseDC(a)

#define IDirectDrawSurface3_Restore(p)                   (p)->Restore()

#define IDirectDrawSurface3_SetClipper(p,a)              (p)->SetClipper(a)

#define IDirectDrawSurface3_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)

#define IDirectDrawSurface3_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)

#define IDirectDrawSurface3_SetPalette(p,a)              (p)->SetPalette(a)

#define IDirectDrawSurface3_Unlock(p,b)                  (p)->Unlock(b)

#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)

#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)

#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)

#define IDirectDrawSurface3_GetDDInterface(p,a)          (p)->GetDDInterface(a)

#define IDirectDrawSurface3_PageLock(p,a)                (p)->PageLock(a)

#define IDirectDrawSurface3_PageUnlock(p,a)              (p)->PageUnlock(a)

#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b)        (p)->SetSurfaceDesc(a,b)

#endif



/*

 * IDirectDrawSurface4 and related interfaces

 */

#undef INTERFACE

#define INTERFACE IDirectDrawSurface4

DECLARE_INTERFACE_( IDirectDrawSurface4, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDrawSurface methods ***/

    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE4) PURE;

    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;

    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE4, LPRECT,DWORD, LPDDBLTFX) PURE;

    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;

    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE4, LPRECT,DWORD) PURE;

    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE4) PURE;

    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK2) PURE;

    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK2) PURE;

    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE4, DWORD) PURE;

    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2, LPDIRECTDRAWSURFACE4 FAR *) PURE;

    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;

    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2) PURE;

    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;

    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;

    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;

    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;

    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;

    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;

    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;

    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2) PURE;

    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC2) PURE;

    STDMETHOD(IsLost)(THIS) PURE;

    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC2,DWORD,HANDLE) PURE;

    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;

    STDMETHOD(Restore)(THIS) PURE;

    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;

    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;

    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;

    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;

    STDMETHOD(Unlock)(THIS_ LPRECT) PURE;

    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE4,LPRECT,DWORD, LPDDOVERLAYFX) PURE;

    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;

    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE4) PURE;

    /*** Added in the v2 interface ***/

    STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;

    STDMETHOD(PageLock)(THIS_ DWORD) PURE;

    STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;

    /*** Added in the v3 interface ***/

    STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2, DWORD) PURE;

    /*** Added in the v4 interface ***/

    STDMETHOD(SetPrivateData)(THIS_ REFGUID, LPVOID, DWORD, DWORD) PURE;

    STDMETHOD(GetPrivateData)(THIS_ REFGUID, LPVOID, LPDWORD) PURE;

    STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;

    STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD) PURE;

    STDMETHOD(ChangeUniquenessValue)(THIS) PURE;

};



#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDrawSurface4_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)

#define IDirectDrawSurface4_AddRef(p)                    (p)->lpVtbl->AddRef(p)

#define IDirectDrawSurface4_Release(p)                   (p)->lpVtbl->Release(p)

#define IDirectDrawSurface4_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)

#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)

#define IDirectDrawSurface4_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)

#define IDirectDrawSurface4_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)

#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)

#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)

#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)

#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)

#define IDirectDrawSurface4_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)

#define IDirectDrawSurface4_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)

#define IDirectDrawSurface4_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)

#define IDirectDrawSurface4_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)

#define IDirectDrawSurface4_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)

#define IDirectDrawSurface4_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)

#define IDirectDrawSurface4_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)

#define IDirectDrawSurface4_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)

#define IDirectDrawSurface4_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)

#define IDirectDrawSurface4_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)

#define IDirectDrawSurface4_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)

#define IDirectDrawSurface4_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)

#define IDirectDrawSurface4_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)

#define IDirectDrawSurface4_IsLost(p)                    (p)->lpVtbl->IsLost(p)

#define IDirectDrawSurface4_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)

#define IDirectDrawSurface4_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)

#define IDirectDrawSurface4_Restore(p)                   (p)->lpVtbl->Restore(p)

#define IDirectDrawSurface4_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)

#define IDirectDrawSurface4_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)

#define IDirectDrawSurface4_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)

#define IDirectDrawSurface4_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)

#define IDirectDrawSurface4_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)

#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)

#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)

#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)

#define IDirectDrawSurface4_GetDDInterface(p,a)          (p)->lpVtbl->GetDDInterface(p,a)

#define IDirectDrawSurface4_PageLock(p,a)                (p)->lpVtbl->PageLock(p,a)

#define IDirectDrawSurface4_PageUnlock(p,a)              (p)->lpVtbl->PageUnlock(p,a)

#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b)        (p)->lpVtbl->SetSurfaceDesc(p,a,b)

#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)

#define IDirectDrawSurface4_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)

#define IDirectDrawSurface4_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)

#define IDirectDrawSurface4_GetUniquenessValue(p, a)     (p)->lpVtbl->GetUniquenessValue(p, a)

#define IDirectDrawSurface4_ChangeUniquenessValue(p)     (p)->lpVtbl->ChangeUniquenessValue(p)

#else

#define IDirectDrawSurface4_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)

#define IDirectDrawSurface4_AddRef(p)                    (p)->AddRef()

#define IDirectDrawSurface4_Release(p)                   (p)->Release()

#define IDirectDrawSurface4_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)

#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)

#define IDirectDrawSurface4_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)

#define IDirectDrawSurface4_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)

#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)

#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)

#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)

#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)

#define IDirectDrawSurface4_Flip(p,a,b)                  (p)->Flip(a,b)

#define IDirectDrawSurface4_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)

#define IDirectDrawSurface4_GetBltStatus(p,a)            (p)->GetBltStatus(a)

#define IDirectDrawSurface4_GetCaps(p,b)                 (p)->GetCaps(b)

#define IDirectDrawSurface4_GetClipper(p,a)              (p)->GetClipper(a)

#define IDirectDrawSurface4_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)

#define IDirectDrawSurface4_GetDC(p,a)                   (p)->GetDC(a)

#define IDirectDrawSurface4_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)

#define IDirectDrawSurface4_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)

#define IDirectDrawSurface4_GetPalette(p,a)              (p)->GetPalette(a)

#define IDirectDrawSurface4_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)

#define IDirectDrawSurface4_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)

#define IDirectDrawSurface4_Initialize(p,a,b)            (p)->Initialize(a,b)

#define IDirectDrawSurface4_IsLost(p)                    (p)->IsLost()

#define IDirectDrawSurface4_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)

#define IDirectDrawSurface4_ReleaseDC(p,a)               (p)->ReleaseDC(a)

#define IDirectDrawSurface4_Restore(p)                   (p)->Restore()

#define IDirectDrawSurface4_SetClipper(p,a)              (p)->SetClipper(a)

#define IDirectDrawSurface4_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)

#define IDirectDrawSurface4_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)

#define IDirectDrawSurface4_SetPalette(p,a)              (p)->SetPalette(a)

#define IDirectDrawSurface4_Unlock(p,b)                  (p)->Unlock(b)

#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)

#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)

#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)

#define IDirectDrawSurface4_GetDDInterface(p,a)          (p)->GetDDInterface(a)

#define IDirectDrawSurface4_PageLock(p,a)                (p)->PageLock(a)

#define IDirectDrawSurface4_PageUnlock(p,a)              (p)->PageUnlock(a)

#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b)        (p)->SetSurfaceDesc(a,b)

#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)

#define IDirectDrawSurface4_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)

#define IDirectDrawSurface4_FreePrivateData(p,a)         (p)->FreePrivateData(a)

#define IDirectDrawSurface4_GetUniquenessValue(p, a)     (p)->GetUniquenessValue(a)

#define IDirectDrawSurface4_ChangeUniquenessValue(p)     (p)->ChangeUniquenessValue()

#endif



/*

 * IDirectDrawSurface7 and related interfaces

 */

#undef INTERFACE

#define INTERFACE IDirectDrawSurface7

DECLARE_INTERFACE_( IDirectDrawSurface7, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDrawSurface methods ***/

    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE7) PURE;

    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;

    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE7, LPRECT,DWORD, LPDDBLTFX) PURE;

    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;

    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE7, LPRECT,DWORD) PURE;

    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE7) PURE;

    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK7) PURE;

    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK7) PURE;

    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE7, DWORD) PURE;

    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2, LPDIRECTDRAWSURFACE7 FAR *) PURE;

    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;

    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2) PURE;

    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;

    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;

    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;

    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;

    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;

    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;

    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;

    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2) PURE;

    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC2) PURE;

    STDMETHOD(IsLost)(THIS) PURE;

    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC2,DWORD,HANDLE) PURE;

    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;

    STDMETHOD(Restore)(THIS) PURE;

    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;

    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;

    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;

    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;

    STDMETHOD(Unlock)(THIS_ LPRECT) PURE;

    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE7,LPRECT,DWORD, LPDDOVERLAYFX) PURE;

    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;

    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE7) PURE;

    /*** Added in the v2 interface ***/

    STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;

    STDMETHOD(PageLock)(THIS_ DWORD) PURE;

    STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;

    /*** Added in the v3 interface ***/

    STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2, DWORD) PURE;

    /*** Added in the v4 interface ***/

    STDMETHOD(SetPrivateData)(THIS_ REFGUID, LPVOID, DWORD, DWORD) PURE;

    STDMETHOD(GetPrivateData)(THIS_ REFGUID, LPVOID, LPDWORD) PURE;

    STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;

    STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD) PURE;

    STDMETHOD(ChangeUniquenessValue)(THIS) PURE;

    /*** Moved Texture7 methods here ***/

    STDMETHOD(SetPriority)(THIS_ DWORD) PURE;

    STDMETHOD(GetPriority)(THIS_ LPDWORD) PURE;

    STDMETHOD(SetLOD)(THIS_ DWORD) PURE;

    STDMETHOD(GetLOD)(THIS_ LPDWORD) PURE;

};



#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDrawSurface7_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)

#define IDirectDrawSurface7_AddRef(p)                    (p)->lpVtbl->AddRef(p)

#define IDirectDrawSurface7_Release(p)                   (p)->lpVtbl->Release(p)

#define IDirectDrawSurface7_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)

#define IDirectDrawSurface7_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)

#define IDirectDrawSurface7_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)

#define IDirectDrawSurface7_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)

#define IDirectDrawSurface7_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)

#define IDirectDrawSurface7_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)

#define IDirectDrawSurface7_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)

#define IDirectDrawSurface7_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)

#define IDirectDrawSurface7_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)

#define IDirectDrawSurface7_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)

#define IDirectDrawSurface7_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)

#define IDirectDrawSurface7_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)

#define IDirectDrawSurface7_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)

#define IDirectDrawSurface7_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)

#define IDirectDrawSurface7_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)

#define IDirectDrawSurface7_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)

#define IDirectDrawSurface7_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)

#define IDirectDrawSurface7_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)

#define IDirectDrawSurface7_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)

#define IDirectDrawSurface7_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)

#define IDirectDrawSurface7_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)

#define IDirectDrawSurface7_IsLost(p)                    (p)->lpVtbl->IsLost(p)

#define IDirectDrawSurface7_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)

#define IDirectDrawSurface7_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)

#define IDirectDrawSurface7_Restore(p)                   (p)->lpVtbl->Restore(p)

#define IDirectDrawSurface7_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)

#define IDirectDrawSurface7_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)

#define IDirectDrawSurface7_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)

#define IDirectDrawSurface7_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)

#define IDirectDrawSurface7_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)

#define IDirectDrawSurface7_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)

#define IDirectDrawSurface7_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)

#define IDirectDrawSurface7_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)

#define IDirectDrawSurface7_GetDDInterface(p,a)          (p)->lpVtbl->GetDDInterface(p,a)

#define IDirectDrawSurface7_PageLock(p,a)                (p)->lpVtbl->PageLock(p,a)

#define IDirectDrawSurface7_PageUnlock(p,a)              (p)->lpVtbl->PageUnlock(p,a)

#define IDirectDrawSurface7_SetSurfaceDesc(p,a,b)        (p)->lpVtbl->SetSurfaceDesc(p,a,b)

#define IDirectDrawSurface7_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)

#define IDirectDrawSurface7_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)

#define IDirectDrawSurface7_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)

#define IDirectDrawSurface7_GetUniquenessValue(p, a)     (p)->lpVtbl->GetUniquenessValue(p, a)

#define IDirectDrawSurface7_ChangeUniquenessValue(p)     (p)->lpVtbl->ChangeUniquenessValue(p)

#define IDirectDrawSurface7_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)

#define IDirectDrawSurface7_GetPriority(p,a)             (p)->lpVtbl->GetPriority(p,a)

#define IDirectDrawSurface7_SetLOD(p,a)                  (p)->lpVtbl->SetLOD(p,a)

#define IDirectDrawSurface7_GetLOD(p,a)                  (p)->lpVtbl->GetLOD(p,a)

#else

#define IDirectDrawSurface7_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)

#define IDirectDrawSurface7_AddRef(p)                    (p)->AddRef()

#define IDirectDrawSurface7_Release(p)                   (p)->Release()

#define IDirectDrawSurface7_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)

#define IDirectDrawSurface7_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)

#define IDirectDrawSurface7_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)

#define IDirectDrawSurface7_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)

#define IDirectDrawSurface7_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)

#define IDirectDrawSurface7_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)

#define IDirectDrawSurface7_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)

#define IDirectDrawSurface7_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)

#define IDirectDrawSurface7_Flip(p,a,b)                  (p)->Flip(a,b)

#define IDirectDrawSurface7_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)

#define IDirectDrawSurface7_GetBltStatus(p,a)            (p)->GetBltStatus(a)

#define IDirectDrawSurface7_GetCaps(p,b)                 (p)->GetCaps(b)

#define IDirectDrawSurface7_GetClipper(p,a)              (p)->GetClipper(a)

#define IDirectDrawSurface7_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)

#define IDirectDrawSurface7_GetDC(p,a)                   (p)->GetDC(a)

#define IDirectDrawSurface7_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)

#define IDirectDrawSurface7_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)

#define IDirectDrawSurface7_GetPalette(p,a)              (p)->GetPalette(a)

#define IDirectDrawSurface7_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)

#define IDirectDrawSurface7_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)

#define IDirectDrawSurface7_Initialize(p,a,b)            (p)->Initialize(a,b)

#define IDirectDrawSurface7_IsLost(p)                    (p)->IsLost()

#define IDirectDrawSurface7_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)

#define IDirectDrawSurface7_ReleaseDC(p,a)               (p)->ReleaseDC(a)

#define IDirectDrawSurface7_Restore(p)                   (p)->Restore()

#define IDirectDrawSurface7_SetClipper(p,a)              (p)->SetClipper(a)

#define IDirectDrawSurface7_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)

#define IDirectDrawSurface7_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)

#define IDirectDrawSurface7_SetPalette(p,a)              (p)->SetPalette(a)

#define IDirectDrawSurface7_Unlock(p,b)                  (p)->Unlock(b)

#define IDirectDrawSurface7_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)

#define IDirectDrawSurface7_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)

#define IDirectDrawSurface7_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)

#define IDirectDrawSurface7_GetDDInterface(p,a)          (p)->GetDDInterface(a)

#define IDirectDrawSurface7_PageLock(p,a)                (p)->PageLock(a)

#define IDirectDrawSurface7_PageUnlock(p,a)              (p)->PageUnlock(a)

#define IDirectDrawSurface7_SetSurfaceDesc(p,a,b)        (p)->SetSurfaceDesc(a,b)

#define IDirectDrawSurface7_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)

#define IDirectDrawSurface7_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)

#define IDirectDrawSurface7_FreePrivateData(p,a)         (p)->FreePrivateData(a)

#define IDirectDrawSurface7_GetUniquenessValue(p, a)     (p)->GetUniquenessValue(a)

#define IDirectDrawSurface7_ChangeUniquenessValue(p)     (p)->ChangeUniquenessValue()

#define IDirectDrawSurface7_SetPriority(p,a)             (p)->SetPriority(a)

#define IDirectDrawSurface7_GetPriority(p,a)             (p)->GetPriority(a)

#define IDirectDrawSurface7_SetLOD(p,a)                  (p)->SetLOD(a)

#define IDirectDrawSurface7_GetLOD(p,a)                  (p)->GetLOD(a)

#endif





/*

 * IDirectDrawColorControl

 */

#if defined( _WIN32 ) && !defined( _NO_COM )

#undef INTERFACE

#define INTERFACE IDirectDrawColorControl

DECLARE_INTERFACE_( IDirectDrawColorControl, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDrawColorControl methods ***/

    STDMETHOD(GetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;

    STDMETHOD(SetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;

};



