/*

	README.txt	

	sonoyamaǥ쥯ȥΥե빽



	2001/10/22	M.Sonoyama

	$Id: README.txt,v 1.1.1.3 2002/11/19 11:50:40 Yoshizawa1 Exp $

*/



bugs/		ͽꡢХͽ񡢥¸ǥ쥯ȥ

	2dtool.txt  			ĥġλͰƥ

	bugs.txt    			Хѹͽ20001002

	kobayashi.txt  			ӡ˺ȥ

	schedule.txt			塼20010126

	memo.txt				Ⱦդ뤳ȤʤɤΥ

	tsukurumono.txt			ĤΥꥹȤȳФ񤭡20010523



debug/		ǥХå

	dbgobj.c				ưŪƺƥ



doc/		ɥ

	README.txt				Υե

	player.txt				ץ쥤䡼ץ

	solidus.txt				ץ



etc/		

	belt.c					٥ȥ٥٥ʬ

	beltconv.c				٥ȥ٥ư

	beltobj.c				٥ȥ٥ʪ

	boss_survival.c			ܥХХ⡼ɥåȥޥ

	breath.c				©

	bul_fall.c				ơ͡ɥԥ󡢥եХꥢˤäߥʤ

	ch_camera.c				ɽʥǥХåѡ

	demo_snakearm.c			ѥǥѥؼ

	dsegment.c				ưŪɾʥꥪƤӽФ

	dtrap.c					ưŪȥåסʥǥХåѡ

	dv_goggles.c			奴

	etc.c					ץåϢ³¹

	evt_wall.c				٥ɡ̤ѡ

	fallflr.c				

	gaged.c					ǡ

	hide.c					̤ѡ

	lodctrl.c				̣Ĵ

	multi.c					ޥȥǥ褻

	o2gage.c				ϣ

	objhzx.c				֥Ȥ˥ϥɤĥ

	paddemo.c				ѥåɥǥ

	padrec.c				ѥåɥǥϿ

	pl_vib.c				ץ쥤䡼⡼ư̤ѡ

	psg_sight.c				Уӣǣȡ̤ѡ

	scncamvib.c				ʥꥪ鿶ư

	shavedsnake.c			ɦꥹ͡ƥؤ

	sunglasses.c			󥰥饹

	t_sight.c				дȡ̤ѡ

	targettrap.c			ȥåפ˥åȤĥ

	zoomcam.c				५饷ƥ



plugin/		ץ쥤䡼ץ饰Ƽ

	beltply.c				٥ȥ٥⡼

	bladeply.c				֥졼ɹ

	ee_swim.c				楨

	eeply.c					޼Ĥʤ⡼

	eetest.c				̤

	elevator.c				١

	fall.c					

	jump.c					ʺФߤ

	kageshibari.c			Хױ

	ladder.c				Ϥ⡼

	lckcnct.c				Ĥʤå̤ѡ

	locker2.c				å⡼ɡʿ

	lockerd.c				å⡼ɡʵ췿

	run.c					

	shadowhzx.c				ȯַ׻̤ѡ

	sneeze.c				ȯư

	spothzx.c				ȯַ׻

	stance.c				

	superblow.c				ϥꥢ饹ѥץ쥤䡼Ф

	water.c					⡼

	waterB.c				⡼ɼ¸̤ѡ

	water_old.c				⡼ɵ췿̤ѡ

	wt_door.c				̩ɥʵ췿

	wt_door2.c				̩ɥʿ



raiden/		ץ쥤䡼

	adjust.c				ֳĴ롼		raiden.cinclude

	arm_motion.h			ӥ⡼إå̤ѡ

	command.c				ץ쥤䡼ʥꥪޥɷ

	command2.c				

	command3.c				

	command4.c				

	command5.c				

	dbg_menu.c				ǥХå˥塼롼	raiden.cinclude

	dbviewpl.c				ǥХåơɽ		

	equip.c					üʥ롼			raiden.cinclude

	event.c					٥Ƚ롼		raiden.cinclude

	force.c					롼ɽ롼	raiden.cinclude

	item.h					ʽإå		raiden.cinclude

	motion.h				⡼إå		

	normal.c				ܥ⡼ɥ롼			raiden.cinclude

	peep.c					ߴϢ롼		raiden.cinclude

	pl_arm.c				

	pl_arm.h				ӥإå	

	pl_arm_mot.h			ӥ⡼إå

	pl_bul_splash.c			ƿ

	pl_deadmode.c			ü쥲४С

	pl_define.h				ץ쥤䡼Ƽإå

	pl_dummy.c				ߡץ쥤䡼

	pl_global.c				ץ쥤䡼ϢХؿ

	pl_inline.c				ץ쥤䡼饤ؿ

	pl_inline.h				饤ؿΥإå

	pl_plugin.c				ץ饰

	pl_subcam_mng.c			ѥϣƣ

	pl_subject_demo.c		ѥǥץ쥤䡼

	pl_work.h				ץ쥤䡼

	pl_work.x				ץ쥤䡼ؿ

	rai_action_blur.c		⡼֥顼

	rai_arm.c				ӡʵ췿

	rai_arm.h				ӥإåʵ췿

	rai_equip.c				ʴ

	rai_init.c				ѿ

	rai_nude_ik.c			Ϥӣɣ

	rai_shadow_hair.c		ȱ

	raiden.c				ץ쥤䡼ư

	raiden.h				ץ쥤䡼̾Ƽ

	raiden.x				ץ쥤䡼ץȥ

	routine.c				Ƽؿ				raiden.cinclude

	special.c				᡼ʤ				raiden.cinclude

	weapon.h				إå			raiden.cinclude



solidus/	

	attack_sol.c			Ϣ					solidus.cinclude

	between_cam.c			ѥ

	body_flame.c			ΤˤĤΤ̡

	careful_sol.c			ֹ礤Ȥե			solidus.cinclude

	damage_sol.c			᡼				solidus.cinclude

	dbg_menu_sol.c			ǥХå˥塼			solidus.cinclude

	event_sol.c				٥Ƚ				solidus.cinclude

	flame.c					̤

	init_sol.c										solidus.cinclude

	kwt_mst.c				

	normal_sol.c			ܥ⡼					solidus.cinclude

	pl_liftup.c				ץ쥤䡼Ĥ߾夲

	sa_missile.c			ؼߥ

	sam_slashed.c			¤줿ؼߥ

	snakearm.c				ؼ

	snakearm_mot.h			ؼ⡼

	sol_common.h			̥إå

	sol_global.c			Хؿ

	solidus.c				ưᥤؿ

	solidus.h				Ƽ

	solidus.x				ץȥ

	subjectarm_chain.c		ץ쥤䡼μӤˤĤ

	think_sol.c				׹				solidus.cinclude

	util_sol.c				Ƽؿ		solidus.cinclude



	

	

	

	



