# 

# makfile for makecm2

# 

# makcm2 : texture archiver for MGS2 on linux

#	

# by M.Sonoyama 1999 Sep. 

# $Id: makefile,v 1.5 1999/11/05 08:28:28 usr02011 Exp $

# Konami Computer Entertainment Japan West CS1

#



SHELL = /bin/sh



TARGET = makecm2

CSRC   = makecm2.c



OBJS   = $(CSRC:.c=.o)



CPU    = -m486



LIBDIR = /u/develop/mj001b/tools/lib

INCDIR = $(LIBDIR)/../include

#LIBDIR = /usr/local/develop/tools/libMDU

#INCDIR = $(LIBDIR)



INSTDIR = /u/develop/mj001b/tools/bin/linux

BACKUPDIR = /u/develop/mj001b/tools/src/m_sonoyama/makecm2

DEFINES = -D_LINUX -DIS_LITTLE_ENDIAN



CC     = gcc

AR     = ar

CFLAGS = -c -g -O2 $(CPU) -Wall $(DEFINES) -I. -malign-double



all: $(TARGET)



.SUFFIXES: .o

.c.o:

	$(CC) $(CFLAGS) -I$(INCDIR) $< -o $@



$(TARGET): $(OBJS)

	-rm -f $@

	$(CC) -o $(TARGET) $(OBJS) -I$(INCDIR) -L$(LIBDIR) -lMDU

	-rm -f *.o



install:

	cp $(TARGET) $(INSTDIR)

#	cp makefile *.c $(BACKUPDIR)



clean:

	-rm -f *.o

	-rm -f $(TARGET)



#---------------------------------------------------------------



