#

# Makefile for MGS2 Sub Module

#	ƥ줿ǥ쥯ȥ makefile

#

# 1999/07/08 K.Uehara

# $Id: makefile,v 1.1.1.3 2002/11/19 11:51:05 Yoshizawa1 Exp $

#



# ١ǥ쥯ȥ

BASEDIR = ../../..



# 饤֥̾



LIBNAME = sonoyama.a



# ֥ȥꥹ

OBJECTS = solidus.o between_cam.o kwt_mst.o \

		  snakearm.o sa_missile.o pl_liftup.o \

		  flame.o body_flame.o sam_slashed.o \

		  subjectarm_chain.o sol_global.o



XOBJECTS = solidus.obj between_cam.obj kwt_mst.obj \

		  snakearm.obj sa_missile.obj pl_liftup.obj \

		  body_flame.obj sam_slashed.obj \

		  subjectarm_chain.obj sol_global.obj



#XOBJECTS = $(OBJECTS:.o=.obj)



# ǤΥե饰ꥹ



LOCAL_INCLUDES = ../raiden

LOCAL_DEFINES = 

LOCAL_OPTIONS = 



# μ



include $(BASEDIR)/makefile.sub



# ¸طΥꥹ



solidus.o : solidus.h solidus.c init_sol.c event_sol.c util_sol.c \

			normal_sol.c damage_sol.c think_sol.c attack_sol.c \

	  		careful_sol.c snakearm_mot.h dbg_menu_sol.c



$(OBJECTS) :	sol_common.h

pl_liftup.o :	../raiden/pl_work.h ../raiden/pl_define.h \

				../raiden/pl_inline.c ../raiden/pl_inline.h