#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDrawColorControl_QueryInterface(p, a, b)  (p)->lpVtbl->QueryInterface(p, a, b)

#define IDirectDrawColorControl_AddRef(p)                (p)->lpVtbl->AddRef(p)

#define IDirectDrawColorControl_Release(p)               (p)->lpVtbl->Release(p)

#define IDirectDrawColorControl_GetColorControls(p, a)   (p)->lpVtbl->GetColorControls(p, a)

#define IDirectDrawColorControl_SetColorControls(p, a)   (p)->lpVtbl->SetColorControls(p, a)

#else

#define IDirectDrawColorControl_QueryInterface(p, a, b)  (p)->QueryInterface(a, b)

#define IDirectDrawColorControl_AddRef(p)                (p)->AddRef()

#define IDirectDrawColorControl_Release(p)               (p)->Release()

#define IDirectDrawColorControl_GetColorControls(p, a)   (p)->GetColorControls(a)

#define IDirectDrawColorControl_SetColorControls(p, a)   (p)->SetColorControls(a)

#endif



#endif





/*

 * IDirectDrawGammaControl

 */

#if defined( _WIN32 ) && !defined( _NO_COM )

#undef INTERFACE

#define INTERFACE IDirectDrawGammaControl

DECLARE_INTERFACE_( IDirectDrawGammaControl, IUnknown )

{

    /*** IUnknown methods ***/

    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;

    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;

    STDMETHOD_(ULONG,Release) (THIS) PURE;

    /*** IDirectDrawGammaControl methods ***/

    STDMETHOD(GetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE;

    STDMETHOD(SetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE;

};



#if !defined(__cplusplus) || defined(CINTERFACE)

#define IDirectDrawGammaControl_QueryInterface(p, a, b)  (p)->lpVtbl->QueryInterface(p, a, b)

#define IDirectDrawGammaControl_AddRef(p)                (p)->lpVtbl->AddRef(p)

#define IDirectDrawGammaControl_Release(p)               (p)->lpVtbl->Release(p)

#define IDirectDrawGammaControl_GetGammaRamp(p, a, b)    (p)->lpVtbl->GetGammaRamp(p, a, b)

#define IDirectDrawGammaControl_SetGammaRamp(p, a, b)    (p)->lpVtbl->SetGammaRamp(p, a, b)

#else

#define IDirectDrawGammaControl_QueryInterface(p, a, b)  (p)->QueryInterface(a, b)

#define IDirectDrawGammaControl_AddRef(p)                (p)->AddRef()

#define IDirectDrawGammaControl_Release(p)               (p)->Release()

#define IDirectDrawGammaControl_GetGammaRamp(p, a, b)    (p)->GetGammaRamp(a, b)

#define IDirectDrawGammaControl_SetGammaRamp(p, a, b)    (p)->SetGammaRamp(a, b)

#endif



#endif







#endif





/*

 * DDSURFACEDESC

 */

typedef struct _DDSURFACEDESC

{

    DWORD               dwSize;                 // size of the DDSURFACEDESC structure

    DWORD               dwFlags;                // determines what fields are valid

    DWORD               dwHeight;               // height of surface to be created

    DWORD               dwWidth;                // width of input surface

    union

    {

        LONG            lPitch;                 // distance to start of next line (return value only)

        DWORD           dwLinearSize;           // Formless late-allocated optimized surface size

    } DUMMYUNIONNAMEN(1);

    DWORD               dwBackBufferCount;      // number of back buffers requested

    union

    {

        DWORD           dwMipMapCount;          // number of mip-map levels requested

        DWORD           dwZBufferBitDepth;      // depth of Z buffer requested

        DWORD           dwRefreshRate;          // refresh rate (used when display mode is described)

    } DUMMYUNIONNAMEN(2);

    DWORD               dwAlphaBitDepth;        // depth of alpha buffer requested

    DWORD               dwReserved;             // reserved

    LPVOID              lpSurface;              // pointer to the associated surface memory

    DDCOLORKEY          ddckCKDestOverlay;      // color key for destination overlay use

    DDCOLORKEY          ddckCKDestBlt;          // color key for destination blt use

    DDCOLORKEY          ddckCKSrcOverlay;       // color key for source overlay use

    DDCOLORKEY          ddckCKSrcBlt;           // color key for source blt use

    DDPIXELFORMAT       ddpfPixelFormat;        // pixel format description of the surface

    DDSCAPS             ddsCaps;                // direct draw surface capabilities

} DDSURFACEDESC;



/*

 * DDSURFACEDESC2

 */

typedef struct _DDSURFACEDESC2

{

    DWORD               dwSize;                 // size of the DDSURFACEDESC structure

    DWORD               dwFlags;                // determines what fields are valid

    DWORD               dwHeight;               // height of surface to be created

    DWORD               dwWidth;                // width of input surface

    union

    {

        LONG            lPitch;                 // distance to start of next line (return value only)

        DWORD           dwLinearSize;           // Formless late-allocated optimized surface size

    } DUMMYUNIONNAMEN(1);

    union

    {

        DWORD           dwBackBufferCount;      // number of back buffers requested

        DWORD           dwDepth;                // the depth if this is a volume texture 

    } DUMMYUNIONNAMEN(5);

    union

    {

        DWORD           dwMipMapCount;          // number of mip-map levels requestde

                                                // dwZBufferBitDepth removed, use ddpfPixelFormat one instead

        DWORD           dwRefreshRate;          // refresh rate (used when display mode is described)

        DWORD           dwSrcVBHandle;          // The source used in VB::Optimize

    } DUMMYUNIONNAMEN(2);

    DWORD               dwAlphaBitDepth;        // depth of alpha buffer requested

    DWORD               dwReserved;             // reserved

    LPVOID              lpSurface;              // pointer to the associated surface memory

    union

    {

        DDCOLORKEY      ddckCKDestOverlay;      // color key for destination overlay use

        DWORD           dwEmptyFaceColor;       // Physical color for empty cubemap faces

    } DUMMYUNIONNAMEN(3);

    DDCOLORKEY          ddckCKDestBlt;          // color key for destination blt use

    DDCOLORKEY          ddckCKSrcOverlay;       // color key for source overlay use

    DDCOLORKEY          ddckCKSrcBlt;           // color key for source blt use

    union

    {

        DDPIXELFORMAT   ddpfPixelFormat;        // pixel format description of the surface

        DWORD           dwFVF;                  // vertex format description of vertex buffers

    } DUMMYUNIONNAMEN(4);

    DDSCAPS2            ddsCaps;                // direct draw surface capabilities

    DWORD               dwTextureStage;         // stage in multitexture cascade

} DDSURFACEDESC2;



/*

 * ddsCaps field is valid.

 */

#define DDSD_CAPS               0x00000001l     // default



/*

 * dwHeight field is valid.

 */

#define DDSD_HEIGHT             0x00000002l



/*

 * dwWidth field is valid.

 */

#define DDSD_WIDTH              0x00000004l



/*

 * lPitch is valid.

 */

#define DDSD_PITCH              0x00000008l



/*

 * dwBackBufferCount is valid.

 */

#define DDSD_BACKBUFFERCOUNT    0x00000020l



/*

 * dwZBufferBitDepth is valid.  (shouldnt be used in DDSURFACEDESC2)

 */

#define DDSD_ZBUFFERBITDEPTH    0x00000040l



/*

 * dwAlphaBitDepth is valid.

 */

#define DDSD_ALPHABITDEPTH      0x00000080l





/*

 * lpSurface is valid.

 */

#define DDSD_LPSURFACE          0x00000800l



/*

 * ddpfPixelFormat is valid.

 */

#define DDSD_PIXELFORMAT        0x00001000l



/*

 * ddckCKDestOverlay is valid.

 */

#define DDSD_CKDESTOVERLAY      0x00002000l



/*

 * ddckCKDestBlt is valid.

 */

#define DDSD_CKDESTBLT          0x00004000l



/*

 * ddckCKSrcOverlay is valid.

 */

#define DDSD_CKSRCOVERLAY       0x00008000l



/*

 * ddckCKSrcBlt is valid.

 */

#define DDSD_CKSRCBLT           0x00010000l



/*

 * dwMipMapCount is valid.

 */

#define DDSD_MIPMAPCOUNT        0x00020000l



 /*

  * dwRefreshRate is valid

  */

#define DDSD_REFRESHRATE        0x00040000l



/*

 * dwLinearSize is valid

 */

#define DDSD_LINEARSIZE         0x00080000l



/*

 * dwTextureStage is valid

 */

#define DDSD_TEXTURESTAGE       0x00100000l

/*

 * dwFVF is valid

 */

#define DDSD_FVF                0x00200000l

/*

 * dwSrcVBHandle is valid

 */

#define DDSD_SRCVBHANDLE        0x00400000l



/*

 * dwDepth is valid

 */

#define DDSD_DEPTH              0x00800000l



/*

 * All input fields are valid.

 */

#define DDSD_ALL                0x00fff9eel



/*

 * DDOPTSURFACEDESC

 */

typedef struct _DDOPTSURFACEDESC

{

    DWORD       dwSize;             // size of the DDOPTSURFACEDESC structure

    DWORD       dwFlags;            // determines what fields are valid

    DDSCAPS2    ddSCaps;            // Common caps like: Memory type

    DDOSCAPS    ddOSCaps;           // Common caps like: Memory type

    GUID        guid;               // Compression technique GUID

    DWORD       dwCompressionRatio; // Compression ratio

} DDOPTSURFACEDESC;



/*

 * guid field is valid.

 */

#define DDOSD_GUID                  0x00000001l



/*

 * dwCompressionRatio field is valid.

 */

#define DDOSD_COMPRESSION_RATIO     0x00000002l



/*

 * ddSCaps field is valid.

 */

#define DDOSD_SCAPS                 0x00000004l



/*

 * ddOSCaps field is valid.

 */

#define DDOSD_OSCAPS                0x00000008l



/*

 * All input fields are valid.

 */

#define DDOSD_ALL                   0x0000000fl



/*

 * The surface's optimized pixelformat is compressed

 */

#define DDOSDCAPS_OPTCOMPRESSED                 0x00000001l



/*

 * The surface's optimized pixelformat is reordered

 */

#define DDOSDCAPS_OPTREORDERED                  0x00000002l



/*

 * The opt surface is a monolithic mipmap

 */

#define DDOSDCAPS_MONOLITHICMIPMAP              0x00000004l



/*

 * The valid Surf caps:

 * #define DDSCAPS_SYSTEMMEMORY                 0x00000800l

 * #define DDSCAPS_VIDEOMEMORY          0x00004000l

 * #define DDSCAPS_LOCALVIDMEM          0x10000000l

 * #define DDSCAPS_NONLOCALVIDMEM       0x20000000l

 */

#define DDOSDCAPS_VALIDSCAPS            0x30004800l



/*

 * The valid OptSurf caps

 */

#define DDOSDCAPS_VALIDOSCAPS           0x00000007l





/*

 * DDCOLORCONTROL

 */

typedef struct _DDCOLORCONTROL

{

    DWORD               dwSize;

    DWORD               dwFlags;

    LONG                lBrightness;

    LONG                lContrast;

    LONG                lHue;

    LONG                lSaturation;

    LONG                lSharpness;

    LONG                lGamma;

    LONG                lColorEnable;

    DWORD               dwReserved1;

} DDCOLORCONTROL;





/*

 * lBrightness field is valid.

 */

#define DDCOLOR_BRIGHTNESS              0x00000001l



/*

 * lContrast field is valid.

 */

#define DDCOLOR_CONTRAST                0x00000002l



/*

 * lHue field is valid.

 */

#define DDCOLOR_HUE                     0x00000004l



/*

 * lSaturation field is valid.

 */

#define DDCOLOR_SATURATION              0x00000008l



/*

 * lSharpness field is valid.

 */

#define DDCOLOR_SHARPNESS               0x00000010l



/*

 * lGamma field is valid.

 */

#define DDCOLOR_GAMMA                   0x00000020l



/*

 * lColorEnable field is valid.

 */

#define DDCOLOR_COLORENABLE             0x00000040l







/*============================================================================

 *

 * Direct Draw Capability Flags

 *

 * These flags are used to describe the capabilities of a given Surface.

 * All flags are bit flags.

 *

 *==========================================================================*/



/****************************************************************************

 *

 * DIRECTDRAWSURFACE CAPABILITY FLAGS

 *

 ****************************************************************************/



/*

 * This bit is reserved. It should not be specified.

 */

#define DDSCAPS_RESERVED1                       0x00000001l



/*

 * Indicates that this surface contains alpha-only information.

 * (To determine if a surface is RGBA/YUVA, the pixel format must be

 * interrogated.)

 */

#define DDSCAPS_ALPHA                           0x00000002l



/*

 * Indicates that this surface is a backbuffer.  It is generally

 * set by CreateSurface when the DDSCAPS_FLIP capability bit is set.

 * It indicates that this surface is THE back buffer of a surface

 * flipping structure.  DirectDraw supports N surfaces in a

 * surface flipping structure.  Only the surface that immediately

 * precedeces the DDSCAPS_FRONTBUFFER has this capability bit set.

 * The other surfaces are identified as back buffers by the presence

 * of the DDSCAPS_FLIP capability, their attachment order, and the

 * absence of the DDSCAPS_FRONTBUFFER and DDSCAPS_BACKBUFFER

 * capabilities.  The bit is sent to CreateSurface when a standalone

 * back buffer is being created.  This surface could be attached to

 * a front buffer and/or back buffers to form a flipping surface

 * structure after the CreateSurface call.  See AddAttachments for

 * a detailed description of the behaviors in this case.

 */

#define DDSCAPS_BACKBUFFER                      0x00000004l



/*

 * Indicates a complex surface structure is being described.  A

 * complex surface structure results in the creation of more than

 * one surface.  The additional surfaces are attached to the root

 * surface.  The complex structure can only be destroyed by

 * destroying the root.

 */

#define DDSCAPS_COMPLEX                         0x00000008l



/*

 * Indicates that this surface is a part of a surface flipping structure.

 * When it is passed to CreateSurface the DDSCAPS_FRONTBUFFER and

 * DDSCAP_BACKBUFFER bits are not set.  They are set by CreateSurface

 * on the resulting creations.  The dwBackBufferCount field in the

 * DDSURFACEDESC structure must be set to at least 1 in order for

 * the CreateSurface call to succeed.  The DDSCAPS_COMPLEX capability

 * must always be set with creating multiple surfaces through CreateSurface.

 */

#define DDSCAPS_FLIP                            0x00000010l



/*

 * Indicates that this surface is THE front buffer of a surface flipping

 * structure.  It is generally set by CreateSurface when the DDSCAPS_FLIP

 * capability bit is set.

 * If this capability is sent to CreateSurface then a standalonw front buffer

 * is created.  This surface will not have the DDSCAPS_FLIP capability.

 * It can be attached to other back buffers to form a flipping structure.

 * See AddAttachments for a detailed description of the behaviors in this

 * case.

 */

#define DDSCAPS_FRONTBUFFER                     0x00000020l



/*

 * Indicates that this surface is any offscreen surface that is not an overlay,

 * texture, zbuffer, front buffer, back buffer, or alpha surface.  It is used

 * to identify plain vanilla surfaces.

 */

#define DDSCAPS_OFFSCREENPLAIN                  0x00000040l



/*

 * Indicates that this surface is an overlay.  It may or may not be directly visible

 * depending on whether or not it is currently being overlayed onto the primary

 * surface.  DDSCAPS_VISIBLE can be used to determine whether or not it is being

 * overlayed at the moment.

 */

#define DDSCAPS_OVERLAY                         0x00000080l



/*

 * Indicates that unique DirectDrawPalette objects can be created and

 * attached to this surface.

 */

#define DDSCAPS_PALETTE                         0x00000100l



/*

 * Indicates that this surface is the primary surface.  The primary

 * surface represents what the user is seeing at the moment.

 */

#define DDSCAPS_PRIMARYSURFACE                  0x00000200l





/*

 * This flag used to be DDSCAPS_PRIMARYSURFACELEFT, which is now

 * obsolete.

 */

#define DDSCAPS_RESERVED3               0x00000400l

#define DDSCAPS_PRIMARYSURFACELEFT              0x00000000l



/*

 * Indicates that this surface memory was allocated in system memory

 */

#define DDSCAPS_SYSTEMMEMORY                    0x00000800l



/*

 * Indicates that this surface can be used as a 3D texture.  It does not

 * indicate whether or not the surface is being used for that purpose.

 */

#define DDSCAPS_TEXTURE                         0x00001000l



/*

 * Indicates that a surface may be a destination for 3D rendering.  This

 * bit must be set in order to query for a Direct3D Device Interface

 * from this surface.

