radio_break/
	radio.c
		Ũʼ̵β쥨եȸƤӽФʥåѡ
		void *NewRadio_break( FMATRIX *mat, FVECTOR *force );
		mat:	̵Υޥȥå
		force:	Ƥ
	radio_comdl.c
		̤ѡŨʼ̵β쥨եȡҡ
	ts_min_fog.c
		Ũʼ̵β쥨եȡʱ
		ʻ⤿쥨եȤǤѡ
		void *NewTs_Min_Fog( FVECTOR *center );
		center:	ȯ
	ts_spark.c
		Ũʼ̵β쥨եȡв
		void *NewTs_Spark( FVECTOR *center, FVECTOR *vec, float pow );
		center:	ȯ
		vec:	
		pow:	
	ts_min_smoke.c
		Ũʼ̵β쥨եȡʱ죲
		ʻ⤿쥨եȤǤѡ
		void *NewTs_Min_Smoke( FVECTOR *center, FVECTOR *force );
		center:	ȯݥ
		force : ȯ

parrot/
	̤ѡ

effect/
	2d_sprt.c
		ѥץ饤ɽ
	2d_sprt_pause.c
		ĥץ饤ɽݡΤ
	blade_eft.c
		ե
	blood_water.c
		
	cam_lamp.c
		ҥΥ
	flow_paper.c
		Τߡʻ
	gnrl_sprt.c
		ĥץ饤ɽ
	gnrl_sprt2.c
		ĥץ饤ɽǡ
	gnrl_poly.c
		ĥݥꥴɽʥ˥᡼դ
	lens_flr_gm.c
		кɸ֤󥺥ե쥢
	line_smoke.c
		饤
	plant_sky.c
		̤ѡʵץѶ
	plant_sun.c
		ץ
	puddle.c
		ί
	put_light.c
		ץåȥ⡼ǥѥ饤
	ray_eye.c
		ץȥ쥤
	ray_laser.c
		쥤α奲
	scr_crack.c
		̸̡
	scr_water.c
		̡̿ɤ餮
	scr_drop.c
		̡̿ũ
	scr_goggles.c
		̥饤ǥ󥴡Ĥ
	scr_waterfilm.c
		̡̿
	scr_hex.c
		̸̡ܥХСѥե
	scr_shimmer.c
		̸̡۱
	scr_sight.c
		̡̿Уӣǣ˾Ĥ
	scr_bubble.c
		̡̿ˢ
	scr_trans.c
		̡̿ե졼Хåե
	sky_util.c
		ץѶѲ
	water_con.c
		̥ȥ顼
	wc_flush.c
		ؽή
	win_rain.c
		󥫡οή

demo/
	blood_water_demo.c
		ǥѿʥεǽ
	cigarette.c
		󥫡ץ˥󥰤ΥХ
	cinema_scr.c
		ǥʤɤβ̾岼ιӤ
	cinema_scr_e3.c
		ǥʤɤβ̾岼ιӤӣţ
	debris_cm.c
		ǥ
	debris_cm_snd.c
		ǥҾͻɸƤӤĤ
	debris_tex.c
		ץ饤
	depend_arms.c
		Υץåʤɤ
		ǥȿǡ饤ǥ
	depend_arms2.c
		Υץåʤɤ
		ǥȿǡˤΤ
	depend_arms3.c
		Υץåʤɤ
		ǥȿǡ͡
	depend_arms4.c
		Υץåʤɤ
		ǥȿǡգӣФӣϣãϣ
	eye_ctrl2.c
		DemoEffectControlбǥλ
	lens_flare.c
		ǥѥ󥺥ե쥢
	mesg_bomb.c
		Ƽ泌եȥåƤӽФ
		¿ʬ̤
	mesg_bomb2.c
		Ƽ泌եȥåƤӽФ
		¿ʬ̤
	mesg_bomb3.c
		Ƽ泌եȥåƤӽФ
	orn_face.c
		ȾƩˤʤ륪륬ǦԤΥޥ
	ray_colwater.c
		ץȥ쥤αξͥե
	ray_console.c
		ץȥ쥤Υԥåȥե
	ray_monoeye.c
		̻쥤桧
	ray_monoeye_demo.c
		̻쥤桧ǥ
	ray_waterpollute.c
		ץȥ쥤Υåե
	scr_conblur.c
		̤ΰ˽ޤ֥顼
	scr_drop_demo.c
		ǥ̡̿ũ
	scr_goggles_demo.c
		ǥ̸̡饤ǥ󥴡Ĥ
	scr_water_demo.c
		ǥ̡̿Ĥ
	telop_trial.c
		󥫡ץ˥󥰥ƥå
	traffic.c
		󥫡ץ˥󥰤μ֤ȸӤ
	traffic_flush.c
		󥫡ץ˥󥰤μ֤Υեå

headmark/
	ab_mind.c
		ŨʼֻΥե
	discovery.c
		Ũʼץ쥤ȯե
	imagetrg.c
		ӤäޡȥϥƥʥޡΥå
	sleep.c
		Ũʼ̲ꥨեȡʽǡ

anime/
	anime.h
		anime.cƤӽФإå
	anm_list.h
		extern ˥ᥨե
	anime.c
		˥᥹ץȺ
	blastsgl.c
		˥ȯ
	blood2.c
		˥η
	bullet.c
		˥Υޥեå
	headmark.c
		إåɥޡƤӽФåѡؿ
	testeye.c
		ǥХåѥ˥

