// function.h

// file created by makehead.exe
// this header contains default key assignments, as well as
// default button assignments and game function names


#ifndef _function_public_
#define _function_public_

#define NUMGAMEFUNCTIONS 28

extern char * gamefunctions[];

typedef enum
   {
   gamefunc_MoveForward,
   gamefunc_MoveBackward,
   gamefunc_TurnLeft,
   gamefunc_TurnRight,
   gamefunc_Strafe,
   gamefunc_StrafeLeft,
   gamefunc_StrafeRight,
   gamefunc_Jump,
   gamefunc_Crouch,
   gamefunc_FirePrimary,
   gamefunc_FireSecondary,
   gamefunc_Open,
   gamefunc_LookUp,
   gamefunc_LookDown,
   gamefunc_AimUp,
   gamefunc_AimDown,
   gamefunc_LookCenter,
   gamefunc_Run,
   gamefunc_Weapon1,
   gamefunc_Weapon2,
   gamefunc_Weapon3,
   gamefunc_Weapon4,
   gamefunc_Weapon5,
   gamefunc_Weapon6,
   gamefunc_Weapon7,
   gamefunc_Weapon8,
   gamefunc_Weapon9,
   gamefunc_Weapon10,
   };
#endif