 */

#define DDSCAPS_3DDEVICE                        0x00002000l



/*

 * Indicates that this surface exists in video memory.

 */

#define DDSCAPS_VIDEOMEMORY                     0x00004000l



/*

 * Indicates that changes made to this surface are immediately visible.

 * It is always set for the primary surface and is set for overlays while

 * they are being overlayed and texture maps while they are being textured.

 */

#define DDSCAPS_VISIBLE                         0x00008000l



/*

 * Indicates that only writes are permitted to the surface.  Read accesses

 * from the surface may or may not generate a protection fault, but the

 * results of a read from this surface will not be meaningful.  READ ONLY.

 */

#define DDSCAPS_WRITEONLY                       0x00010000l



/*

 * Indicates that this surface is a z buffer. A z buffer does not contain

 * displayable information.  Instead it contains bit depth information that is

 * used to determine which pixels are visible and which are obscured.

 */

#define DDSCAPS_ZBUFFER                         0x00020000l



/*

 * Indicates surface will have a DC associated long term

 */

#define DDSCAPS_OWNDC                           0x00040000l



/*

 * Indicates surface should be able to receive live video

 */

#define DDSCAPS_LIVEVIDEO                       0x00080000l



/*

 * Indicates surface should be able to have a stream decompressed

 * to it by the hardware.

 */

#define DDSCAPS_HWCODEC                         0x00100000l



/*

 * Surface is a ModeX surface.

 *

 */

#define DDSCAPS_MODEX                           0x00200000l



/*

 * Indicates surface is one level of a mip-map. This surface will

 * be attached to other DDSCAPS_MIPMAP surfaces to form the mip-map.

 * This can be done explicitly, by creating a number of surfaces and

 * attaching them with AddAttachedSurface or by implicitly by CreateSurface.

 * If this bit is set then DDSCAPS_TEXTURE must also be set.

 */

#define DDSCAPS_MIPMAP                          0x00400000l



/*

 * This bit is reserved. It should not be specified.

 */

#define DDSCAPS_RESERVED2                       0x00800000l





/*

 * Indicates that memory for the surface is not allocated until the surface

 * is loaded (via the Direct3D texture Load() function).

 */

#define DDSCAPS_ALLOCONLOAD                     0x04000000l



/*

 * Indicates that the surface will recieve data from a video port.

 */

#define DDSCAPS_VIDEOPORT                       0x08000000l



/*

 * Indicates that a video memory surface is resident in true, local video

 * memory rather than non-local video memory. If this flag is specified then

 * so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with

 * DDSCAPS_NONLOCALVIDMEM.

 */

#define DDSCAPS_LOCALVIDMEM                     0x10000000l



/*

 * Indicates that a video memory surface is resident in non-local video

 * memory rather than true, local video memory. If this flag is specified

 * then so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with

 * DDSCAPS_LOCALVIDMEM.

 */

#define DDSCAPS_NONLOCALVIDMEM                  0x20000000l



/*

 * Indicates that this surface is a standard VGA mode surface, and not a

 * ModeX surface. (This flag will never be set in combination with the

 * DDSCAPS_MODEX flag).

 */

#define DDSCAPS_STANDARDVGAMODE                 0x40000000l



/*

 * Indicates that this surface will be an optimized surface. This flag is

 * currently only valid in conjunction with the DDSCAPS_TEXTURE flag. The surface

 * will be created without any underlying video memory until loaded.

 */

#define DDSCAPS_OPTIMIZED                       0x80000000l







/*

 * This bit is reserved

 */

#define DDSCAPS2_RESERVED4                      0x00000002L

#define DDSCAPS2_HARDWAREDEINTERLACE            0x00000000L



/*

 * Indicates to the driver that this surface will be locked very frequently

 * (for procedural textures, dynamic lightmaps, etc). Surfaces with this cap

 * set must also have DDSCAPS_TEXTURE. This cap cannot be used with

 * DDSCAPS2_HINTSTATIC and DDSCAPS2_OPAQUE.

 */

#define DDSCAPS2_HINTDYNAMIC                    0x00000004L



/*

 * Indicates to the driver that this surface can be re-ordered/retiled on

 * load. This operation will not change the size of the texture. It is

 * relatively fast and symmetrical, since the application may lock these

 * bits (although it will take a performance hit when doing so). Surfaces

 * with this cap set must also have DDSCAPS_TEXTURE. This cap cannot be

 * used with DDSCAPS2_HINTDYNAMIC and DDSCAPS2_OPAQUE.

 */

#define DDSCAPS2_HINTSTATIC                     0x00000008L



/*

 * Indicates that the client would like this texture surface to be managed by the

 * DirectDraw/Direct3D runtime. Surfaces with this cap set must also have

 * DDSCAPS_TEXTURE set.

 */

#define DDSCAPS2_TEXTUREMANAGE                  0x00000010L



/*

 * These bits are reserved for internal use */

#define DDSCAPS2_RESERVED1                      0x00000020L

#define DDSCAPS2_RESERVED2                      0x00000040L



/*

 * Indicates to the driver that this surface will never be locked again.

 * The driver is free to optimize this surface via retiling and actual compression.

 * All calls to Lock() or Blts from this surface will fail. Surfaces with this

 * cap set must also have DDSCAPS_TEXTURE. This cap cannot be used with

 * DDSCAPS2_HINTDYNAMIC and DDSCAPS2_HINTSTATIC.

 */

#define DDSCAPS2_OPAQUE                         0x00000080L



/*

 * Applications should set this bit at CreateSurface time to indicate that they

 * intend to use antialiasing. Only valid if DDSCAPS_3DDEVICE is also set.

 */

#define DDSCAPS2_HINTANTIALIASING               0x00000100L





/*

 * This flag is used at CreateSurface time to indicate that this set of

 * surfaces is a cubic environment map

 */

#define DDSCAPS2_CUBEMAP                        0x00000200L



/*

 * These flags preform two functions:

 * - At CreateSurface time, they define which of the six cube faces are

 *   required by the application.

 * - After creation, each face in the cubemap will have exactly one of these

 *   bits set.

 */

#define DDSCAPS2_CUBEMAP_POSITIVEX              0x00000400L

#define DDSCAPS2_CUBEMAP_NEGATIVEX              0x00000800L

#define DDSCAPS2_CUBEMAP_POSITIVEY              0x00001000L

#define DDSCAPS2_CUBEMAP_NEGATIVEY              0x00002000L

#define DDSCAPS2_CUBEMAP_POSITIVEZ              0x00004000L

#define DDSCAPS2_CUBEMAP_NEGATIVEZ              0x00008000L



/*

 * This macro may be used to specify all faces of a cube map at CreateSurface time

 */

#define DDSCAPS2_CUBEMAP_ALLFACES ( DDSCAPS2_CUBEMAP_POSITIVEX |\

                                    DDSCAPS2_CUBEMAP_NEGATIVEX |\

                                    DDSCAPS2_CUBEMAP_POSITIVEY |\

                                    DDSCAPS2_CUBEMAP_NEGATIVEY |\

                                    DDSCAPS2_CUBEMAP_POSITIVEZ |\

                                    DDSCAPS2_CUBEMAP_NEGATIVEZ )





/*

 * This flag is an additional flag which is present on mipmap sublevels from DX7 onwards

 * It enables easier use of GetAttachedSurface rather than EnumAttachedSurfaces for surface

 * constructs such as Cube Maps, wherein there are more than one mipmap surface attached

 * to the root surface.

 * This caps bit is ignored by CreateSurface

 */

#define DDSCAPS2_MIPMAPSUBLEVEL                 0x00010000L



/* This flag indicates that the texture should be managed by D3D only */

#define DDSCAPS2_D3DTEXTUREMANAGE               0x00020000L



/* This flag indicates that the managed surface can be safely lost */

#define DDSCAPS2_DONOTPERSIST                   0x00040000L



/* indicates that this surface is part of a stereo flipping chain */

#define DDSCAPS2_STEREOSURFACELEFT              0x00080000L





/*

 * Indicates that the surface is a volume.

 * Can be combined with DDSCAPS_MIPMAP to indicate a multi-level volume

 */

#define DDSCAPS2_VOLUME                         0x00200000L



/*

 * Indicates that the surface may be locked multiple times by the application.

 * This cap cannot be used with DDSCAPS2_OPAQUE.

 */

#define DDSCAPS2_NOTUSERLOCKABLE                0x00400000L



/*

 * Indicates that the vertex buffer data can be used to render points and

 * point sprites.

 */

#define DDSCAPS2_POINTS                         0x00800000L



/*

 * Indicates that the vertex buffer data can be used to render rt pactches.

 */

#define DDSCAPS2_RTPATCHES                      0x01000000L



/*

 * Indicates that the vertex buffer data can be used to render n patches.

 */

#define DDSCAPS2_NPATCHES                       0x02000000L



/*

 * This bit is reserved for internal use 

 */

#define DDSCAPS2_RESERVED3                      0x04000000L





/*

 * Indicates that the contents of the backbuffer do not have to be preserved

 * the contents of the backbuffer after they are presented.

 */

#define DDSCAPS2_DISCARDBACKBUFFER              0x10000000L



/*

 * Indicates that all surfaces in this creation chain should be given an alpha channel.

 * This flag will be set on primary surface chains that may have no explicit pixel format

 * (and thus take on the format of the current display mode).

 * The driver should infer that all these surfaces have a format having an alpha channel.

 * (e.g. assume D3DFMT_A8R8G8B8 if the display mode is x888.)

 */

#define DDSCAPS2_ENABLEALPHACHANNEL             0x20000000L



/*

 * Indicates that all surfaces in this creation chain is extended primary surface format.

 * This flag will be set on extended primary surface chains that always have explicit pixel

 * format and the pixel format is typically GDI (Graphics Device Interface) couldn't handle,

 * thus only used with fullscreen application. (e.g. D3DFMT_A2R10G10B10 format)

 */

#define DDSCAPS2_EXTENDEDFORMATPRIMARY          0x40000000L



/*

 * Indicates that all surfaces in this creation chain is additional primary surface.

 * This flag will be set on primary surface chains which must present on the adapter

 * id provided on dwCaps4. Typically this will be used to create secondary primary surface

 * on DualView display adapter.

 */

#define DDSCAPS2_ADDITIONALPRIMARY              0x80000000L



/*

 * This is a mask that indicates the set of bits that may be set

 * at createsurface time to indicate number of samples per pixel

 * when multisampling

 */

#define DDSCAPS3_MULTISAMPLE_MASK               0x0000001FL



/*

 * This is a mask that indicates the set of bits that may be set

 * at createsurface time to indicate the quality level of rendering

 * for the current number of samples per pixel

 */

#define DDSCAPS3_MULTISAMPLE_QUALITY_MASK       0x000000E0L

#define DDSCAPS3_MULTISAMPLE_QUALITY_SHIFT      5



/*

 * This bit is reserved for internal use 

 */

#define DDSCAPS3_RESERVED1                      0x00000100L



/*

 * This bit is reserved for internal use 

 */

#define DDSCAPS3_RESERVED2                      0x00000200L



/*

 * This indicates whether this surface has light-weight miplevels

 */

#define DDSCAPS3_LIGHTWEIGHTMIPMAP              0x00000400L



/*

 * This indicates that the mipsublevels for this surface are auto-generated

 */

#define DDSCAPS3_AUTOGENMIPMAP                  0x00000800L



/*

 * This indicates that the mipsublevels for this surface are auto-generated

 */

#define DDSCAPS3_DMAP                           0x00001000L



/* D3D9Ex only -- */

#if !defined(D3D_DISABLE_9EX)



/*

 * This indicates that this surface is to be shared by processes

 */

#define DDSCAPS3_CREATESHAREDRESOURCE           0x00002000L



/*

 * This indicates that this surface need to be initialized before being

 * shared, this bit implies that this surface is read only after initialization

 * absence of this bit implies that this surface allows both read and write

 */

#define DDSCAPS3_READONLYRESOURCE               0x00004000L



/*

 * This indicates that this surface is to share an existing video memory with 

 * another surface created with DDSCAPS3_CREATESHAREDRESOURCE, This bit is never

 * used with DDSCAPS3_CREATESHAREDRESOURCE

 */

#define DDSCAPS3_OPENSHAREDRESOURCE             0x00008000L



#endif // !D3D_DISABLE_9EX

/* -- D3D9Ex only */





 /****************************************************************************

 *

 * DIRECTDRAW DRIVER CAPABILITY FLAGS

 *

 ****************************************************************************/



/*

 * Display hardware has 3D acceleration.

 */

#define DDCAPS_3D                       0x00000001l



/*

 * Indicates that DirectDraw will support only dest rectangles that are aligned

 * on DIRECTDRAWCAPS.dwAlignBoundaryDest boundaries of the surface, respectively.

 * READ ONLY.

 */

#define DDCAPS_ALIGNBOUNDARYDEST        0x00000002l



/*

 * Indicates that DirectDraw will support only source rectangles  whose sizes in

 * BYTEs are DIRECTDRAWCAPS.dwAlignSizeDest multiples, respectively.  READ ONLY.

 */

#define DDCAPS_ALIGNSIZEDEST            0x00000004l

/*

 * Indicates that DirectDraw will support only source rectangles that are aligned

 * on DIRECTDRAWCAPS.dwAlignBoundarySrc boundaries of the surface, respectively.

 * READ ONLY.

 */

#define DDCAPS_ALIGNBOUNDARYSRC         0x00000008l



/*

 * Indicates that DirectDraw will support only source rectangles  whose sizes in

 * BYTEs are DIRECTDRAWCAPS.dwAlignSizeSrc multiples, respectively.  READ ONLY.

 */

#define DDCAPS_ALIGNSIZESRC             0x00000010l



/*

 * Indicates that DirectDraw will create video memory surfaces that have a stride

 * alignment equal to DIRECTDRAWCAPS.dwAlignStride.  READ ONLY.

 */

#define DDCAPS_ALIGNSTRIDE              0x00000020l



/*

 * Display hardware is capable of blt operations.

 */

#define DDCAPS_BLT                      0x00000040l



/*

 * Display hardware is capable of asynchronous blt operations.

 */

#define DDCAPS_BLTQUEUE                 0x00000080l



/*

 * Display hardware is capable of color space conversions during the blt operation.

 */

#define DDCAPS_BLTFOURCC                0x00000100l



/*

 * Display hardware is capable of stretching during blt operations.

 */

#define DDCAPS_BLTSTRETCH               0x00000200l



/*

 * Display hardware is shared with GDI.

 */

#define DDCAPS_GDI                      0x00000400l



/*

 * Display hardware can overlay.

 */

#define DDCAPS_OVERLAY                  0x00000800l



/*

 * Set if display hardware supports overlays but can not clip them.

 */

#define DDCAPS_OVERLAYCANTCLIP          0x00001000l



/*

 * Indicates that overlay hardware is capable of color space conversions during

 * the overlay operation.

 */

#define DDCAPS_OVERLAYFOURCC            0x00002000l



/*

 * Indicates that stretching can be done by the overlay hardware.

 */

#define DDCAPS_OVERLAYSTRETCH           0x00004000l



/*

 * Indicates that unique DirectDrawPalettes can be created for DirectDrawSurfaces

 * other than the primary surface.

 */

#define DDCAPS_PALETTE                  0x00008000l



/*

 * Indicates that palette changes can be syncd with the veritcal refresh.

 */

#define DDCAPS_PALETTEVSYNC             0x00010000l



/*

 * Display hardware can return the current scan line.

 */

#define DDCAPS_READSCANLINE             0x00020000l





/*

 * This flag used to bo DDCAPS_STEREOVIEW, which is now obsolete

 */

#define DDCAPS_RESERVED1                0x00040000l



/*

 * Display hardware is capable of generating a vertical blank interrupt.

 */

#define DDCAPS_VBI                      0x00080000l



/*

 * Supports the use of z buffers with blt operations.

 */

#define DDCAPS_ZBLTS                    0x00100000l



/*

 * Supports Z Ordering of overlays.

 */

#define DDCAPS_ZOVERLAYS                0x00200000l



/*

 * Supports color key

 */

#define DDCAPS_COLORKEY                 0x00400000l



/*

 * Supports alpha surfaces

 */

#define DDCAPS_ALPHA                    0x00800000l



/*

 * colorkey is hardware assisted(DDCAPS_COLORKEY will also be set)

 */

#define DDCAPS_COLORKEYHWASSIST         0x01000000l



/*

 * no hardware support at all

 */

#define DDCAPS_NOHARDWARE               0x02000000l



/*

 * Display hardware is capable of color fill with bltter

 */

#define DDCAPS_BLTCOLORFILL             0x04000000l



/*

 * Display hardware is bank switched, and potentially very slow at

 * random access to VRAM.

