## Alpha Full ``` Alpha Compiled: Feb 17, 1996 (1994-1996) This is the full leak that occurred back when 3D Realms was going to publish Blood through FormGen. One of the developer's computers was sent to a PC repair shop, and this shop found the Blood Alpha in development game and copied and leaked it to BBS's and the web. It was mentioned the next time a PC goes in for a repair, someone is going along with the computer and is not going to take their eyes off of it during the process. Anyways, this is a very early look at Blood, complete with interesting documentation like Change Logs, early map designs, tools and even the (now open source) BUILD Engine source code. Among many tools and src included the following require passwords: bsource.zip - The game source code. Archive Password: elcycer (recycle) comm1120.zip - The communication src. Archive Password: jello stup1122.zip - Setup src. Archive Password: jello -Alpha .RFF format is v1.48 use ReBUILD's RFF extractor tool. -This package contains also among other helpful tools (w/src) the Blood Alpha Map Converters by Q Studios Corporation. These converters where used during development of Blood. These converters may work with other BUILD Games. The convdbx.exe converters may have been custom updaters prior to Map File Format v4. convdb3.exe - Blood Map 3 Converter (38kb) 7/11/95 convdb4.exe - Blood Map 4 Converter (71kb) 7/11/95 convdb5.exe - Blood Map 5 Converter (39kb) 8/9/95 convdb6.exe - Blood Map 6 Converter (78kb) 11/29/95 convmap5.exe - Map v4 to v5 (27kb) 9/16/94 convmap6.exe - Map v5 to v6 (27kb) 1/6/95 Search in the text files for the names of the converters, to find out more about what they do. ```