/*
	boss_pause.txt
	boss_pauseλȤ

	2001/11/01	S.Kobayashi
	$Id: boss_pause.txt,v 1.1.1.3 2002/11/19 11:50:04 Yoshizawa1 Exp $

*/

0 
	ܥåΥݡ֤

1 
	 Ƽѿν
		
	L2D˥᡼
		
	ɽܥ󤬲ޤɽ³롣
		
		 ܥ󤬲줿
		
	Ƽ򤷤Τλ


2 ؿ
	void SK_BossPauseVisibleInvisible( void )
		ʥꥪɽ/ɽڤ괹ؿ

	void *NewSK_BossPause( int name )
		

	static int GetResources( Work *work )
		ؿ

	static void Die( Work *work )
		λؿ

	static void Act( Work *pWork )
		̾¹Դؿ

	static inline void Initialize( Work *pWork )
		ν򤹤ؿ

	static void MorfL2d( int handle , int strcode , int code1 , int code2 , Hokan *hokan )
		⡼ե󥰤ꤷƤؿ

	static inline int MorfAct( Work *pWork , Hokan *pHokan ) // Τ߼¹
		⡼ե󥰤¹Ԥؿ

	static void WaitAct( Work *pWork )
		ȥܥ򲡤Υᥤؿ

	static void SubWaitAct( Work *pWork )
		ؿ

	static void NormalAct( Work *pWork )
		̾ᥤؿ

	static void SpriteControl( Work *pWork )
		L2Dץ饤ȴؿ

	static int AnimationAct( Work *pWork )
		˥᡼¹Դؿ

	static void PadControlNormal( Work *pWork )
		̾ѥåɥȥؿ

	static void FontDisp( void )
	static int SprInit( Work *pWork )
		̤