 */

#define DDCAPS_BANKSWITCHED             0x08000000l



/*

 * Display hardware is capable of depth filling Z-buffers with bltter

 */

#define DDCAPS_BLTDEPTHFILL             0x10000000l



/*

 * Display hardware is capable of clipping while bltting.

 */

#define DDCAPS_CANCLIP                  0x20000000l



/*

 * Display hardware is capable of clipping while stretch bltting.

 */

#define DDCAPS_CANCLIPSTRETCHED         0x40000000l



/*

 * Display hardware is capable of bltting to or from system memory

 */

#define DDCAPS_CANBLTSYSMEM             0x80000000l





 /****************************************************************************

 *

 * MORE DIRECTDRAW DRIVER CAPABILITY FLAGS (dwCaps2)

 *

 ****************************************************************************/



/*

 * Display hardware is certified

 */

#define DDCAPS2_CERTIFIED              0x00000001l



/*

 * Driver cannot interleave 2D operations (lock and blt) to surfaces with

 * Direct3D rendering operations between calls to BeginScene() and EndScene()

 */

#define DDCAPS2_NO2DDURING3DSCENE       0x00000002l



/*

 * Display hardware contains a video port

 */

#define DDCAPS2_VIDEOPORT               0x00000004l



/*

 * The overlay can be automatically flipped according to the video port

 * VSYNCs, providing automatic doubled buffered display of video port

 * data using an overlay

 */

#define DDCAPS2_AUTOFLIPOVERLAY         0x00000008l



/*

 * Overlay can display each field of interlaced data individually while

 * it is interleaved in memory without causing jittery artifacts.

 */

#define DDCAPS2_CANBOBINTERLEAVED       0x00000010l



/*

 * Overlay can display each field of interlaced data individually while

 * it is not interleaved in memory without causing jittery artifacts.

 */

#define DDCAPS2_CANBOBNONINTERLEAVED    0x00000020l



/*

 * The overlay surface contains color controls (brightness, sharpness, etc.)

 */

#define DDCAPS2_COLORCONTROLOVERLAY     0x00000040l



/*

 * The primary surface contains color controls (gamma, etc.)

 */

#define DDCAPS2_COLORCONTROLPRIMARY     0x00000080l



/*

 * RGBZ -> RGB supported for 16:16 RGB:Z

 */

#define DDCAPS2_CANDROPZ16BIT           0x00000100l



/*

 * Driver supports non-local video memory.

 */

#define DDCAPS2_NONLOCALVIDMEM          0x00000200l



/*

 * Dirver supports non-local video memory but has different capabilities for

 * non-local video memory surfaces. If this bit is set then so must

 * DDCAPS2_NONLOCALVIDMEM.

 */

#define DDCAPS2_NONLOCALVIDMEMCAPS      0x00000400l



/*

 * Driver neither requires nor prefers surfaces to be pagelocked when performing

 * blts involving system memory surfaces

 */

#define DDCAPS2_NOPAGELOCKREQUIRED      0x00000800l



/*

 * Driver can create surfaces which are wider than the primary surface

 */

#define DDCAPS2_WIDESURFACES            0x00001000l



/*

 * Driver supports bob without using a video port by handling the

 * DDFLIP_ODD and DDFLIP_EVEN flags specified in Flip.

 */

#define DDCAPS2_CANFLIPODDEVEN          0x00002000l



/*

 * Driver supports bob using hardware

 */

#define DDCAPS2_CANBOBHARDWARE          0x00004000l



/*

 * Driver supports bltting any FOURCC surface to another surface of the same FOURCC

 */

#define DDCAPS2_COPYFOURCC              0x00008000l





/*

 * Driver supports loadable gamma ramps for the primary surface

 */

#define DDCAPS2_PRIMARYGAMMA            0x00020000l



/*

 * Driver can render in windowed mode.

 */

#define DDCAPS2_CANRENDERWINDOWED       0x00080000l



/*

 * A calibrator is available to adjust the gamma ramp according to the

 * physical display properties so that the result will be identical on

 * all calibrated systems.

 */

#define DDCAPS2_CANCALIBRATEGAMMA       0x00100000l



/*

 * Indicates that the driver will respond to DDFLIP_INTERVALn flags

 */

#define DDCAPS2_FLIPINTERVAL            0x00200000l



/*

 * Indicates that the driver will respond to DDFLIP_NOVSYNC

 */

#define DDCAPS2_FLIPNOVSYNC             0x00400000l



/*

 * Driver supports management of video memory, if this flag is ON,

 * driver manages the texture if requested with DDSCAPS2_TEXTUREMANAGE on

 * DirectX manages the texture if this flag is OFF and surface has DDSCAPS2_TEXTUREMANAGE on

 */

#define DDCAPS2_CANMANAGETEXTURE        0x00800000l



/*

 * The Direct3D texture manager uses this cap to decide whether to put managed

 * surfaces in non-local video memory. If the cap is set, the texture manager will

 * put managed surfaces in non-local vidmem. Drivers that cannot texture from

 * local vidmem SHOULD NOT set this cap.

 */

#define DDCAPS2_TEXMANINNONLOCALVIDMEM  0x01000000l



/*

 * Indicates that the driver supports DX7 type of stereo in at least one mode (which may

 * not necessarily be the current mode). Applications should use IDirectDraw7 (or higher)

 * ::EnumDisplayModes and check the DDSURFACEDESC.ddsCaps.dwCaps2 field for the presence of

 * DDSCAPS2_STEREOSURFACELEFT to check if a particular mode supports stereo. The application

 * can also use IDirectDraw7(or higher)::GetDisplayMode to check the current mode.

 */

#define DDCAPS2_STEREO                  0x02000000L



/*

 * This caps bit is intended for internal DirectDraw use.

 * -It is only valid if DDCAPS2_NONLOCALVIDMEMCAPS is set.

 * -If this bit is set, then DDCAPS_CANBLTSYSMEM MUST be set by the driver (and

 *  all the assoicated system memory blt caps must be correct).

 * -It implies that the system->video blt caps in DDCAPS also apply to system to

 *  nonlocal blts. I.e. the dwSVBCaps, dwSVBCKeyCaps, dwSVBFXCaps and dwSVBRops

 *  members of DDCAPS (DDCORECAPS) are filled in correctly.

 * -Any blt from system to nonlocal memory that matches these caps bits will

 *  be passed to the driver.

 *

 * NOTE: This is intended to enable the driver itself to do efficient reordering

 * of textures. This is NOT meant to imply that hardware can write into AGP memory.

 * This operation is not currently supported.

 */

#define DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL   0x04000000L



/*

 * was DDCAPS2_PUREHAL

 */

#define DDCAPS2_RESERVED1                     0x08000000L



/*

 * Driver supports management of video memory, if this flag is ON,

 * driver manages the resource if requested with DDSCAPS2_TEXTUREMANAGE on

 * DirectX manages the resource if this flag is OFF and surface has DDSCAPS2_TEXTUREMANAGE on

 */

#define DDCAPS2_CANMANAGERESOURCE             0x10000000L



/*

 * Driver supports dynamic textures. This will allow the application to set

 * D3DUSAGE_DYNAMIC (DDSCAPS2_HINTDYNAMIC for drivers) at texture create time.

 * Video memory dynamic textures WILL be lockable by applications. It is

 * expected that these locks will be very efficient (which implies that the

 * driver should always maintain a linear copy, a pointer to which can be

 * quickly handed out to the application).

 */

#define DDCAPS2_DYNAMICTEXTURES               0x20000000L



/*

 * Driver supports auto-generation of mipmaps.

 */

#define DDCAPS2_CANAUTOGENMIPMAP              0x40000000L



/* D3D9Ex only -- */

#if !defined(D3D_DISABLE_9EX)



/*

 * Driver supports sharing of cross process resouces

 */

#define DDCAPS2_CANSHARERESOURCE              0x80000000L



#endif // !D3D_DISABLE_9EX

/* -- D3D9Ex only */





/****************************************************************************

 *

 * DIRECTDRAW FX ALPHA CAPABILITY FLAGS

 *

 ****************************************************************************/



/*

 * Supports alpha blending around the edge of a source color keyed surface.

 * For Blt.

 */

#define DDFXALPHACAPS_BLTALPHAEDGEBLEND         0x00000001l



/*

 * Supports alpha information in the pixel format.  The bit depth of alpha

 * information in the pixel format can be 1,2,4, or 8.  The alpha value becomes

 * more opaque as the alpha value increases.  (0 is transparent.)

 * For Blt.

 */

#define DDFXALPHACAPS_BLTALPHAPIXELS            0x00000002l



/*

 * Supports alpha information in the pixel format.  The bit depth of alpha

 * information in the pixel format can be 1,2,4, or 8.  The alpha value

 * becomes more transparent as the alpha value increases.  (0 is opaque.)

 * This flag can only be set if DDCAPS_ALPHA is set.

 * For Blt.

 */

#define DDFXALPHACAPS_BLTALPHAPIXELSNEG         0x00000004l



/*

 * Supports alpha only surfaces.  The bit depth of an alpha only surface can be

 * 1,2,4, or 8.  The alpha value becomes more opaque as the alpha value increases.

 * (0 is transparent.)

 * For Blt.

 */

#define DDFXALPHACAPS_BLTALPHASURFACES          0x00000008l



/*

 * The depth of the alpha channel data can range can be 1,2,4, or 8.

 * The NEG suffix indicates that this alpha channel becomes more transparent

 * as the alpha value increases. (0 is opaque.)  This flag can only be set if

 * DDCAPS_ALPHA is set.

 * For Blt.

 */

#define DDFXALPHACAPS_BLTALPHASURFACESNEG       0x00000010l



/*

 * Supports alpha blending around the edge of a source color keyed surface.

 * For Overlays.

 */

#define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND     0x00000020l



/*

 * Supports alpha information in the pixel format.  The bit depth of alpha

 * information in the pixel format can be 1,2,4, or 8.  The alpha value becomes

 * more opaque as the alpha value increases.  (0 is transparent.)

 * For Overlays.

 */

#define DDFXALPHACAPS_OVERLAYALPHAPIXELS        0x00000040l



/*

 * Supports alpha information in the pixel format.  The bit depth of alpha

 * information in the pixel format can be 1,2,4, or 8.  The alpha value

 * becomes more transparent as the alpha value increases.  (0 is opaque.)

 * This flag can only be set if DDCAPS_ALPHA is set.

 * For Overlays.

 */

#define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG     0x00000080l



/*

 * Supports alpha only surfaces.  The bit depth of an alpha only surface can be

 * 1,2,4, or 8.  The alpha value becomes more opaque as the alpha value increases.

 * (0 is transparent.)

 * For Overlays.

 */

#define DDFXALPHACAPS_OVERLAYALPHASURFACES      0x00000100l



/*

 * The depth of the alpha channel data can range can be 1,2,4, or 8.

 * The NEG suffix indicates that this alpha channel becomes more transparent

 * as the alpha value increases. (0 is opaque.)  This flag can only be set if

 * DDCAPS_ALPHA is set.

 * For Overlays.

 */

#define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG   0x00000200l



#if DIRECTDRAW_VERSION < 0x0600

#endif  //DIRECTDRAW_VERSION





/****************************************************************************

 *

 * DIRECTDRAW FX CAPABILITY FLAGS

 *

 ****************************************************************************/



/*

 * Uses arithmetic operations to stretch and shrink surfaces during blt

 * rather than pixel doubling techniques.  Along the Y axis.

 */

#define DDFXCAPS_BLTARITHSTRETCHY       0x00000020l



/*

 * Uses arithmetic operations to stretch during blt

 * rather than pixel doubling techniques.  Along the Y axis. Only

 * works for x1, x2, etc.

 */

#define DDFXCAPS_BLTARITHSTRETCHYN      0x00000010l



/*

 * Supports mirroring left to right in blt.

 */

#define DDFXCAPS_BLTMIRRORLEFTRIGHT     0x00000040l



/*

 * Supports mirroring top to bottom in blt.

 */

#define DDFXCAPS_BLTMIRRORUPDOWN        0x00000080l



/*

 * Supports arbitrary rotation for blts.

 */

#define DDFXCAPS_BLTROTATION            0x00000100l



/*

 * Supports 90 degree rotations for blts.

 */

#define DDFXCAPS_BLTROTATION90          0x00000200l



/*

 * DirectDraw supports arbitrary shrinking of a surface along the

 * x axis (horizontal direction) for blts.

 */

#define DDFXCAPS_BLTSHRINKX             0x00000400l



/*

 * DirectDraw supports integer shrinking (1x,2x,) of a surface

 * along the x axis (horizontal direction) for blts.

 */

#define DDFXCAPS_BLTSHRINKXN            0x00000800l



/*

 * DirectDraw supports arbitrary shrinking of a surface along the

 * y axis (horizontal direction) for blts.

 */

#define DDFXCAPS_BLTSHRINKY             0x00001000l



/*

 * DirectDraw supports integer shrinking (1x,2x,) of a surface

 * along the y axis (vertical direction) for blts.

 */

#define DDFXCAPS_BLTSHRINKYN            0x00002000l



/*

 * DirectDraw supports arbitrary stretching of a surface along the

 * x axis (horizontal direction) for blts.

 */

#define DDFXCAPS_BLTSTRETCHX            0x00004000l



/*

 * DirectDraw supports integer stretching (1x,2x,) of a surface

 * along the x axis (horizontal direction) for blts.

 */

#define DDFXCAPS_BLTSTRETCHXN           0x00008000l



/*

 * DirectDraw supports arbitrary stretching of a surface along the

 * y axis (horizontal direction) for blts.

 */

#define DDFXCAPS_BLTSTRETCHY            0x00010000l



/*

 * DirectDraw supports integer stretching (1x,2x,) of a surface

 * along the y axis (vertical direction) for blts.

 */

#define DDFXCAPS_BLTSTRETCHYN           0x00020000l



/*

 * Uses arithmetic operations to stretch and shrink surfaces during

 * overlay rather than pixel doubling techniques.  Along the Y axis

 * for overlays.

 */

#define DDFXCAPS_OVERLAYARITHSTRETCHY   0x00040000l



/*

 * Uses arithmetic operations to stretch surfaces during

 * overlay rather than pixel doubling techniques.  Along the Y axis

 * for overlays. Only works for x1, x2, etc.

 */

#define DDFXCAPS_OVERLAYARITHSTRETCHYN  0x00000008l



/*

 * DirectDraw supports arbitrary shrinking of a surface along the

 * x axis (horizontal direction) for overlays.

 */

#define DDFXCAPS_OVERLAYSHRINKX         0x00080000l



/*

 * DirectDraw supports integer shrinking (1x,2x,) of a surface

 * along the x axis (horizontal direction) for overlays.

 */

#define DDFXCAPS_OVERLAYSHRINKXN        0x00100000l



/*

 * DirectDraw supports arbitrary shrinking of a surface along the

 * y axis (horizontal direction) for overlays.

 */

#define DDFXCAPS_OVERLAYSHRINKY         0x00200000l



/*

 * DirectDraw supports integer shrinking (1x,2x,) of a surface

 * along the y axis (vertical direction) for overlays.

 */

#define DDFXCAPS_OVERLAYSHRINKYN        0x00400000l



/*

 * DirectDraw supports arbitrary stretching of a surface along the

 * x axis (horizontal direction) for overlays.

 */

#define DDFXCAPS_OVERLAYSTRETCHX        0x00800000l



/*

 * DirectDraw supports integer stretching (1x,2x,) of a surface

 * along the x axis (horizontal direction) for overlays.

 */

#define DDFXCAPS_OVERLAYSTRETCHXN       0x01000000l



/*

 * DirectDraw supports arbitrary stretching of a surface along the

 * y axis (horizontal direction) for overlays.

 */

#define DDFXCAPS_OVERLAYSTRETCHY        0x02000000l



/*

 * DirectDraw supports integer stretching (1x,2x,) of a surface

 * along the y axis (vertical direction) for overlays.

 */

#define DDFXCAPS_OVERLAYSTRETCHYN       0x04000000l



/*

 * DirectDraw supports mirroring of overlays across the vertical axis

 */

#define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000l



/*

 * DirectDraw supports mirroring of overlays across the horizontal axis

 */

#define DDFXCAPS_OVERLAYMIRRORUPDOWN    0x10000000l



/*

 * DirectDraw supports deinterlacing of overlay surfaces

 */

#define DDFXCAPS_OVERLAYDEINTERLACE		0x20000000l



/*

 * Driver can do alpha blending for blits.

