#ifndef __AICULT_H
#define __AICULT_H

#include "ai.h"


extern AISTATE cultistIdle;
extern AISTATE cultistChase;
extern AISTATE cultistDodge;
extern AISTATE cultistGoto;
extern AISTATE cultistThrow;
extern AISTATE cultistSearch;
extern AISTATE cultistSFire;
extern AISTATE cultistTFire;
extern AISTATE cultistRecoil;


#endif	// __AICULT_H
