/*
	README.txt	
	sonoyamaǥ쥯ȥΥե빽

	2001/10/22	M.Sonoyama
	$Id: README.txt,v 1.1.1.3 2002/11/19 11:50:40 Yoshizawa1 Exp $
*/

bugs/		ͽꡢХͽ񡢥¸ǥ쥯ȥ
	2dtool.txt  			ĥġλͰƥ
	bugs.txt    			Хѹͽ20001002
	kobayashi.txt  			ӡ˺ȥ
	schedule.txt			塼20010126
	memo.txt				Ⱦդ뤳ȤʤɤΥ
	tsukurumono.txt			ĤΥꥹȤȳФ񤭡20010523

debug/		ǥХå
	dbgobj.c				ưŪƺƥ

doc/		ɥ
	README.txt				Υե
	player.txt				ץ쥤䡼ץ
	solidus.txt				ץ

etc/		
	belt.c					٥ȥ٥٥ʬ
	beltconv.c				٥ȥ٥ư
	beltobj.c				٥ȥ٥ʪ
	boss_survival.c			ܥХХ⡼ɥåȥޥ
	breath.c				©
	bul_fall.c				ơ͡ɥԥ󡢥եХꥢˤäߥʤ
	ch_camera.c				ɽʥǥХåѡ
	demo_snakearm.c			ѥǥѥؼ
	dsegment.c				ưŪɾʥꥪƤӽФ
	dtrap.c					ưŪȥåסʥǥХåѡ
	dv_goggles.c			奴
	etc.c					ץåϢ³¹
	evt_wall.c				٥ɡ̤ѡ
	fallflr.c				
	gaged.c					ǡ
	hide.c					̤ѡ
	lodctrl.c				̣Ĵ
	multi.c					ޥȥǥ褻
	o2gage.c				ϣ
	objhzx.c				֥Ȥ˥ϥɤĥ
	paddemo.c				ѥåɥǥ
	padrec.c				ѥåɥǥϿ
	pl_vib.c				ץ쥤䡼⡼ư̤ѡ
	psg_sight.c				Уӣǣȡ̤ѡ
	scncamvib.c				ʥꥪ鿶ư
	shavedsnake.c			ɦꥹ͡ƥؤ
	sunglasses.c			󥰥饹
	t_sight.c				дȡ̤ѡ
	targettrap.c			ȥåפ˥åȤĥ
	zoomcam.c				५饷ƥ

plugin/		ץ쥤䡼ץ饰Ƽ
	beltply.c				٥ȥ٥⡼
	bladeply.c				֥졼ɹ
	ee_swim.c				楨
	eeply.c					޼Ĥʤ⡼
	eetest.c				̤
	elevator.c				١
	fall.c					
	jump.c					ʺФߤ
	kageshibari.c			Хױ
	ladder.c				Ϥ⡼
	lckcnct.c				Ĥʤå̤ѡ
	locker2.c				å⡼ɡʿ
	lockerd.c				å⡼ɡʵ췿
	run.c					
	shadowhzx.c				ȯַ׻̤ѡ
	sneeze.c				ȯư
	spothzx.c				ȯַ׻
	stance.c				
	superblow.c				ϥꥢ饹ѥץ쥤䡼Ф
	water.c					⡼
	waterB.c				⡼ɼ¸̤ѡ
	water_old.c				⡼ɵ췿̤ѡ
	wt_door.c				̩ɥʵ췿
	wt_door2.c				̩ɥʿ

raiden/		ץ쥤䡼
	adjust.c				ֳĴ롼		raiden.cinclude
	arm_motion.h			ӥ⡼إå̤ѡ
	command.c				ץ쥤䡼ʥꥪޥɷ
	command2.c				
	command3.c				
	command4.c				
	command5.c				
	dbg_menu.c				ǥХå˥塼롼	raiden.cinclude
	dbviewpl.c				ǥХåơɽ		
	equip.c					üʥ롼			raiden.cinclude
	event.c					٥Ƚ롼		raiden.cinclude
	force.c					롼ɽ롼	raiden.cinclude
	item.h					ʽإå		raiden.cinclude
	motion.h				⡼إå		
	normal.c				ܥ⡼ɥ롼			raiden.cinclude
	peep.c					ߴϢ롼		raiden.cinclude
	pl_arm.c				
	pl_arm.h				ӥإå	
	pl_arm_mot.h			ӥ⡼إå
	pl_bul_splash.c			ƿ
	pl_deadmode.c			ü쥲४С
	pl_define.h				ץ쥤䡼Ƽإå
	pl_dummy.c				ߡץ쥤䡼
	pl_global.c				ץ쥤䡼ϢХؿ
	pl_inline.c				ץ쥤䡼饤ؿ
	pl_inline.h				饤ؿΥإå
	pl_plugin.c				ץ饰
	pl_subcam_mng.c			ѥϣƣ
	pl_subject_demo.c		ѥǥץ쥤䡼
	pl_work.h				ץ쥤䡼
	pl_work.x				ץ쥤䡼ؿ
	rai_action_blur.c		⡼֥顼
	rai_arm.c				ӡʵ췿
	rai_arm.h				ӥإåʵ췿
	rai_equip.c				ʴ
	rai_init.c				ѿ
	rai_nude_ik.c			Ϥӣɣ
	rai_shadow_hair.c		ȱ
	raiden.c				ץ쥤䡼ư
	raiden.h				ץ쥤䡼̾Ƽ
	raiden.x				ץ쥤䡼ץȥ
	routine.c				Ƽؿ				raiden.cinclude
	special.c				᡼ʤ				raiden.cinclude
	weapon.h				إå			raiden.cinclude

solidus/	
	attack_sol.c			Ϣ					solidus.cinclude
	between_cam.c			ѥ
	body_flame.c			ΤˤĤΤ̡
	careful_sol.c			ֹ礤Ȥե			solidus.cinclude
	damage_sol.c			᡼				solidus.cinclude
	dbg_menu_sol.c			ǥХå˥塼			solidus.cinclude
	event_sol.c				٥Ƚ				solidus.cinclude
	flame.c					̤
	init_sol.c										solidus.cinclude
	kwt_mst.c				
	normal_sol.c			ܥ⡼					solidus.cinclude
	pl_liftup.c				ץ쥤䡼Ĥ߾夲
	sa_missile.c			ؼߥ
	sam_slashed.c			¤줿ؼߥ
	snakearm.c				ؼ
	snakearm_mot.h			ؼ⡼
	sol_common.h			̥إå
	sol_global.c			Хؿ
	solidus.c				ưᥤؿ
	solidus.h				Ƽ
	solidus.x				ץȥ
	subjectarm_chain.c		ץ쥤䡼μӤˤĤ
	think_sol.c				׹				solidus.cinclude
	util_sol.c				Ƽؿ		solidus.cinclude

	
	
	
	