 */

#define DDFXCAPS_BLTALPHA               0x00000001l





/*

 * Driver can do surface-reconstruction filtering for warped blits.

 */

#define DDFXCAPS_BLTFILTER              DDFXCAPS_BLTARITHSTRETCHY



/*

 * Driver can do alpha blending for overlays.

 */

#define DDFXCAPS_OVERLAYALPHA           0x00000004l





/*

 * Driver can do surface-reconstruction filtering for warped overlays.

 */

#define DDFXCAPS_OVERLAYFILTER          DDFXCAPS_OVERLAYARITHSTRETCHY



/****************************************************************************

 *

 * DIRECTDRAW STEREO VIEW CAPABILITIES

 *

 ****************************************************************************/



/*

 * This flag used to be DDSVCAPS_ENIGMA, which is now obsolete

 */



#define DDSVCAPS_RESERVED1              0x00000001l



/*

 * This flag used to be DDSVCAPS_FLICKER, which is now obsolete

 */

#define DDSVCAPS_RESERVED2              0x00000002l



/*

 * This flag used to be DDSVCAPS_REDBLUE, which is now obsolete

 */

#define DDSVCAPS_RESERVED3              0x00000004l



/*

 * This flag used to be DDSVCAPS_SPLIT, which is now obsolete

 */

#define DDSVCAPS_RESERVED4              0x00000008l



/*

 * The stereo view is accomplished with switching technology

 */



#define DDSVCAPS_STEREOSEQUENTIAL       0x00000010L







/****************************************************************************

 *

 * DIRECTDRAWPALETTE CAPABILITIES

 *

 ****************************************************************************/



/*

 * Index is 4 bits.  There are sixteen color entries in the palette table.

 */

#define DDPCAPS_4BIT                    0x00000001l



/*

 * Index is onto a 8 bit color index.  This field is only valid with the

 * DDPCAPS_1BIT, DDPCAPS_2BIT or DDPCAPS_4BIT capability and the target

 * surface is in 8bpp. Each color entry is one byte long and is an index

 * into destination surface's 8bpp palette.

 */

#define DDPCAPS_8BITENTRIES             0x00000002l



/*

 * Index is 8 bits.  There are 256 color entries in the palette table.

 */

#define DDPCAPS_8BIT                    0x00000004l



/*

 * Indicates that this DIRECTDRAWPALETTE should use the palette color array

 * passed into the lpDDColorArray parameter to initialize the DIRECTDRAWPALETTE

 * object.

 * This flag is obsolete. DirectDraw always initializes the color array from

 * the lpDDColorArray parameter. The definition remains for source-level

 * compatibility.

 */

#define DDPCAPS_INITIALIZE              0x00000000l



/*

 * This palette is the one attached to the primary surface.  Changing this

 * table has immediate effect on the display unless DDPSETPAL_VSYNC is specified

 * and supported.

 */

#define DDPCAPS_PRIMARYSURFACE          0x00000010l



/*

 * This palette is the one attached to the primary surface left.  Changing

 * this table has immediate effect on the display for the left eye unless

 * DDPSETPAL_VSYNC is specified and supported.

 */

#define DDPCAPS_PRIMARYSURFACELEFT      0x00000020l



/*

 * This palette can have all 256 entries defined

 */

#define DDPCAPS_ALLOW256                0x00000040l



/*

 * This palette can have modifications to it synced with the monitors

 * refresh rate.

 */

#define DDPCAPS_VSYNC                   0x00000080l



/*

 * Index is 1 bit.  There are two color entries in the palette table.

 */

#define DDPCAPS_1BIT                    0x00000100l



/*

 * Index is 2 bit.  There are four color entries in the palette table.

 */

#define DDPCAPS_2BIT                    0x00000200l



/*

 * The peFlags member of PALETTEENTRY denotes an 8 bit alpha value

 */

#define DDPCAPS_ALPHA                   0x00000400l





/****************************************************************************

 *

 * DIRECTDRAWPALETTE SETENTRY CONSTANTS

 *

 ****************************************************************************/





/****************************************************************************

 *

 * DIRECTDRAWPALETTE GETENTRY CONSTANTS

 *

 ****************************************************************************/



/* 0 is the only legal value */



/****************************************************************************

 *

 * DIRECTDRAWSURFACE SETPRIVATEDATA CONSTANTS

 *

 ****************************************************************************/



/*

 * The passed pointer is an IUnknown ptr. The cbData argument to SetPrivateData

 * must be set to sizeof(IUnknown*). DirectDraw will call AddRef through this

 * pointer and Release when the private data is destroyed. This includes when

 * the surface or palette is destroyed before such priovate data is destroyed.

 */

#define DDSPD_IUNKNOWNPOINTER           0x00000001L



/*

 * Private data is only valid for the current state of the object,

 * as determined by the uniqueness value.

 */

#define DDSPD_VOLATILE                  0x00000002L





/****************************************************************************

 *

 * DIRECTDRAWSURFACE SETPALETTE CONSTANTS

 *

 ****************************************************************************/





/****************************************************************************

 *

 * DIRECTDRAW BITDEPTH CONSTANTS

 *

 * NOTE:  These are only used to indicate supported bit depths.   These

 * are flags only, they are not to be used as an actual bit depth.   The

 * absolute numbers 1, 2, 4, 8, 16, 24 and 32 are used to indicate actual

 * bit depths in a surface or for changing the display mode.

 *

 ****************************************************************************/



/*

 * 1 bit per pixel.

 */

#define DDBD_1                  0x00004000l



/*

 * 2 bits per pixel.

 */

#define DDBD_2                  0x00002000l



/*

 * 4 bits per pixel.

 */

#define DDBD_4                  0x00001000l



/*

 * 8 bits per pixel.

 */

#define DDBD_8                  0x00000800l



/*

 * 16 bits per pixel.

 */

#define DDBD_16                 0x00000400l



/*

 * 24 bits per pixel.

 */

#define DDBD_24                 0X00000200l



/*

 * 32 bits per pixel.

 */

#define DDBD_32                 0x00000100l



/****************************************************************************

 *

 * DIRECTDRAWSURFACE SET/GET COLOR KEY FLAGS

 *

 ****************************************************************************/



/*

 * Set if the structure contains a color space.  Not set if the structure

 * contains a single color key.

 */

#define DDCKEY_COLORSPACE       0x00000001l



/*

 * Set if the structure specifies a color key or color space which is to be

 * used as a destination color key for blt operations.

 */

#define DDCKEY_DESTBLT          0x00000002l



/*

 * Set if the structure specifies a color key or color space which is to be

 * used as a destination color key for overlay operations.

 */

#define DDCKEY_DESTOVERLAY      0x00000004l



/*

 * Set if the structure specifies a color key or color space which is to be

 * used as a source color key for blt operations.

 */

#define DDCKEY_SRCBLT           0x00000008l



/*

 * Set if the structure specifies a color key or color space which is to be

 * used as a source color key for overlay operations.

 */

#define DDCKEY_SRCOVERLAY       0x00000010l





/****************************************************************************

 *

 * DIRECTDRAW COLOR KEY CAPABILITY FLAGS

 *

 ****************************************************************************/



/*

 * Supports transparent blting using a color key to identify the replaceable

 * bits of the destination surface for RGB colors.

 */

#define DDCKEYCAPS_DESTBLT                      0x00000001l



/*

 * Supports transparent blting using a color space to identify the replaceable

 * bits of the destination surface for RGB colors.

 */

#define DDCKEYCAPS_DESTBLTCLRSPACE              0x00000002l



/*

 * Supports transparent blting using a color space to identify the replaceable

 * bits of the destination surface for YUV colors.

 */

#define DDCKEYCAPS_DESTBLTCLRSPACEYUV           0x00000004l



/*

 * Supports transparent blting using a color key to identify the replaceable

 * bits of the destination surface for YUV colors.

 */

#define DDCKEYCAPS_DESTBLTYUV                   0x00000008l



/*

 * Supports overlaying using colorkeying of the replaceable bits of the surface

 * being overlayed for RGB colors.

 */

#define DDCKEYCAPS_DESTOVERLAY                  0x00000010l



/*

 * Supports a color space as the color key for the destination for RGB colors.

 */

#define DDCKEYCAPS_DESTOVERLAYCLRSPACE          0x00000020l



/*

 * Supports a color space as the color key for the destination for YUV colors.

 */

#define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV       0x00000040l



/*

 * Supports only one active destination color key value for visible overlay

 * surfaces.

 */

#define DDCKEYCAPS_DESTOVERLAYONEACTIVE         0x00000080l



/*

 * Supports overlaying using colorkeying of the replaceable bits of the

 * surface being overlayed for YUV colors.

 */

#define DDCKEYCAPS_DESTOVERLAYYUV               0x00000100l



/*

 * Supports transparent blting using the color key for the source with

 * this surface for RGB colors.

 */

#define DDCKEYCAPS_SRCBLT                       0x00000200l



/*

 * Supports transparent blting using a color space for the source with

 * this surface for RGB colors.

 */

#define DDCKEYCAPS_SRCBLTCLRSPACE               0x00000400l



/*

 * Supports transparent blting using a color space for the source with

 * this surface for YUV colors.

 */

#define DDCKEYCAPS_SRCBLTCLRSPACEYUV            0x00000800l



/*

 * Supports transparent blting using the color key for the source with

 * this surface for YUV colors.

 */

#define DDCKEYCAPS_SRCBLTYUV                    0x00001000l



/*

 * Supports overlays using the color key for the source with this

 * overlay surface for RGB colors.

 */

#define DDCKEYCAPS_SRCOVERLAY                   0x00002000l



/*

 * Supports overlays using a color space as the source color key for

 * the overlay surface for RGB colors.

 */

#define DDCKEYCAPS_SRCOVERLAYCLRSPACE           0x00004000l



/*

 * Supports overlays using a color space as the source color key for

 * the overlay surface for YUV colors.

 */

#define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV        0x00008000l



/*

 * Supports only one active source color key value for visible

 * overlay surfaces.

 */

#define DDCKEYCAPS_SRCOVERLAYONEACTIVE          0x00010000l



/*

 * Supports overlays using the color key for the source with this

 * overlay surface for YUV colors.

 */

#define DDCKEYCAPS_SRCOVERLAYYUV                0x00020000l



/*

 * there are no bandwidth trade-offs for using colorkey with an overlay

 */

#define DDCKEYCAPS_NOCOSTOVERLAY                0x00040000l





/****************************************************************************

 *

 * DIRECTDRAW PIXELFORMAT FLAGS

 *

 ****************************************************************************/



/*

 * The surface has alpha channel information in the pixel format.

 */

#define DDPF_ALPHAPIXELS                        0x00000001l



/*

 * The pixel format contains alpha only information

 */

#define DDPF_ALPHA                              0x00000002l



/*

 * The FourCC code is valid.

 */

#define DDPF_FOURCC                             0x00000004l



/*

 * The surface is 4-bit color indexed.

 */

#define DDPF_PALETTEINDEXED4                    0x00000008l



/*

 * The surface is indexed into a palette which stores indices

 * into the destination surface's 8-bit palette.

 */

#define DDPF_PALETTEINDEXEDTO8                  0x00000010l



/*

 * The surface is 8-bit color indexed.

 */

#define DDPF_PALETTEINDEXED8                    0x00000020l



/*

 * The RGB data in the pixel format structure is valid.

 */

#define DDPF_RGB                                0x00000040l



/*

 * The surface will accept pixel data in the format specified

 * and compress it during the write.

 */

#define DDPF_COMPRESSED                         0x00000080l



/*

 * The surface will accept RGB data and translate it during

 * the write to YUV data.  The format of the data to be written

 * will be contained in the pixel format structure.  The DDPF_RGB

 * flag will be set.

 */

#define DDPF_RGBTOYUV                           0x00000100l



/*

 * pixel format is YUV - YUV data in pixel format struct is valid

 */

#define DDPF_YUV                                0x00000200l



/*

 * pixel format is a z buffer only surface

 */

#define DDPF_ZBUFFER                            0x00000400l



/*

 * The surface is 1-bit color indexed.

 */

#define DDPF_PALETTEINDEXED1                    0x00000800l



/*

 * The surface is 2-bit color indexed.

 */

#define DDPF_PALETTEINDEXED2                    0x00001000l



/*

 * The surface contains Z information in the pixels

 */

#define DDPF_ZPIXELS                            0x00002000l



/*

 * The surface contains stencil information along with Z

 */

#define DDPF_STENCILBUFFER                      0x00004000l



/*

 * Premultiplied alpha format -- the color components have been

 * premultiplied by the alpha component.

 */

#define DDPF_ALPHAPREMULT                       0x00008000l





/*

 * Luminance data in the pixel format is valid.

 * Use this flag for luminance-only or luminance+alpha surfaces,

 * the bit depth is then ddpf.dwLuminanceBitCount.

 */

#define DDPF_LUMINANCE                          0x00020000l



/*

 * Luminance data in the pixel format is valid.

 * Use this flag when hanging luminance off bumpmap surfaces,

 * the bit mask for the luminance portion of the pixel is then

 * ddpf.dwBumpLuminanceBitMask

 */

#define DDPF_BUMPLUMINANCE                      0x00040000l



/*

 * Bump map dUdV data in the pixel format is valid.

 */

#define DDPF_BUMPDUDV                           0x00080000l





/*===========================================================================

 *

 *

 * DIRECTDRAW CALLBACK FLAGS

 *

 *

 *==========================================================================*/



/****************************************************************************

 *

 * DIRECTDRAW ENUMSURFACES FLAGS

 *

 ****************************************************************************/



/*

 * Enumerate all of the surfaces that meet the search criterion.

 */

#define DDENUMSURFACES_ALL                      0x00000001l



/*

 * A search hit is a surface that matches the surface description.

 */

#define DDENUMSURFACES_MATCH                    0x00000002l



/*

 * A search hit is a surface that does not match the surface description.

 */

#define DDENUMSURFACES_NOMATCH                  0x00000004l



/*

 * Enumerate the first surface that can be created which meets the search criterion.

 */

#define DDENUMSURFACES_CANBECREATED             0x00000008l



/*

 * Enumerate the surfaces that already exist that meet the search criterion.

 */

#define DDENUMSURFACES_DOESEXIST                0x00000010l





/****************************************************************************

 *

 * DIRECTDRAW SETDISPLAYMODE FLAGS

 *

 ****************************************************************************/



/*

 * The desired mode is a standard VGA mode

 */

#define DDSDM_STANDARDVGAMODE                   0x00000001l





/****************************************************************************

 *

 * DIRECTDRAW ENUMDISPLAYMODES FLAGS

 *

 ****************************************************************************/



/*

 * Enumerate Modes with different refresh rates.  EnumDisplayModes guarantees

 * that a particular mode will be enumerated only once.  This flag specifies whether

 * the refresh rate is taken into account when determining if a mode is unique.

 */

#define DDEDM_REFRESHRATES                      0x00000001l



/*

 * Enumerate VGA modes. Specify this flag if you wish to enumerate supported VGA

 * modes such as mode 0x13 in addition to the usual ModeX modes (which are always

 * enumerated if the application has previously called SetCooperativeLevel with the

 * DDSCL_ALLOWMODEX flag set).

 */

#define DDEDM_STANDARDVGAMODES                  0x00000002L





/****************************************************************************

 *

 * DIRECTDRAW SETCOOPERATIVELEVEL FLAGS

 *

 ****************************************************************************/



/*

 * Exclusive mode owner will be responsible for the entire primary surface.

 * GDI can be ignored. used with DD

 */

#define DDSCL_FULLSCREEN                        0x00000001l



/*

 * allow CTRL_ALT_DEL to work while in fullscreen exclusive mode

 */

#define DDSCL_ALLOWREBOOT                       0x00000002l



/*

 * prevents DDRAW from modifying the application window.

 * prevents DDRAW from minimize/restore the application window on activation.

 */

#define DDSCL_NOWINDOWCHANGES                   0x00000004l



/*

 * app wants to work as a regular Windows application

 */

#define DDSCL_NORMAL                            0x00000008l



/*

 * app wants exclusive access

 */

#define DDSCL_EXCLUSIVE                         0x00000010l





/*

 * app can deal with non-windows display modes

 */

#define DDSCL_ALLOWMODEX                        0x00000040l



/*

 * this window will receive the focus messages

 */

#define DDSCL_SETFOCUSWINDOW                    0x00000080l



/*

 * this window is associated with the DDRAW object and will

 * cover the screen in fullscreen mode

 */

#define DDSCL_SETDEVICEWINDOW                   0x00000100l



/*

 * app wants DDRAW to create a window to be associated with the

 * DDRAW object

 */

#define DDSCL_CREATEDEVICEWINDOW                0x00000200l



/*

 * App explicitly asks DDRAW/D3D to be multithread safe. This makes D3D

 * take the global crtisec more frequently.