	conv/
		animbin.c

sea_slater/
	prev_test.c
		ץӥ塼Ѥդʤषɽ
	check_slater.c
		Ƨ٤Ȳ򥭥å
	demo_slater.c
		ǥѤդʤष
	emm_slater.c
		ޥåդդʤष

	sea_slater.h
		դʤष¤extern
	sea_slater.c
		ѤդʤषΥ
	all_slater.c
		ѤդʤषƧ٤Ȳ򥭥å

	cam_slater.c
		դդʤष
	body_route.h
		ΤդʤषΥ롼ȥǡ
	body_slater.c
		礦դʤष
	trample_slater.c
		٤դʤषɽ

util/
	dma_set.h
		ΣģͣѥåȤι¤ΤȽؿextern
	dma_set.c
		ģͣѥåȽؿ
	online_util.c
		饤åʬ䤷Ĵ٤륢
	online_util2.c
		饤åʬ䤷Ĵ٤륢ȡʥʥߥåϥɤ
	prev_sky.c
		ץӥ塼Ѷġ
	prev_sun.c
		ץӥ塼ۥġʶȥåȤǡ
	ts_util.h
		桼ƥƥؿextern
	sin_table.h
		ơ֥
	ts_util.c
		桼ƥƥؿ
	ts_subwin.c
		Ҳ
	vib_edit.c
		ץӥ塼ѿưġ
	
etc/
	clear.c
		θѥꥢɽ
	lowpoly_ag.c
		ǥХåѥݥ쥨
	ctrl_exp.c
		θѥȥ
	option_trial.c
		θѥץ
	title_trial.c
		θѥȥ
	gm_over.c
		󥫡ѥ४С
	rankenc.h
		θǥꥢɤΰŹ沽ؿextern
	rankenc.c
		θǥꥢɤΰŹ沽ؿ
	sp_menu.c
		θܸΥ١å
	sp_menu_eng.c
		θǱѸΥ١å
		ܸΥ١å
	sp_menu_page.c
		ǲΥ١å
	tobcon.c
		θǥȥӡƥ˥塼ɽ

t_headmark/
	control_headmark.c
		إåɥޡƤӽФ
	headmark.h
		θƤӽФ
	control_headmark2.c
		С󥢥å
	headmark2.h
		θƤӽФ
	control_headmark3.c
		С󥢥å
	piyori.c
		Ũʼ
	piyori_anes.c
		Ũʼ̲̲ꥨե
	zzz.c
		Ũʼ̲̲ꥨե
	
t_flour/
	flour.c
		ʴåȤȥեȸƤӽФ
	flour_Fall.c
		ʴξίޤ
	flour_gas3.c
		ɺʴ
	flour_moku.c
		餵餬ʤɤäΥե
	flour_pers.c
		ɺʴ̤ѡ
	flour_sara.c
		ʴ餵륨ե
	flour_splay.c
		ƤäΥեȣ
	flour_spread.c
		ƤäΥեȣ

vamp/
	vmp_inline.h
		饤ؿؤ䤽¾
	vamp.h
		äѤ
	vamp.c
		ᥤ롼
	vmp_think.c
		׻׹
	vmp_action.c
		ץ⡼ط
	vmp_zone.c
		ץط
	vmp_shdwtrg.c
		꥿å
	vmp_knife.c
		פꤲʥ
	vmp_etc.c
		¾

Υե礭ʬƣĤˤʤޤ
ϡ̵ͤʤȥꥢǤ

ƥե
ե
ξ夫ꡢ󳬤˽Ф빶Ǥ
ΥեϺǽΰ󤭤Ǥ
λƤ󥹤󤢤Τ
Ʈ⤢ޤ

ե
󳬹ȶΥߤ˷֤ޤ
λζΥ⤤ƶŤޤ
Ϥ1/2̤ˤʤȽǤ

軰ե
եˤɤι⤲äꡢ
žꤲ̵ʤޤ
Ϥ1/6̤ˤʤȼǤ

ͥե
ϾӲäƥʥꤲ򤹤롣

̡
饤աͤȤ˸꣱


 
 
ѹƥ 				very easy	easy	normal	hard	extreame 
᡼				48			40		32		24		16
᡼				2			1 		1 		1 		1 
᡼ȯ			16			8 		4 		2 		2 
ȯ᡼ 				24 			20 		14 		12 		8 
ѥ᡼ 				12 			10 		6 		4 		2 
å᡼ 				16 			14 		6 		6 		4 
᡼ 				18 			14 		8 		6 		4 
¤깶 					4 			12 		24 		26 		30 
깶 				8 			16 		32 		32 		32 
ꤲʥչ 				5 			10 		18 		22 		24 
ʥեԡΨ 			60% 		80% 	100% 	150% 	200% 
¤깶ηե졼 1	160 		140 	120 	60 		60		(2ե) 
¤깶ηե졼 2	60 			40 		20 		13 		13 		(3ե)
깶ηե졼	200 		160 	100 	80 		60
 			120 		120 	160 	200 	400 
軰եꤲʥ 	 		 	 	 	 
饹ȥեꤲʥ 	 		 	 	 	 
⤭η 					ͭ 		̵ 	̵ 	̵ 	̵ 
 

 
