/*

	boss_pause.txt

	boss_pauseλȤ



	2001/11/01	S.Kobayashi

	$Id: boss_pause.txt,v 1.1.1.3 2002/11/19 11:50:04 Yoshizawa1 Exp $



*/



0 

	ܥåΥݡ֤



1 

	 Ƽѿν

		

	L2D˥᡼

		

	ɽܥ󤬲ޤɽ³롣

		

		 ܥ󤬲줿

		

	Ƽ򤷤Τλ





2 ؿ

	void SK_BossPauseVisibleInvisible( void )

		ʥꥪɽ/ɽڤ괹ؿ



	void *NewSK_BossPause( int name )

		



	static int GetResources( Work *work )

		ؿ



	static void Die( Work *work )

		λؿ



	static void Act( Work *pWork )

		̾¹Դؿ



	static inline void Initialize( Work *pWork )

		ν򤹤ؿ



	static void MorfL2d( int handle , int strcode , int code1 , int code2 , Hokan *hokan )

		⡼ե󥰤ꤷƤؿ



	static inline int MorfAct( Work *pWork , Hokan *pHokan ) // Τ߼¹

		⡼ե󥰤¹Ԥؿ



	static void WaitAct( Work *pWork )

		ȥܥ򲡤Υᥤؿ



	static void SubWaitAct( Work *pWork )

		ؿ



	static void NormalAct( Work *pWork )

		̾ᥤؿ



	static void SpriteControl( Work *pWork )

		L2Dץ饤ȴؿ



	static int AnimationAct( Work *pWork )

		˥᡼¹Դؿ



	static void PadControlNormal( Work *pWork )

		̾ѥåɥȥؿ



	static void FontDisp( void )

	static int SprInit( Work *pWork )

		̤