 */

#define DDSCL_MULTITHREADED                     0x00000400l



/*

 * App specifies that it would like to keep the FPU set up for optimal Direct3D

 * performance (single precision and exceptions disabled) so Direct3D

 * does not need to explicitly set the FPU each time. This is assumed by

 * default in DirectX 7. See also DDSCL_FPUPRESERVE

 */

#define DDSCL_FPUSETUP                          0x00000800l



/*

 * App specifies that it needs either double precision FPU or FPU exceptions

 * enabled. This makes Direct3D explicitly set the FPU state eah time it is

 * called. Setting the flag will reduce Direct3D performance. The flag is

 * assumed by default in DirectX 6 and earlier. See also DDSCL_FPUSETUP

 */

#define DDSCL_FPUPRESERVE                          0x00001000l





/****************************************************************************

 *

 * DIRECTDRAW BLT FLAGS

 *

 ****************************************************************************/



/*

 * Use the alpha information in the pixel format or the alpha channel surface

 * attached to the destination surface as the alpha channel for this blt.

 */

#define DDBLT_ALPHADEST                         0x00000001l



/*

 * Use the dwConstAlphaDest field in the DDBLTFX structure as the alpha channel

 * for the destination surface for this blt.

 */

#define DDBLT_ALPHADESTCONSTOVERRIDE            0x00000002l



/*

 * The NEG suffix indicates that the destination surface becomes more

 * transparent as the alpha value increases. (0 is opaque)

 */

#define DDBLT_ALPHADESTNEG                      0x00000004l



/*

 * Use the lpDDSAlphaDest field in the DDBLTFX structure as the alpha

 * channel for the destination for this blt.

 */

#define DDBLT_ALPHADESTSURFACEOVERRIDE          0x00000008l



/*

 * Use the dwAlphaEdgeBlend field in the DDBLTFX structure as the alpha channel

 * for the edges of the image that border the color key colors.

 */

#define DDBLT_ALPHAEDGEBLEND                    0x00000010l



/*

 * Use the alpha information in the pixel format or the alpha channel surface

 * attached to the source surface as the alpha channel for this blt.

 */

#define DDBLT_ALPHASRC                          0x00000020l



/*

 * Use the dwConstAlphaSrc field in the DDBLTFX structure as the alpha channel

 * for the source for this blt.

 */

#define DDBLT_ALPHASRCCONSTOVERRIDE             0x00000040l



/*

 * The NEG suffix indicates that the source surface becomes more transparent

 * as the alpha value increases. (0 is opaque)

 */

#define DDBLT_ALPHASRCNEG                       0x00000080l



/*

 * Use the lpDDSAlphaSrc field in the DDBLTFX structure as the alpha channel

 * for the source for this blt.

 */

#define DDBLT_ALPHASRCSURFACEOVERRIDE           0x00000100l



/*

 * Do this blt asynchronously through the FIFO in the order received.  If

 * there is no room in the hardware FIFO fail the call.

 */

#define DDBLT_ASYNC                             0x00000200l



/*

 * Uses the dwFillColor field in the DDBLTFX structure as the RGB color

 * to fill the destination rectangle on the destination surface with.

 */

#define DDBLT_COLORFILL                         0x00000400l



/*

 * Uses the dwDDFX field in the DDBLTFX structure to specify the effects

 * to use for the blt.

 */

#define DDBLT_DDFX                              0x00000800l



/*

 * Uses the dwDDROPS field in the DDBLTFX structure to specify the ROPS

 * that are not part of the Win32 API.

 */

#define DDBLT_DDROPS                            0x00001000l



/*

 * Use the color key associated with the destination surface.

 */

#define DDBLT_KEYDEST                           0x00002000l



/*

 * Use the dckDestColorkey field in the DDBLTFX structure as the color key

 * for the destination surface.

 */

#define DDBLT_KEYDESTOVERRIDE                   0x00004000l



/*

 * Use the color key associated with the source surface.

 */

#define DDBLT_KEYSRC                            0x00008000l



/*

 * Use the dckSrcColorkey field in the DDBLTFX structure as the color key

 * for the source surface.

 */

#define DDBLT_KEYSRCOVERRIDE                    0x00010000l



/*

 * Use the dwROP field in the DDBLTFX structure for the raster operation

 * for this blt.  These ROPs are the same as the ones defined in the Win32 API.

 */

#define DDBLT_ROP                               0x00020000l



/*

 * Use the dwRotationAngle field in the DDBLTFX structure as the angle

 * (specified in 1/100th of a degree) to rotate the surface.

 */

#define DDBLT_ROTATIONANGLE                     0x00040000l



/*

 * Z-buffered blt using the z-buffers attached to the source and destination

 * surfaces and the dwZBufferOpCode field in the DDBLTFX structure as the

 * z-buffer opcode.

 */

#define DDBLT_ZBUFFER                           0x00080000l



/*

 * Z-buffered blt using the dwConstDest Zfield and the dwZBufferOpCode field

 * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively

 * for the destination.

 */

#define DDBLT_ZBUFFERDESTCONSTOVERRIDE          0x00100000l



/*

 * Z-buffered blt using the lpDDSDestZBuffer field and the dwZBufferOpCode

 * field in the DDBLTFX structure as the z-buffer and z-buffer opcode

 * respectively for the destination.

 */

#define DDBLT_ZBUFFERDESTOVERRIDE               0x00200000l



/*

 * Z-buffered blt using the dwConstSrcZ field and the dwZBufferOpCode field

 * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively

 * for the source.

 */

#define DDBLT_ZBUFFERSRCCONSTOVERRIDE           0x00400000l



/*

 * Z-buffered blt using the lpDDSSrcZBuffer field and the dwZBufferOpCode

 * field in the DDBLTFX structure as the z-buffer and z-buffer opcode

 * respectively for the source.

 */

#define DDBLT_ZBUFFERSRCOVERRIDE                0x00800000l



/*

 * wait until the device is ready to handle the blt

 * this will cause blt to not return DDERR_WASSTILLDRAWING

 */

#define DDBLT_WAIT                              0x01000000l



/*

 * Uses the dwFillDepth field in the DDBLTFX structure as the depth value

 * to fill the destination rectangle on the destination Z-buffer surface

 * with.

 */

#define DDBLT_DEPTHFILL                         0x02000000l





/*

 * Return immediately (with DDERR_WASSTILLDRAWING) if the device is not

 * ready to schedule the blt at the time Blt() is called.

 */

#define DDBLT_DONOTWAIT                         0x08000000l



/*

 * These flags indicate a presentation blt (i.e. a blt

 * that moves surface contents from an offscreen back buffer to the primary

 * surface). The driver is not allowed to "queue"  more than three such blts.

 * The "end" of the presentation blt is indicated, since the

 * blt may be clipped, in which case the runtime will call the driver with 

 * several blts. All blts (even if not clipped) are tagged with DDBLT_PRESENTATION

 * and the last (even if not clipped) additionally with DDBLT_LAST_PRESENTATION.

 * Thus the true rule is that the driver must not schedule a DDBLT_PRESENTATION

 * blt if there are 3 or more DDBLT_PRESENTLAST blts in the hardware pipe.

 * If there are such blts in the pipe, the driver should return DDERR_WASSTILLDRAWING

 * until the oldest queued DDBLT_LAST_PRESENTATION blts has been retired (i.e. the

 * pixels have been actually written to the primary surface). Once the oldest blt

 * has been retired, the driver is free to schedule the current blt.

 * The goal is to provide a mechanism whereby the device's hardware queue never

 * gets more than 3 frames ahead of the frames being generated by the application.

 * When excessive queueing occurs, applications become unusable because the application

 * visibly lags user input, and such problems make windowed interactive applications impossible.

 * Some drivers may not have sufficient knowledge of their hardware's FIFO to know

 * when a certain blt has been retired. Such drivers should code cautiously, and 

 * simply not allow any frames to be queued at all. DDBLT_LAST_PRESENTATION should cause

 * such drivers to return DDERR_WASSTILLDRAWING until the accelerator is completely

 * finished- exactly as if the application had called Lock on the source surface

 * before calling Blt. 

 * In other words, the driver is allowed and encouraged to 

 * generate as much latency as it can, but never more than 3 frames worth.

 * Implementation detail: Drivers should count blts against the SOURCE surface, not

 * against the primary surface. This enables multiple parallel windowed application

 * to function more optimally.

 * This flag is passed only to DX8 or higher drivers.

 *

 * APPLICATIONS DO NOT SET THESE FLAGS. THEY ARE SET BY THE DIRECTDRAW RUNTIME.

 * 

 */

#define DDBLT_PRESENTATION                      0x10000000l

#define DDBLT_LAST_PRESENTATION                 0x20000000l



/*

 * If DDBLT_EXTENDED_FLAGS is set, then the driver should re-interpret

 * other flags according to the definitions that follow.

 * For example, bit 0 (0x00000001L) means DDBLT_ALPHADEST, unless

 * DDBLT_EXTENDED_FLAGS is also set, in which case bit 0 means

 * DDBLT_EXTENDED_LINEAR_CONTENT.

 * Only DirectX9 and higher drivers will be given extended blt flags.

 * Only flags explicitly mentioned here should be re-interpreted.

 * All other flags retain their original meanings.

 *

 * List of re-interpreted flags:

 *

 * Bit Hex value   New meaning                                  old meaning

 * ---------------------------------------------------------------

 *  2  0x00000004  DDBLT_EXTENDED_LINEAR_CONTENT                DDBLT_ALPHADESTNEG

 *  4  0x00000010  DDBLT_EXTENDED_PRESENTATION_STRETCHFACTOR    DDBLT_ALPHAEDGEBLEND

 *

 *

 * NOTE: APPLICATIONS SHOULD NOT SET THIS FLAG. THIS FLAG IS INTENDED

 * FOR USE BY THE DIRECT3D RUNTIME.

 */

#define DDBLT_EXTENDED_FLAGS                    0x40000000l



/*

 * EXTENDED FLAG. SEE DEFINITION OF DDBLT_EXTENDED_FLAGS.

 * This flag indidcates that the source surface contains content in a

 * linear color space. The driver may perform gamma correction to the

 * desktop color space (i.e. sRGB, gamma 2.2) as part of this blt.

 * If the device can perform such a conversion as part of the copy,

 * the driver should also set D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION

 *

 * NOTE: APPLICATIONS SHOULD NOT SET THIS FLAG. THIS FLAG IS INTENDED

 * FOR USE BY THE DIRECT3D RUNTIME. Use IDirect3DSwapChain9::Present

 * and specify D3DPRESENT_LINEAR_CONTENT in order to use this functionality.

 */ 

#define DDBLT_EXTENDED_LINEAR_CONTENT           0x00000004l





/****************************************************************************

 *

 * BLTFAST FLAGS

 *

 ****************************************************************************/



#define DDBLTFAST_NOCOLORKEY                    0x00000000

#define DDBLTFAST_SRCCOLORKEY                   0x00000001

#define DDBLTFAST_DESTCOLORKEY                  0x00000002

#define DDBLTFAST_WAIT                          0x00000010

#define DDBLTFAST_DONOTWAIT                     0x00000020



/****************************************************************************

 *

 * FLIP FLAGS

 *

 ****************************************************************************/



#define DDFLIP_WAIT                          0x00000001L



/*

 * Indicates that the target surface contains the even field of video data.

 * This flag is only valid with an overlay surface.

 */

#define DDFLIP_EVEN                          0x00000002L



/*

 * Indicates that the target surface contains the odd field of video data.

 * This flag is only valid with an overlay surface.

 */

#define DDFLIP_ODD                           0x00000004L



/*

 * Causes DirectDraw to perform the physical flip immediately and return

 * to the application. Typically, what was the front buffer but is now the back

 * buffer will still be visible (depending on timing) until the next vertical

 * retrace. Subsequent operations involving the two flipped surfaces will

 * not check to see if the physical flip has finished (i.e. will not return

 * DDERR_WASSTILLDRAWING for that reason (but may for other reasons)).

 * This allows an application to perform Flips at a higher frequency than the

 * monitor refresh rate, but may introduce visible artifacts.

 * Only effective if DDCAPS2_FLIPNOVSYNC is set. If that bit is not set,

 * DDFLIP_NOVSYNC has no effect.

 */

#define DDFLIP_NOVSYNC                       0x00000008L





/*

 * Flip Interval Flags. These flags indicate how many vertical retraces to wait between

 * each flip. The default is one. DirectDraw will return DDERR_WASSTILLDRAWING for each

 * surface involved in the flip until the specified number of vertical retraces has

 * ocurred. Only effective if DDCAPS2_FLIPINTERVAL is set. If that bit is not set,

 * DDFLIP_INTERVALn has no effect.

 */



/*

 * DirectDraw will flip on every other vertical sync

 */

#define DDFLIP_INTERVAL2                     0x02000000L





/*

 * DirectDraw will flip on every third vertical sync

 */

#define DDFLIP_INTERVAL3                     0x03000000L





/*

 * DirectDraw will flip on every fourth vertical sync

 */

#define DDFLIP_INTERVAL4                     0x04000000L



/*

 * DirectDraw will flip and display a main stereo surface

 */

#define DDFLIP_STEREO                        0x00000010L



/*

 * On IDirectDrawSurface7 and higher interfaces, the default is DDFLIP_WAIT. If you wish

 * to override the default and use time when the accelerator is busy (as denoted by

 * the DDERR_WASSTILLDRAWING return code) then use DDFLIP_DONOTWAIT.

 */

#define DDFLIP_DONOTWAIT                     0x00000020L





/****************************************************************************

 *

 * DIRECTDRAW SURFACE OVERLAY FLAGS

 *

 ****************************************************************************/



/*

 * Use the alpha information in the pixel format or the alpha channel surface

 * attached to the destination surface as the alpha channel for the

 * destination overlay.

 */

#define DDOVER_ALPHADEST                        0x00000001l



/*

 * Use the dwConstAlphaDest field in the DDOVERLAYFX structure as the

 * destination alpha channel for this overlay.

 */

#define DDOVER_ALPHADESTCONSTOVERRIDE           0x00000002l



/*

 * The NEG suffix indicates that the destination surface becomes more

 * transparent as the alpha value increases.

 */

#define DDOVER_ALPHADESTNEG                     0x00000004l



/*

 * Use the lpDDSAlphaDest field in the DDOVERLAYFX structure as the alpha

 * channel destination for this overlay.

 */

#define DDOVER_ALPHADESTSURFACEOVERRIDE         0x00000008l



/*

 * Use the dwAlphaEdgeBlend field in the DDOVERLAYFX structure as the alpha

 * channel for the edges of the image that border the color key colors.

 */

#define DDOVER_ALPHAEDGEBLEND                   0x00000010l



/*

 * Use the alpha information in the pixel format or the alpha channel surface

 * attached to the source surface as the source alpha channel for this overlay.

 */

#define DDOVER_ALPHASRC                         0x00000020l



/*

 * Use the dwConstAlphaSrc field in the DDOVERLAYFX structure as the source

 * alpha channel for this overlay.

 */

#define DDOVER_ALPHASRCCONSTOVERRIDE            0x00000040l



/*

 * The NEG suffix indicates that the source surface becomes more transparent

 * as the alpha value increases.

 */

#define DDOVER_ALPHASRCNEG                      0x00000080l



/*

 * Use the lpDDSAlphaSrc field in the DDOVERLAYFX structure as the alpha channel

 * source for this overlay.

 */

#define DDOVER_ALPHASRCSURFACEOVERRIDE          0x00000100l



/*

 * Turn this overlay off.

 */

#define DDOVER_HIDE                             0x00000200l



/*

 * Use the color key associated with the destination surface.

 */

#define DDOVER_KEYDEST                          0x00000400l



/*

 * Use the dckDestColorkey field in the DDOVERLAYFX structure as the color key

 * for the destination surface

 */

#define DDOVER_KEYDESTOVERRIDE                  0x00000800l



/*

 * Use the color key associated with the source surface.

 */

#define DDOVER_KEYSRC                           0x00001000l



/*

 * Use the dckSrcColorkey field in the DDOVERLAYFX structure as the color key

 * for the source surface.

 */

#define DDOVER_KEYSRCOVERRIDE                   0x00002000l



/*

 * Turn this overlay on.

 */

#define DDOVER_SHOW                             0x00004000l



/*

 * Add a dirty rect to an emulated overlayed surface.

 */

#define DDOVER_ADDDIRTYRECT                     0x00008000l



/*

 * Redraw all dirty rects on an emulated overlayed surface.

