#

# Makefile for MGS2 Sub Module

#	ƥ줿ǥ쥯ȥ makefile

#

# 1999/07/08 K.Uehara

# $Id: makefile,v 1.1.1.3 2002/11/19 11:50:28 Yoshizawa1 Exp $

#



# ١ǥ쥯ȥ

BASEDIR = ../../..



# 饤֥̾



LIBNAME = skoba.a



# ֥ȥꥹ

OBJECTS = wp_mng.o usp.o psg.o grenade.o cfr.o nkt.o stg.o \

	 	  spray.o blade.o clay_line.o lattice_mng.o  \

		  arms_con.o stg_layout.o ray_layout.o vtr_layout.o \

		  dg_cam_layout.o psg_layout.o thermal_layout.o \

		  night_layout.o nikita_layout.o tdg_cam_layout.o \

		  clay_eff.o clay_mng.o dg_cam_shuter_layout.o \

		  ray_uv_layout.o scope_layout.o book.o stg_uv_layout.o \

		  demo_dg_cam_layout.o demo_dg_cam_shuter_layout.o \

		  equip_layout.o ai_ray_layout.o



XOBJECTS = $(OBJECTS:.o=.obj) usp_dmy1.obj



# ǤΥե饰ꥹ



LOCAL_INCLUDES =

LOCAL_DEFINES = 

LOCAL_OPTIONS = 



# μ



include $(BASEDIR)/makefile.sub



# ¸طΥꥹ



wp_mng.o usp.o psg.0 grenade.o \

cfr.o nkt.o stg.o spray.o blade.o : ../../../game/player.h

