//****************************************************************************
//
// common.h
//
// common defines for the setup program
//
//****************************************************************************

#ifndef _common_public_
#define _common_public_

//****************************************************************************
//
// DEFINES
//
//****************************************************************************

//
// Color Defines
//

#define MENUBACK_FOREGROUND COLOR_BLACK
#define MENUBACK_BACKGROUND COLOR_DARKGRAY

#define MENUBACKBORDER_FOREGROUND COLOR_BLACK
#define MENUBACKBORDER_BACKGROUND COLOR_GRAY

#define MENU_ACTIVE_FOREGROUND   COLOR_WHITE
#define MENU_INACTIVE_FOREGROUND COLOR_GRAY
#define MENU_DISPLAY_FOREGROUND  COLOR_LIGHTGREEN

#define MENU_SECTIONHEADER_FOREGROUND   COLOR_YELLOW

//
// Setup program defines
//

#define SETUPPROGRAMNAME ("Blood Setup")
#define SETUPPROGRAMVERSION ("1.0")

#define GAMENAME "Blood"
#define GAMELAUNCHER ("BLOOD.EXE")

#define MENUFOOTER "Esc Exits   Move  ΔΩ Selects\0"

#define COMMITLAUNCHER ("COMMIT.EXE")
#define COMMITFILENAME ("COMMIT.DAT")

#define MAXVOICES 8
#define SOUNDSETUPLAUNCHER ("SNDSETUP.EXE")

#endif