 */

#define DDOVER_REFRESHDIRTYRECTS                0x00010000l



/*

 * Redraw the entire surface on an emulated overlayed surface.

 */

#define DDOVER_REFRESHALL                      0x00020000l





/*

 * Use the overlay FX flags to define special overlay FX

 */

#define DDOVER_DDFX                             0x00080000l



/*

 * Autoflip the overlay when ever the video port autoflips

 */

#define DDOVER_AUTOFLIP                         0x00100000l



/*

 * Display each field of video port data individually without

 * causing any jittery artifacts

 */

#define DDOVER_BOB                              0x00200000l



/*

 * Indicates that bob/weave decisions should not be overridden by other

 * interfaces.

 */

#define DDOVER_OVERRIDEBOBWEAVE                 0x00400000l



/*

 * Indicates that the surface memory is composed of interleaved fields.

 */

#define DDOVER_INTERLEAVED                      0x00800000l



/*

 * Indicates that bob will be performed using hardware rather than

 * software or emulated.

 */

#define DDOVER_BOBHARDWARE                      0x01000000l



/*

 * Indicates that overlay FX structure contains valid ARGB scaling factors.

 */

#define DDOVER_ARGBSCALEFACTORS                 0x02000000l



/*

 * Indicates that ARGB scaling factors can be degraded to fit driver capabilities.

 */

#define DDOVER_DEGRADEARGBSCALING               0x04000000l





#ifdef  COMBOX_SANDBOX

#define DX_LONGHORN_PRESERVEDC

#endif



#ifdef DX_LONGHORN_PRESERVEDC



/****************************************************************************

 *

 * DIRECTDRAWSURFACE SETSURFACEDESC FLAGS

 *

 ****************************************************************************/



/*

 * The default.  The GDI DC will be tore down.

 */

#define DDSETSURFACEDESC_RECREATEDC             0x00000000L     // default



/*

 * The default.  The GDI DC will be kept.

 */

#define DDSETSURFACEDESC_PRESERVEDC             0x00000001L





#endif // DX_LONGHORN_PRESERVEDC



/****************************************************************************

 *

 * DIRECTDRAWSURFACE LOCK FLAGS

 *

 ****************************************************************************/



/*

 * The default.  Set to indicate that Lock should return a valid memory pointer

 * to the top of the specified rectangle.  If no rectangle is specified then a

 * pointer to the top of the surface is returned.

 */

#define DDLOCK_SURFACEMEMORYPTR                 0x00000000L     // default



/*

 * Set to indicate that Lock should wait until it can obtain a valid memory

 * pointer before returning.  If this bit is set, Lock will never return

 * DDERR_WASSTILLDRAWING.

 */

#define DDLOCK_WAIT                             0x00000001L



/*

 * Set if an event handle is being passed to Lock.  Lock will trigger the event

 * when it can return the surface memory pointer requested.

 */

#define DDLOCK_EVENT                            0x00000002L



/*

 * Indicates that the surface being locked will only be read from.

 */

#define DDLOCK_READONLY                         0x00000010L



/*

 * Indicates that the surface being locked will only be written to

 */

#define DDLOCK_WRITEONLY                        0x00000020L





/*

 * Indicates that a system wide lock should not be taken when this surface

 * is locked. This has several advantages (cursor responsiveness, ability

 * to call more Windows functions, easier debugging) when locking video

 * memory surfaces. However, an application specifying this flag must

 * comply with a number of conditions documented in the help file.

 * Furthermore, this flag cannot be specified when locking the primary.

 */

#define DDLOCK_NOSYSLOCK                        0x00000800L



/*

 * Used only with Direct3D Vertex Buffer Locks. Indicates that no vertices

 * that were referred to in Draw*PrimtiveVB calls since the start of the

 * frame (or the last lock without this flag) will be modified during the

 * lock. This can be useful when one is only appending data to the vertex

 * buffer

 */

#define DDLOCK_NOOVERWRITE                      0x00001000L



/*

 * Indicates that no assumptions will be made about the contents of the

 * surface or vertex buffer during this lock.

 * This enables two things:

 * -    Direct3D or the driver may provide an alternative memory

 *      area as the vertex buffer. This is useful when one plans to clear the

 *      contents of the vertex buffer and fill in new data.

 * -    Drivers sometimes store surface data in a re-ordered format.

 *      When the application locks the surface, the driver is forced to un-re-order

 *      the surface data before allowing the application to see the surface contents.

 *      This flag is a hint to the driver that it can skip the un-re-ordering process

 *      since the application plans to overwrite every single pixel in the surface

 *      or locked rectangle (and so erase any un-re-ordered pixels anyway).

 *      Applications should always set this flag when they intend to overwrite the entire

 *      surface or locked rectangle.

 */

#define DDLOCK_DISCARDCONTENTS                  0x00002000L

 /*

  * DDLOCK_OKTOSWAP is an older, less informative name for DDLOCK_DISCARDCONTENTS

  */

#define DDLOCK_OKTOSWAP                         0x00002000L



/*

 * On IDirectDrawSurface7 and higher interfaces, the default is DDLOCK_WAIT. If you wish

 * to override the default and use time when the accelerator is busy (as denoted by

 * the DDERR_WASSTILLDRAWING return code) then use DDLOCK_DONOTWAIT.

 */

#define DDLOCK_DONOTWAIT                        0x00004000L



/*

 * This indicates volume texture lock with front and back specified.

 */

#define DDLOCK_HASVOLUMETEXTUREBOXRECT          0x00008000L



/*

 * This indicates that the driver should not update dirty rect information for this lock.

 */

#define DDLOCK_NODIRTYUPDATE                    0x00010000L





/****************************************************************************

 *

 * DIRECTDRAWSURFACE PAGELOCK FLAGS

 *

 ****************************************************************************/



/*

 * No flags defined at present

 */





/****************************************************************************

 *

 * DIRECTDRAWSURFACE PAGEUNLOCK FLAGS

 *

 ****************************************************************************/



/*

 * No flags defined at present

 */





/****************************************************************************

 *

 * DIRECTDRAWSURFACE BLT FX FLAGS

 *

 ****************************************************************************/



/*

 * If stretching, use arithmetic stretching along the Y axis for this blt.

 */

#define DDBLTFX_ARITHSTRETCHY                   0x00000001l



/*

 * Do this blt mirroring the surface left to right.  Spin the

 * surface around its y-axis.

 */

#define DDBLTFX_MIRRORLEFTRIGHT                 0x00000002l



/*

 * Do this blt mirroring the surface up and down.  Spin the surface

 * around its x-axis.

 */

#define DDBLTFX_MIRRORUPDOWN                    0x00000004l



/*

 * Schedule this blt to avoid tearing.

 */

#define DDBLTFX_NOTEARING                       0x00000008l



/*

 * Do this blt rotating the surface one hundred and eighty degrees.

 */

#define DDBLTFX_ROTATE180                       0x00000010l



/*

 * Do this blt rotating the surface two hundred and seventy degrees.

 */

#define DDBLTFX_ROTATE270                       0x00000020l



/*

 * Do this blt rotating the surface ninety degrees.

 */

#define DDBLTFX_ROTATE90                        0x00000040l



/*

 * Do this z blt using dwZBufferLow and dwZBufferHigh as  range values

 * specified to limit the bits copied from the source surface.

 */

#define DDBLTFX_ZBUFFERRANGE                    0x00000080l



/*

 * Do this z blt adding the dwZBufferBaseDest to each of the sources z values

 * before comparing it with the desting z values.

 */

#define DDBLTFX_ZBUFFERBASEDEST                 0x00000100l



/****************************************************************************

 *

 * DIRECTDRAWSURFACE OVERLAY FX FLAGS

 *

 ****************************************************************************/



/*

 * If stretching, use arithmetic stretching along the Y axis for this overlay.

 */

#define DDOVERFX_ARITHSTRETCHY                  0x00000001l



/*

 * Mirror the overlay across the vertical axis

 */

#define DDOVERFX_MIRRORLEFTRIGHT                0x00000002l



/*

 * Mirror the overlay across the horizontal axis

 */

#define DDOVERFX_MIRRORUPDOWN                   0x00000004l



/*

 * Deinterlace the overlay, if possible

 */

#define DDOVERFX_DEINTERLACE                    0x00000008l





/****************************************************************************

 *

 * DIRECTDRAW WAITFORVERTICALBLANK FLAGS

 *

 ****************************************************************************/



/*

 * return when the vertical blank interval begins

 */

#define DDWAITVB_BLOCKBEGIN                     0x00000001l



/*

 * set up an event to trigger when the vertical blank begins

 */

#define DDWAITVB_BLOCKBEGINEVENT                0x00000002l



/*

 * return when the vertical blank interval ends and display begins

 */

#define DDWAITVB_BLOCKEND                       0x00000004l



/****************************************************************************

 *

 * DIRECTDRAW GETFLIPSTATUS FLAGS

 *

 ****************************************************************************/



/*

 * is it OK to flip now?

 */

#define DDGFS_CANFLIP                   0x00000001l



/*

 * is the last flip finished?

 */

#define DDGFS_ISFLIPDONE                0x00000002l



/****************************************************************************

 *

 * DIRECTDRAW GETBLTSTATUS FLAGS

 *

 ****************************************************************************/



/*

 * is it OK to blt now?

 */

#define DDGBS_CANBLT                    0x00000001l



/*

 * is the blt to the surface finished?

 */

#define DDGBS_ISBLTDONE                 0x00000002l





/****************************************************************************

 *

 * DIRECTDRAW ENUMOVERLAYZORDER FLAGS

 *

 ****************************************************************************/



/*

 * Enumerate overlays back to front.

 */

#define DDENUMOVERLAYZ_BACKTOFRONT      0x00000000l



/*

 * Enumerate overlays front to back

 */

#define DDENUMOVERLAYZ_FRONTTOBACK      0x00000001l



/****************************************************************************

 *

 * DIRECTDRAW UPDATEOVERLAYZORDER FLAGS

 *

 ****************************************************************************/



/*

 * Send overlay to front

 */

#define DDOVERZ_SENDTOFRONT             0x00000000l



/*

 * Send overlay to back

 */

#define DDOVERZ_SENDTOBACK              0x00000001l



/*

 * Move Overlay forward

 */

#define DDOVERZ_MOVEFORWARD             0x00000002l



/*

 * Move Overlay backward

 */

#define DDOVERZ_MOVEBACKWARD            0x00000003l



/*

 * Move Overlay in front of relative surface

 */

#define DDOVERZ_INSERTINFRONTOF         0x00000004l



/*

 * Move Overlay in back of relative surface

 */

#define DDOVERZ_INSERTINBACKOF          0x00000005l





/****************************************************************************

 *

 * DIRECTDRAW SETGAMMARAMP FLAGS

 *

 ****************************************************************************/



/*

 * Request calibrator to adjust the gamma ramp according to the physical

 * properties of the display so that the result should appear identical

 * on all systems.

 */

#define DDSGR_CALIBRATE                        0x00000001L





/****************************************************************************

 *

 * DIRECTDRAW STARTMODETEST FLAGS

 *

 ****************************************************************************/



/*

 * Indicates that the mode being tested has passed

 */

#define DDSMT_ISTESTREQUIRED                   0x00000001L





/****************************************************************************

 *

 * DIRECTDRAW EVALUATEMODE FLAGS

 *

 ****************************************************************************/



/*

 * Indicates that the mode being tested has passed

 */

#define DDEM_MODEPASSED                        0x00000001L



/*

 * Indicates that the mode being tested has failed

 */

#define DDEM_MODEFAILED                        0x00000002L





/*===========================================================================

 *

 *

 * DIRECTDRAW RETURN CODES

 *

 * The return values from DirectDraw Commands and Surface that return an HRESULT

 * are codes from DirectDraw concerning the results of the action

 * requested by DirectDraw.

 *

 *==========================================================================*/



/*

 * Status is OK

 *

 * Issued by: DirectDraw Commands and all callbacks

 */

#define DD_OK                                   S_OK

#define DD_FALSE                                S_FALSE



/****************************************************************************

 *

 * DIRECTDRAW ENUMCALLBACK RETURN VALUES

 *

 * EnumCallback returns are used to control the flow of the DIRECTDRAW and

 * DIRECTDRAWSURFACE object enumerations.   They can only be returned by

 * enumeration callback routines.

 *

 ****************************************************************************/



/*

 * stop the enumeration

 */

#define DDENUMRET_CANCEL                        0



/*

 * continue the enumeration

 */

#define DDENUMRET_OK                            1



/****************************************************************************

 *

 * DIRECTDRAW ERRORS

 *

 * Errors are represented by negative values and cannot be combined.

 *

 ****************************************************************************/



/*

 * This object is already initialized

 */

#define DDERR_ALREADYINITIALIZED                MAKE_DDHRESULT( 5 )



/*

 * This surface can not be attached to the requested surface.

 */

#define DDERR_CANNOTATTACHSURFACE               MAKE_DDHRESULT( 10 )



/*

 * This surface can not be detached from the requested surface.

 */

#define DDERR_CANNOTDETACHSURFACE               MAKE_DDHRESULT( 20 )



/*

 * Support is currently not available.

 */

#define DDERR_CURRENTLYNOTAVAIL                 MAKE_DDHRESULT( 40 )



/*

 * An exception was encountered while performing the requested operation

 */

#define DDERR_EXCEPTION                         MAKE_DDHRESULT( 55 )



/*

 * Generic failure.

 */

#define DDERR_GENERIC                           E_FAIL



/*

 * Height of rectangle provided is not a multiple of reqd alignment

 */

#define DDERR_HEIGHTALIGN                       MAKE_DDHRESULT( 90 )



/*

 * Unable to match primary surface creation request with existing

 * primary surface.

 */

#define DDERR_INCOMPATIBLEPRIMARY               MAKE_DDHRESULT( 95 )



/*

 * One or more of the caps bits passed to the callback are incorrect.

 */

#define DDERR_INVALIDCAPS                       MAKE_DDHRESULT( 100 )



/*

 * DirectDraw does not support provided Cliplist.

 */

#define DDERR_INVALIDCLIPLIST                   MAKE_DDHRESULT( 110 )



/*

 * DirectDraw does not support the requested mode

 */

#define DDERR_INVALIDMODE                       MAKE_DDHRESULT( 120 )



/*

 * DirectDraw received a pointer that was an invalid DIRECTDRAW object.

 */

#define DDERR_INVALIDOBJECT                     MAKE_DDHRESULT( 130 )



/*

 * One or more of the parameters passed to the callback function are

 * incorrect.

 */

#define DDERR_INVALIDPARAMS                     E_INVALIDARG



/*

 * pixel format was invalid as specified

 */

#define DDERR_INVALIDPIXELFORMAT                MAKE_DDHRESULT( 145 )



/*

 * Rectangle provided was invalid.

 */

#define DDERR_INVALIDRECT                       MAKE_DDHRESULT( 150 )



/*

 * Operation could not be carried out because one or more surfaces are locked

 */

#define DDERR_LOCKEDSURFACES                    MAKE_DDHRESULT( 160 )



/*

 * There is no 3D present.

 */

#define DDERR_NO3D                              MAKE_DDHRESULT( 170 )



/*

 * Operation could not be carried out because there is no alpha accleration

 * hardware present or available.

 */

#define DDERR_NOALPHAHW                         MAKE_DDHRESULT( 180 )



/*

 * Operation could not be carried out because there is no stereo

 * hardware present or available.

 */

#define DDERR_NOSTEREOHARDWARE          MAKE_DDHRESULT( 181 )



/*

 * Operation could not be carried out because there is no hardware

 * present which supports stereo surfaces

 */

#define DDERR_NOSURFACELEFT                             MAKE_DDHRESULT( 182 )







/*

 * no clip list available

 */

#define DDERR_NOCLIPLIST                        MAKE_DDHRESULT( 205 )



/*

 * Operation could not be carried out because there is no color conversion

 * hardware present or available.

 */

#define DDERR_NOCOLORCONVHW                     MAKE_DDHRESULT( 210 )



/*

 * Create function called without DirectDraw object method SetCooperativeLevel

 * being called.

 */

#define DDERR_NOCOOPERATIVELEVELSET             MAKE_DDHRESULT( 212 )



/*

 * Surface doesn't currently have a color key

 */

#define DDERR_NOCOLORKEY                        MAKE_DDHRESULT( 215 )



/*

 * Operation could not be carried out because there is no hardware support

 * of the dest color key.

 */

#define DDERR_NOCOLORKEYHW                      MAKE_DDHRESULT( 220 )



/*

 * No DirectDraw support possible with current display driver

 */

#define DDERR_NODIRECTDRAWSUPPORT               MAKE_DDHRESULT( 222 )



/*

 * Operation requires the application to have exclusive mode but the

 * application does not have exclusive mode.

 */

#define DDERR_NOEXCLUSIVEMODE                   MAKE_DDHRESULT( 225 )



/*

 * Flipping visible surfaces is not supported.

 */

#define DDERR_NOFLIPHW                          MAKE_DDHRESULT( 230 )



/*

 * There is no GDI present.

 */

#define DDERR_NOGDI                             MAKE_DDHRESULT( 240 )



/*

 * Operation could not be carried out because there is no hardware present

 * or available.

 */

#define DDERR_NOMIRRORHW                        MAKE_DDHRESULT( 250 )



/*

 * Requested item was not found

 */

#define DDERR_NOTFOUND                          MAKE_DDHRESULT( 255 )



/*

 * Operation could not be carried out because there is no overlay hardware

 * present or available.

 */

#define DDERR_NOOVERLAYHW                       MAKE_DDHRESULT( 260 )



/*

 * Operation could not be carried out because the source and destination

 * rectangles are on the same surface and overlap each other.

 */

#define DDERR_OVERLAPPINGRECTS                  MAKE_DDHRESULT( 270 )



/*

 * Operation could not be carried out because there is no appropriate raster

 * op hardware present or available.

 */

#define DDERR_NORASTEROPHW                      MAKE_DDHRESULT( 280 )



/*

 * Operation could not be carried out because there is no rotation hardware

 * present or available.

 */

#define DDERR_NOROTATIONHW                      MAKE_DDHRESULT( 290 )



/*

 * Operation could not be carried out because there is no hardware support

 * for stretching

 */

#define DDERR_NOSTRETCHHW                       MAKE_DDHRESULT( 310 )



/*

 * DirectDrawSurface is not in 4 bit color palette and the requested operation

 * requires 4 bit color palette.

 */

#define DDERR_NOT4BITCOLOR                      MAKE_DDHRESULT( 316 )



/*

 * DirectDrawSurface is not in 4 bit color index palette and the requested

 * operation requires 4 bit color index palette.

 */

#define DDERR_NOT4BITCOLORINDEX                 MAKE_DDHRESULT( 317 )



/*

 * DirectDraw Surface is not in 8 bit color mode and the requested operation

 * requires 8 bit color.

 */

#define DDERR_NOT8BITCOLOR                      MAKE_DDHRESULT( 320 )



/*

 * Operation could not be carried out because there is no texture mapping

 * hardware present or available.

 */

#define DDERR_NOTEXTUREHW                       MAKE_DDHRESULT( 330 )



/*

 * Operation could not be carried out because there is no hardware support

 * for vertical blank synchronized operations.

 */

#define DDERR_NOVSYNCHW                         MAKE_DDHRESULT( 335 )



/*

 * Operation could not be carried out because there is no hardware support

 * for zbuffer blting.

 */

#define DDERR_NOZBUFFERHW                       MAKE_DDHRESULT( 340 )



/*

 * Overlay surfaces could not be z layered based on their BltOrder because

 * the hardware does not support z layering of overlays.

 */

#define DDERR_NOZOVERLAYHW                      MAKE_DDHRESULT( 350 )



/*

 * The hardware needed for the requested operation has already been

 * allocated.

 */

#define DDERR_OUTOFCAPS                         MAKE_DDHRESULT( 360 )



/*

 * DirectDraw does not have enough memory to perform the operation.

 */

#define DDERR_OUTOFMEMORY                       E_OUTOFMEMORY



/*

 * DirectDraw does not have enough memory to perform the operation.

 */

#define DDERR_OUTOFVIDEOMEMORY                  MAKE_DDHRESULT( 380 )



/*

 * hardware does not support clipped overlays

 */

#define DDERR_OVERLAYCANTCLIP                   MAKE_DDHRESULT( 382 )



/*

 * Can only have ony color key active at one time for overlays

 */

#define DDERR_OVERLAYCOLORKEYONLYONEACTIVE      MAKE_DDHRESULT( 384 )



/*

 * Access to this palette is being refused because the palette is already

 * locked by another thread.

 */

#define DDERR_PALETTEBUSY                       MAKE_DDHRESULT( 387 )



/*

 * No src color key specified for this operation.

 */

#define DDERR_COLORKEYNOTSET                    MAKE_DDHRESULT( 400 )



/*

 * This surface is already attached to the surface it is being attached to.

 */

#define DDERR_SURFACEALREADYATTACHED            MAKE_DDHRESULT( 410 )



/*

 * This surface is already a dependency of the surface it is being made a

 * dependency of.

 */

#define DDERR_SURFACEALREADYDEPENDENT           MAKE_DDHRESULT( 420 )



/*

 * Access to this surface is being refused because the surface is already

 * locked by another thread.

 */

#define DDERR_SURFACEBUSY                       MAKE_DDHRESULT( 430 )



/*

 * Access to this surface is being refused because no driver exists

 * which can supply a pointer to the surface.

 * This is most likely to happen when attempting to lock the primary

 * surface when no DCI provider is present.

 * Will also happen on attempts to lock an optimized surface.

 */

#define DDERR_CANTLOCKSURFACE                   MAKE_DDHRESULT( 435 )



/*

 * Access to Surface refused because Surface is obscured.

 */

#define DDERR_SURFACEISOBSCURED                 MAKE_DDHRESULT( 440 )



/*

 * Access to this surface is being refused because the surface is gone.

 * The DIRECTDRAWSURFACE object representing this surface should

 * have Restore called on it.

 */

#define DDERR_SURFACELOST                       MAKE_DDHRESULT( 450 )



/*

 * The requested surface is not attached.

 */

#define DDERR_SURFACENOTATTACHED                MAKE_DDHRESULT( 460 )



/*

 * Height requested by DirectDraw is too large.

 */

#define DDERR_TOOBIGHEIGHT                      MAKE_DDHRESULT( 470 )



/*

 * Size requested by DirectDraw is too large --  The individual height and

 * width are OK.

 */

#define DDERR_TOOBIGSIZE                        MAKE_DDHRESULT( 480 )



/*

 * Width requested by DirectDraw is too large.

 */

#define DDERR_TOOBIGWIDTH                       MAKE_DDHRESULT( 490 )



/*

 * Action not supported.

 */

#define DDERR_UNSUPPORTED                       E_NOTIMPL



/*

 * Pixel format requested is unsupported by DirectDraw

 */

#define DDERR_UNSUPPORTEDFORMAT                 MAKE_DDHRESULT( 510 )



/*

 * Bitmask in the pixel format requested is unsupported by DirectDraw

 */

#define DDERR_UNSUPPORTEDMASK                   MAKE_DDHRESULT( 520 )



/*

 * The specified stream contains invalid data

 */

#define DDERR_INVALIDSTREAM                     MAKE_DDHRESULT( 521 )



/*

 * vertical blank is in progress

 */

#define DDERR_VERTICALBLANKINPROGRESS           MAKE_DDHRESULT( 537 )



/*

 * Informs DirectDraw that the previous Blt which is transfering information

 * to or from this Surface is incomplete.

 */

#define DDERR_WASSTILLDRAWING                   MAKE_DDHRESULT( 540 )





/*

 * The specified surface type requires specification of the COMPLEX flag

 */

#define DDERR_DDSCAPSCOMPLEXREQUIRED            MAKE_DDHRESULT( 542 )





/*

 * Rectangle provided was not horizontally aligned on reqd. boundary

 */

#define DDERR_XALIGN                            MAKE_DDHRESULT( 560 )



/*

 * The GUID passed to DirectDrawCreate is not a valid DirectDraw driver

 * identifier.

 */

#define DDERR_INVALIDDIRECTDRAWGUID             MAKE_DDHRESULT( 561 )



/*

 * A DirectDraw object representing this driver has already been created

 * for this process.

 */

#define DDERR_DIRECTDRAWALREADYCREATED          MAKE_DDHRESULT( 562 )



/*

 * A hardware only DirectDraw object creation was attempted but the driver

 * did not support any hardware.

 */

#define DDERR_NODIRECTDRAWHW                    MAKE_DDHRESULT( 563 )



/*

 * this process already has created a primary surface

 */

#define DDERR_PRIMARYSURFACEALREADYEXISTS       MAKE_DDHRESULT( 564 )



/*

 * software emulation not available.

 */

#define DDERR_NOEMULATION                       MAKE_DDHRESULT( 565 )



/*

 * region passed to Clipper::GetClipList is too small.

 */

#define DDERR_REGIONTOOSMALL                    MAKE_DDHRESULT( 566 )



/*

 * an attempt was made to set a clip list for a clipper objec that

 * is already monitoring an hwnd.

 */

#define DDERR_CLIPPERISUSINGHWND                MAKE_DDHRESULT( 567 )



/*

 * No clipper object attached to surface object

 */

#define DDERR_NOCLIPPERATTACHED                 MAKE_DDHRESULT( 568 )



/*

 * Clipper notification requires an HWND or

 * no HWND has previously been set as the CooperativeLevel HWND.

 */

#define DDERR_NOHWND                            MAKE_DDHRESULT( 569 )



/*

 * HWND used by DirectDraw CooperativeLevel has been subclassed,

 * this prevents DirectDraw from restoring state.

 */

#define DDERR_HWNDSUBCLASSED                    MAKE_DDHRESULT( 570 )



/*

 * The CooperativeLevel HWND has already been set.

 * It can not be reset while the process has surfaces or palettes created.

 */

#define DDERR_HWNDALREADYSET                    MAKE_DDHRESULT( 571 )



/*

 * No palette object attached to this surface.

 */

#define DDERR_NOPALETTEATTACHED                 MAKE_DDHRESULT( 572 )



/*

 * No hardware support for 16 or 256 color palettes.

 */

#define DDERR_NOPALETTEHW                       MAKE_DDHRESULT( 573 )



/*

 * If a clipper object is attached to the source surface passed into a

 * BltFast call.

 */

#define DDERR_BLTFASTCANTCLIP                   MAKE_DDHRESULT( 574 )



/*

 * No blter.

 */

#define DDERR_NOBLTHW                           MAKE_DDHRESULT( 575 )



/*

 * No DirectDraw ROP hardware.

 */

#define DDERR_NODDROPSHW                        MAKE_DDHRESULT( 576 )



/*

 * returned when GetOverlayPosition is called on a hidden overlay

 */

#define DDERR_OVERLAYNOTVISIBLE                 MAKE_DDHRESULT( 577 )



/*

 * returned when GetOverlayPosition is called on a overlay that UpdateOverlay

 * has never been called on to establish a destionation.

 */

#define DDERR_NOOVERLAYDEST                     MAKE_DDHRESULT( 578 )



/*

 * returned when the position of the overlay on the destionation is no longer

 * legal for that destionation.

 */

#define DDERR_INVALIDPOSITION                   MAKE_DDHRESULT( 579 )



/*

 * returned when an overlay member is called for a non-overlay surface

 */

#define DDERR_NOTAOVERLAYSURFACE                MAKE_DDHRESULT( 580 )



/*

 * An attempt was made to set the cooperative level when it was already

 * set to exclusive.

 */

#define DDERR_EXCLUSIVEMODEALREADYSET           MAKE_DDHRESULT( 581 )



/*

 * An attempt has been made to flip a surface that is not flippable.

 */

#define DDERR_NOTFLIPPABLE                      MAKE_DDHRESULT( 582 )



/*

 * Can't duplicate primary & 3D surfaces, or surfaces that are implicitly

 * created.

 */

#define DDERR_CANTDUPLICATE                     MAKE_DDHRESULT( 583 )



/*

 * Surface was not locked.  An attempt to unlock a surface that was not

 * locked at all, or by this process, has been attempted.

 */

#define DDERR_NOTLOCKED                         MAKE_DDHRESULT( 584 )



/*

 * Windows can not create any more DCs, or a DC was requested for a paltte-indexed

 * surface when the surface had no palette AND the display mode was not palette-indexed

 * (in this case DirectDraw cannot select a proper palette into the DC)

 */

#define DDERR_CANTCREATEDC                      MAKE_DDHRESULT( 585 )



/*

 * No DC was ever created for this surface.

 */

#define DDERR_NODC                              MAKE_DDHRESULT( 586 )



/*

 * This surface can not be restored because it was created in a different

 * mode.

 */

#define DDERR_WRONGMODE                         MAKE_DDHRESULT( 587 )



/*

 * This surface can not be restored because it is an implicitly created

 * surface.

 */

#define DDERR_IMPLICITLYCREATED                 MAKE_DDHRESULT( 588 )



/*

 * The surface being used is not a palette-based surface

 */

#define DDERR_NOTPALETTIZED                     MAKE_DDHRESULT( 589 )





/*

 * The display is currently in an unsupported mode

 */

#define DDERR_UNSUPPORTEDMODE                   MAKE_DDHRESULT( 590 )



/*

 * Operation could not be carried out because there is no mip-map

 * texture mapping hardware present or available.

 */

#define DDERR_NOMIPMAPHW                        MAKE_DDHRESULT( 591 )



/*

 * The requested action could not be performed because the surface was of

 * the wrong type.

 */

#define DDERR_INVALIDSURFACETYPE                MAKE_DDHRESULT( 592 )





/*

 * Device does not support optimized surfaces, therefore no video memory optimized surfaces

 */

#define DDERR_NOOPTIMIZEHW                      MAKE_DDHRESULT( 600 )



/*

 * Surface is an optimized surface, but has not yet been allocated any memory

 */

#define DDERR_NOTLOADED                         MAKE_DDHRESULT( 601 )



/*

 * Attempt was made to create or set a device window without first setting

 * the focus window

 */

#define DDERR_NOFOCUSWINDOW                     MAKE_DDHRESULT( 602 )



/*

 * Attempt was made to set a palette on a mipmap sublevel

 */

#define DDERR_NOTONMIPMAPSUBLEVEL               MAKE_DDHRESULT( 603 )



/*

 * A DC has already been returned for this surface. Only one DC can be

 * retrieved per surface.

 */

#define DDERR_DCALREADYCREATED                  MAKE_DDHRESULT( 620 )



/*

 * An attempt was made to allocate non-local video memory from a device

 * that does not support non-local video memory.

 */

#define DDERR_NONONLOCALVIDMEM                  MAKE_DDHRESULT( 630 )



/*

 * The attempt to page lock a surface failed.

 */

#define DDERR_CANTPAGELOCK                      MAKE_DDHRESULT( 640 )





/*

 * The attempt to page unlock a surface failed.

 */

#define DDERR_CANTPAGEUNLOCK                    MAKE_DDHRESULT( 660 )



/*

 * An attempt was made to page unlock a surface with no outstanding page locks.

 */

#define DDERR_NOTPAGELOCKED                     MAKE_DDHRESULT( 680 )



/*

 * There is more data available than the specified buffer size could hold

 */

#define DDERR_MOREDATA                          MAKE_DDHRESULT( 690 )



/*

 * The data has expired and is therefore no longer valid.

 */

#define DDERR_EXPIRED                           MAKE_DDHRESULT( 691 )



/*

 * The mode test has finished executing.

 */

#define DDERR_TESTFINISHED                      MAKE_DDHRESULT( 692 )



/*

 * The mode test has switched to a new mode.

 */

#define DDERR_NEWMODE                           MAKE_DDHRESULT( 693 )



/*

 * D3D has not yet been initialized.

 */

#define DDERR_D3DNOTINITIALIZED                 MAKE_DDHRESULT( 694 )



/*

 * The video port is not active

 */

#define DDERR_VIDEONOTACTIVE                    MAKE_DDHRESULT( 695 )



/*

 * The monitor does not have EDID data.

 */

#define DDERR_NOMONITORINFORMATION              MAKE_DDHRESULT( 696 )



/*

 * The driver does not enumerate display mode refresh rates.

 */

#define DDERR_NODRIVERSUPPORT                   MAKE_DDHRESULT( 697 )



/*

 * Surfaces created by one direct draw device cannot be used directly by

 * another direct draw device.

 */

#define DDERR_DEVICEDOESNTOWNSURFACE            MAKE_DDHRESULT( 699 )







/*

 * An attempt was made to invoke an interface member of a DirectDraw object

 * created by CoCreateInstance() before it was initialized.

 */

#define DDERR_NOTINITIALIZED                    CO_E_NOTINITIALIZED





/* Alpha bit depth constants */





#ifdef __cplusplus

};

#endif



#ifdef ENABLE_NAMELESS_UNION_PRAGMA

#pragma warning(default:4201)

#endif



#endif //__DDRAW_INCLUDED__





